FailedOk

th/SRPMS[OK]
th/x32[OK]
th/i686[OK]
th/x86_64[OK]

ac/SRPMS[OK]
ac/i386[OK]
ac/i586[OK]
ac/i686[OK]
ac/alpha[OK]
ac/amd64[OK]
ac/athlon[OK]
ac/ppc[OK]
ac/sparc[OK]
ac/sparc64[OK]

Advanced Search
main()
Powered by PLD Linux
(c) 2002-2021 PLD Team
$Revision: 1.37 $
Powered by ed.
Your IP: 3.239.51.78

fs-uae-launcher 2a453228-abb7-499e-abfd-de9108340854

Status:OK
Source URL:https://buildlogs.pld-linux.org/pld/th/i686/OK/fs-uae-launcher,2a453228-abb7-499e-abfd-de9108340854.bz2
text/plain URL:View!
rpm -qa of builder:View!
Date:2021/01/11 19:31:05
Runtime:0:00:28.047297

Toc:

  • prep
  • Executing(%prep): /bin/sh -e /tmp/B.idK95J/BUILD/tmp/rpm-tmp.26522
  • build
  • Executing(%build): /bin/sh -e /tmp/B.idK95J/BUILD/tmp/rpm-tmp.35342
  • install
  • Executing(%install): /bin/sh -e /tmp/B.idK95J/BUILD/tmp/rpm-tmp.71832
  • files fs-uae-launcher
  • Processing files: fs-uae-launcher-3.0.5-1.noarch
  • doc
  • Executing(%doc): /bin/sh -e /tmp/B.idK95J/BUILD/tmp/rpm-tmp.15870
  • clean
  • Executing(%clean): /bin/sh -e /tmp/B.idK95J/BUILD/tmp/rpm-tmp.54845

Content:

request from: qboosh
checking if we should skip the build
started at: Mon Jan 11 19:30:32 2021
killing old processes on a builder
sending signal 9 to pid -1
cleaning up /tmp
fetching https://srcbuilder.pld-linux.org/th//srpms/2a453228-abb7-499e-abfd-de9108340854/fs-uae-launcher-3.0.5-1.src.rpm
fetched 9624514 bytes, 15545.9 K/s
installing srpm: fs-uae-launcher-3.0.5-1.src.rpm
+ install -d /tmp/B.idK95J/BUILD /tmp/B.idK95J/RPMS
+ LC_ALL=en_US.UTF-8
+ rpm -qp --changelog fs-uae-launcher-3.0.5-1.src.rpm
* Mon Jan 11 2021 PLD Linux Team <feedback@pld-linux.org>
- For complete changelog see: http://git.pld-linux.org/?p=packages/fs-uae-launcher.git;a=log;h=master
* Sun Jan 10 2021 Jakub Bogusz <qboosh@pld-linux.org> 50b1e53
- new + rpm -Uhv --nodeps --define '_topdir /tmp/B.idK95J' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' fs-uae-launcher-3.0.5-1.src.rpm Preparing... ################################################## fs-uae-launcher ################################################## + rm -f fs-uae-launcher-3.0.5-1.src.rpm + install -m 700 -d /tmp/B.idK95J/BUILD/tmp + TMPDIR=/tmp/B.idK95J/BUILD/tmp + exec nice -n 0 rpmbuild -bp --short-circuit --nodeps --define '_topdir /tmp/B.idK95J' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target i686-pld-linux --define 'prep exit 0' /tmp/B.idK95J/fs-uae-launcher.spec Building target platforms: i686-pld-linux checking BuildConflict-ing packages no BuildConflicts found checking BR rpm: Building target platforms: i686-pld-linux no BR needed building RPM using: set -ex; : build-id: 2a453228-abb7-499e-abfd-de9108340854; TMPDIR=/tmp/B.idK95J/BUILD/tmp exec nice -n 0 rpmbuild -bb --define '_smp_mflags -j9' --define '_make_opts -Otarget' --define '_pld_builder 1' --define '_topdir /tmp/B.idK95J' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target i686-pld-linux /tmp/B.idK95J/fs-uae-launcher.spec + : build-id: 2a453228-abb7-499e-abfd-de9108340854 + TMPDIR=/tmp/B.idK95J/BUILD/tmp + exec nice -n 0 rpmbuild -bb --define '_smp_mflags -j9' --define '_make_opts -Otarget' --define '_pld_builder 1' --define '_topdir /tmp/B.idK95J' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target i686-pld-linux /tmp/B.idK95J/fs-uae-launcher.spec Building target platforms: i686-pld-linux Executing(%prep): /bin/sh -e /tmp/B.idK95J/BUILD/tmp/rpm-tmp.26522 + umask 022 + cd /tmp/B.idK95J/BUILD + cd /tmp/B.idK95J/BUILD + rm -rf fs-uae-launcher-3.0.5 + /bin/gzip -dc /tmp/B.idK95J/fs-uae-launcher-3.0.5.tar.gz + /bin/tar -xf - + STATUS=0 + '[' 0 -ne 0 ']' + cd fs-uae-launcher-3.0.5 + /bin/id -u + '[' 1001 '=' 0 ']' + /bin/id -u + '[' 1001 '=' 0 ']' + /bin/chmod -Rf a+rX,u+w,g-w,o-w . + exit 0 Executing(%build): /bin/sh -e /tmp/B.idK95J/BUILD/tmp/rpm-tmp.35342 TMP=/home/users/builder/tmp HOME=/home/users/builder PATH=/home/users/builder/GNUstep/Tools:/bin:/usr/bin:/usr/local/bin:/home/users/builder/bin TMPDIR=/tmp/B.idK95J/BUILD/tmp + umask 022 + cd /tmp/B.idK95J/BUILD + cd fs-uae-launcher-3.0.5 + LDFLAGS='-Wl,--as-needed -Wl,--no-copy-dt-needed-entries -Wl,-z,relro -Wl,-z,combreloc ' + export LDFLAGS + CFLAGS=' -O2 -fwrapv -pipe -Wformat -Werror=format-security -gdwarf-4 -fno-debug-types-section -fvar-tracking-assignments -g2 -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector-strong --param=ssp-buffer-size=4 -Werror=trampolines -fomit-frame-pointer -march=i686 -fasynchronous-unwind-tables -mtune=pentium4 -gdwarf-4 -fno-debug-types-section -fvar-tracking-assignments -g2 ' + export CFLAGS + CXXFLAGS=' -O2 -fwrapv -pipe -Wformat -Werror=format-security -gdwarf-4 -fno-debug-types-section -fvar-tracking-assignments -g2 -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector-strong --param=ssp-buffer-size=4 -Werror=trampolines -fomit-frame-pointer -march=i686 -fasynchronous-unwind-tables -mtune=pentium4 -gdwarf-4 -fno-debug-types-section -fvar-tracking-assignments -g2 ' + export CXXFLAGS + CC=i686-pld-linux-gcc + export CC + CXX=i686-pld-linux-g++ + export CXX + /usr/bin/python3 setup.py build '--build-base=build-3' running build running build_py creating build-3 creating build-3/lib creating build-3/lib/OpenGL creating build-3/lib/OpenGL/raw creating build-3/lib/OpenGL/raw/EGL creating build-3/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build-3/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build-3/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/__init__.py -> build-3/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build-3/lib/OpenGL/raw/EGL/NOK creating build-3/lib/OpenGL/raw/GL creating build-3/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/FJ/__init__.py -> build-3/lib/OpenGL/raw/GL/FJ creating build-3/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/DMP/__init__.py -> build-3/lib/OpenGL/raw/GL/DMP creating build-3/lib/OpenGL/GL creating build-3/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build-3/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build-3/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build-3/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build-3/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build-3/lib/OpenGL/GL/MESA creating build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build-3/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build-3/lib/OpenGL/GL/NV creating build-3/lib/OpenGL/raw/GLX creating build-3/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build-3/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build-3/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build-3/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build-3/lib/OpenGL/raw/GLX/SGIS creating build-3/lib/OpenGL/WGL copying OpenGL/WGL/__init__.py -> build-3/lib/OpenGL/WGL creating build-3/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/__init__.py -> build-3/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build-3/lib/OpenGL/raw/EGL/ARM creating build-3/lib/OpenGL/raw/GLES2 creating build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build-3/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build-3/lib/OpenGL/raw/GLES2/OES creating build-3/lib/OpenGL/raw/GLES1 creating build-3/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build-3/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build-3/lib/OpenGL/raw/GLES1/VERSION creating build-3/lib/fsui creating build-3/lib/fsui/common copying fsui/common/layout.py -> build-3/lib/fsui/common copying fsui/common/group.py -> build-3/lib/fsui/common copying fsui/common/__init__.py -> build-3/lib/fsui/common copying fsui/common/element.py -> build-3/lib/fsui/common copying fsui/common/signal.py -> build-3/lib/fsui/common copying fsui/common/i18n.py -> build-3/lib/fsui/common copying fsui/common/spacer.py -> build-3/lib/fsui/common creating build-3/lib/fsgs creating build-3/lib/fsgs/http copying fsgs/http/__init__.py -> build-3/lib/fsgs/http copying fsgs/http/server.py -> build-3/lib/fsgs/http copying fsgs/http/requestparams.py -> build-3/lib/fsgs/http copying fsgs/http/request.py -> build-3/lib/fsgs/http creating build-3/lib/launcher creating build-3/lib/launcher/panels copying launcher/panels/harddrivespanel.py -> build-3/lib/launcher/panels copying launcher/panels/floppiespanel.py -> build-3/lib/launcher/panels copying launcher/panels/additionalconfigpanel.py -> build-3/lib/launcher/panels copying launcher/panels/expansionspanel.py -> build-3/lib/launcher/panels copying launcher/panels/inputpanel.py -> build-3/lib/launcher/panels copying launcher/panels/__init__.py -> build-3/lib/launcher/panels copying launcher/panels/romrampanel.py -> build-3/lib/launcher/panels copying launcher/panels/cdpanel.py -> build-3/lib/launcher/panels copying launcher/panels/quicksettingspanel.py -> build-3/lib/launcher/panels copying launcher/panels/mainpanel.py -> build-3/lib/launcher/panels creating build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build-3/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build-3/lib/OpenGL/raw/GL/APPLE creating build-3/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build-3/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build-3/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/__init__.py -> build-3/lib/OpenGL/raw/EGL/MESA creating build-3/lib/fsboot copying fsboot/__init__.py -> build-3/lib/fsboot creating build-3/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build-3/lib/OpenGL/AGL creating build-3/lib/launcher/ui copying launcher/ui/removablemediagroup.py -> build-3/lib/launcher/ui copying launcher/ui/JoinDialog.py -> build-3/lib/launcher/ui copying launcher/ui/IconButton.py -> build-3/lib/launcher/ui copying launcher/ui/ConfigurationsBrowser.py -> build-3/lib/launcher/ui copying launcher/ui/TabButton.py -> build-3/lib/launcher/ui copying launcher/ui/pageddialog.py -> build-3/lib/launcher/ui copying launcher/ui/TabPanel.py -> build-3/lib/launcher/ui copying launcher/ui/ConfigurationsPanel.py -> build-3/lib/launcher/ui copying launcher/ui/options.py -> build-3/lib/launcher/ui copying launcher/ui/aboutdialog.py -> build-3/lib/launcher/ui copying launcher/ui/__init__.py -> build-3/lib/launcher/ui copying launcher/ui/skin.py -> build-3/lib/launcher/ui copying launcher/ui/launch.py -> build-3/lib/launcher/ui copying launcher/ui/Constants.py -> build-3/lib/launcher/ui copying launcher/ui/LauncherFilePicker.py -> build-3/lib/launcher/ui copying launcher/ui/launcherwindow.py -> build-3/lib/launcher/ui copying launcher/ui/VariantsBrowser.py -> build-3/lib/launcher/ui copying launcher/ui/GameListSelector.py -> build-3/lib/launcher/ui copying launcher/ui/LaunchDialog.py -> build-3/lib/launcher/ui copying launcher/ui/floppiesgroup.py -> build-3/lib/launcher/ui copying launcher/ui/scan.py -> build-3/lib/launcher/ui copying launcher/ui/ImageLoader.py -> build-3/lib/launcher/ui copying launcher/ui/download.py -> build-3/lib/launcher/ui copying launcher/ui/newbutton.py -> build-3/lib/launcher/ui copying launcher/ui/ConfigGroup.py -> build-3/lib/launcher/ui copying launcher/ui/WindowWithTabs.py -> build-3/lib/launcher/ui copying launcher/ui/floppyselector.py -> build-3/lib/launcher/ui copying launcher/ui/ChecksumDialog.py -> build-3/lib/launcher/ui copying launcher/ui/savebutton.py -> build-3/lib/launcher/ui copying launcher/ui/widgets.py -> build-3/lib/launcher/ui copying launcher/ui/kickstartimportdialog.py -> build-3/lib/launcher/ui copying launcher/ui/book.py -> build-3/lib/launcher/ui copying launcher/ui/HelpButton.py -> build-3/lib/launcher/ui copying launcher/ui/titlebar.py -> build-3/lib/launcher/ui copying launcher/ui/MediaListGroup.py -> build-3/lib/launcher/ui creating build-3/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/__init__.py -> build-3/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build-3/lib/OpenGL/raw/GLES1/ARM creating build-3/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build-3/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build-3/lib/OpenGL/raw/GLES2/VERSION creating build-3/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build-3/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build-3/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build-3/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build-3/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build-3/lib/OpenGL/GLUT creating build-3/lib/OpenGL/GLES2 creating build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/__init__.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build-3/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build-3/lib/OpenGL/GLES2/ANGLE creating build-3/lib/arcade creating build-3/lib/arcade/ui copying arcade/ui/__init__.py -> build-3/lib/arcade/ui copying arcade/ui/arcade_window.py -> build-3/lib/arcade/ui copying arcade/ui/event.py -> build-3/lib/arcade/ui copying arcade/ui/gl_widget.py -> build-3/lib/arcade/ui creating build-3/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build-3/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build-3/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/__init__.py -> build-3/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build-3/lib/OpenGL/raw/EGL/ANGLE creating build-3/lib/OpenGL/GLES3 creating build-3/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build-3/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build-3/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build-3/lib/OpenGL/GLES3/VERSION creating build-3/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build-3/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build-3/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/__init__.py -> build-3/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build-3/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build-3/lib/OpenGL/GLES2/AMD creating build-3/lib/OpenGL/GLX creating build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build-3/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build-3/lib/OpenGL/GLX/ARB creating build-3/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/IMG/__init__.py -> build-3/lib/OpenGL/raw/GL/IMG creating build-3/lib/fstd copying fstd/mypy.py -> build-3/lib/fstd copying fstd/adffile.py -> build-3/lib/fstd copying fstd/typing.py -> build-3/lib/fstd copying fstd/__init__.py -> build-3/lib/fstd copying fstd/webapp.py -> build-3/lib/fstd copying fstd/data.py -> build-3/lib/fstd creating build-3/lib/OpenGL/GL/ARM copying OpenGL/GL/ARM/__init__.py -> build-3/lib/OpenGL/GL/ARM creating build-3/lib/workspace creating build-3/lib/workspace/ui creating build-3/lib/workspace/ui/data copying workspace/ui/data/__init__.py -> build-3/lib/workspace/ui/data creating build-3/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build-3/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build-3/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build-3/lib/OpenGL/raw/GL/GREMEDY creating build-3/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build-3/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build-3/lib/OpenGL/GLE creating build-3/lib/workspace/apps creating build-3/lib/workspace/apps/archive_extractor creating build-3/lib/workspace/apps/archive_extractor/data copying workspace/apps/archive_extractor/data/__init__.py -> build-3/lib/workspace/apps/archive_extractor/data creating build-3/lib/OpenGL/raw/WGL creating build-3/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/__init__.py -> build-3/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build-3/lib/OpenGL/raw/WGL/ATI creating build-3/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build-3/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build-3/lib/OpenGL/raw/GL/MESAX copying arcade/gamecenter.py -> build-3/lib/arcade copying arcade/diskutil.py -> build-3/lib/arcade copying arcade/__init__.py -> build-3/lib/arcade copying arcade/resources.py -> build-3/lib/arcade copying arcade/arcadetheme.py -> build-3/lib/arcade copying arcade/Application.py -> build-3/lib/arcade copying arcade/callbacks.py -> build-3/lib/arcade copying arcade/gnome3.py -> build-3/lib/arcade copying arcade/platform.py -> build-3/lib/arcade copying arcade/notification.py -> build-3/lib/arcade copying arcade/gamecentersettings.py -> build-3/lib/arcade copying arcade/arcade_main.py -> build-3/lib/arcade copying arcade/option.py -> build-3/lib/arcade creating build-3/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build-3/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build-3/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build-3/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build-3/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build-3/lib/OpenGL/GLES2/KHR creating build-3/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/__init__.py -> build-3/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build-3/lib/OpenGL/GLES2/FJ copying OpenGL/GLES3/__init__.py -> build-3/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build-3/lib/OpenGL/GLES3 creating build-3/lib/amitools creating build-3/lib/amitools/fs creating build-3/lib/amitools/fs/block copying amitools/fs/block/BitmapBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/UserDirBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/FileHeaderBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/BitmapExtBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/__init__.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/FileListBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/DirCacheBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/CommentBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/BootBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/EntryBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/FileDataBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/RootBlock.py -> build-3/lib/amitools/fs/block copying amitools/fs/block/Block.py -> build-3/lib/amitools/fs/block creating build-3/lib/launcher/res copying launcher/res/__init__.py -> build-3/lib/launcher/res creating build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/__init__.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build-3/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build-3/lib/OpenGL/raw/EGL/KHR creating build-3/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build-3/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/__init__.py -> build-3/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build-3/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build-3/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build-3/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build-3/lib/OpenGL/raw/GLES2/ARM creating build-3/lib/OpenGL/GLES1 creating build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build-3/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build-3/lib/OpenGL/GLES1/OES creating build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build-3/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build-3/lib/OpenGL/raw/GLES1/OES creating build-3/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build-3/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/__init__.py -> build-3/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build-3/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build-3/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build-3/lib/OpenGL/raw/GLX/SGI creating build-3/lib/launcher/ui/config copying launcher/ui/config/expand.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/HardDriveGroup.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/CustomOptionsPage.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/model.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/__init__.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/configscrollarea.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/WHDLoadGroup.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/ConfigCheckBox.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/browser.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/configpanel.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/KickstartGroup.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/InputGroup.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/modelgroup.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/configdialog.py -> build-3/lib/launcher/ui/config copying launcher/ui/config/InputSelector.py -> build-3/lib/launcher/ui/config creating build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build-3/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build-3/lib/OpenGL/raw/EGL/EXT creating build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/__init__.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build-3/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build-3/lib/OpenGL/GLES1/EXT creating build-3/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build-3/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/__init__.py -> build-3/lib/OpenGL/GLES1/NV creating build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build-3/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build-3/lib/OpenGL/GLES2/OES creating build-3/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build-3/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build-3/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build-3/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build-3/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build-3/lib/OpenGL/raw/GL/INTEL creating build-3/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build-3/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build-3/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build-3/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build-3/lib/OpenGL/GL/SGI creating build-3/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build-3/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/__init__.py -> build-3/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build-3/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build-3/lib/OpenGL/GL/KHR creating build-3/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build-3/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build-3/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build-3/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build-3/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build-3/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build-3/lib/OpenGL/raw/GLES1/IMG creating build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build-3/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build-3/lib/OpenGL/raw/GL/SGIS creating build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build-3/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build-3/lib/OpenGL/raw/GL/EXT creating build-3/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build-3/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build-3/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build-3/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build-3/lib/OpenGL/raw/GL/DFX creating build-3/lib/OpenGL/osmesa copying OpenGL/osmesa/__init__.py -> build-3/lib/OpenGL/osmesa copying OpenGL/raw/WGL/__init__.py -> build-3/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_types.py -> build-3/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_glgets.py -> build-3/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build-3/lib/OpenGL/raw/WGL creating build-3/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build-3/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/__init__.py -> build-3/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build-3/lib/OpenGL/GLES1/AMD creating build-3/lib/OpenGL/EGL creating build-3/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build-3/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build-3/lib/OpenGL/EGL/ARM creating build-3/lib/fsgs/netplay copying fsgs/netplay/NetplayContext.py -> build-3/lib/fsgs/netplay copying fsgs/netplay/__init__.py -> build-3/lib/fsgs/netplay creating build-3/lib/fspy creating build-3/lib/fspy/tests copying fspy/tests/__init__.py -> build-3/lib/fspy/tests copying fspy/tests/test_zipfile.py -> build-3/lib/fspy/tests creating build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/__init__.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build-3/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build-3/lib/OpenGL/raw/GLES2/NV creating build-3/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/__init__.py -> build-3/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build-3/lib/OpenGL/raw/GLX/SUN creating build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build-3/lib/OpenGL/raw/GLES2/ANGLE creating build-3/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build-3/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build-3/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build-3/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build-3/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build-3/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build-3/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build-3/lib/OpenGL/GL/OES creating build-3/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build-3/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/__init__.py -> build-3/lib/OpenGL/GLX/INTEL creating build-3/lib/fsgs/platforms creating build-3/lib/fsgs/platforms/cpc copying fsgs/platforms/cpc/__init__.py -> build-3/lib/fsgs/platforms/cpc copying fsgs/platforms/cpc/messcpcdriver.py -> build-3/lib/fsgs/platforms/cpc creating build-3/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build-3/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build-3/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build-3/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build-3/lib/OpenGL/GL/INGR creating build-3/lib/fsui/test copying fsui/test/WidgetTestCase.py -> build-3/lib/fsui/test copying fsui/test/test_button.py -> build-3/lib/fsui/test copying fsui/test/__init__.py -> build-3/lib/fsui/test copying fsui/test/test_text_field.py -> build-3/lib/fsui/test creating build-3/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build-3/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build-3/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build-3/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build-3/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build-3/lib/OpenGL/raw/GL/MESA creating build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build-3/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build-3/lib/OpenGL/raw/GL/SGIX creating build-3/lib/OpenGL/GL/ANGLE copying OpenGL/GL/ANGLE/__init__.py -> build-3/lib/OpenGL/GL/ANGLE creating build-3/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build-3/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/__init__.py -> build-3/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build-3/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build-3/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build-3/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build-3/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build-3/lib/OpenGL/raw/GLX/MESA creating build-3/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/__init__.py -> build-3/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build-3/lib/OpenGL/GLES2/VIV creating build-3/lib/workspace/ui/web copying workspace/ui/web/__init__.py -> build-3/lib/workspace/ui/web creating build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build-3/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build-3/lib/OpenGL/raw/GL/ARB creating build-3/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/QCOM/__init__.py -> build-3/lib/OpenGL/raw/GL/QCOM creating build-3/lib/arcade/res copying arcade/res/update.py -> build-3/lib/arcade/res copying arcade/res/__init__.py -> build-3/lib/arcade/res creating build-3/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build-3/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build-3/lib/OpenGL/WGL/DFX creating build-3/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build-3/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GLES1/__init__.py -> build-3/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_types.py -> build-3/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build-3/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build-3/lib/OpenGL/raw/GLES1 creating build-3/lib/fsgs/platforms/arcade copying fsgs/platforms/arcade/mamearcadedriver.py -> build-3/lib/fsgs/platforms/arcade copying fsgs/platforms/arcade/__init__.py -> build-3/lib/fsgs/platforms/arcade copying fsgs/platforms/arcade/arcadeplatform.py -> build-3/lib/fsgs/platforms/arcade creating build-3/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build-3/lib/OpenGL/GL/DMP creating build-3/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ARM/__init__.py -> build-3/lib/OpenGL/raw/GL/ARM creating build-3/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build-3/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build-3/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build-3/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build-3/lib/OpenGL/raw/GL/INGR creating build-3/lib/fsui/res copying fsui/res/__init__.py -> build-3/lib/fsui/res creating build-3/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build-3/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build-3/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build-3/lib/OpenGL/GL/PGI creating build-3/lib/launcher/settings copying launcher/settings/netplay_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/monitorbutton.py -> build-3/lib/launcher/settings copying launcher/settings/override_warning.py -> build-3/lib/launcher/settings copying launcher/settings/videosynccheckbox.py -> build-3/lib/launcher/settings copying launcher/settings/video_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/fullscreenmodebutton.py -> build-3/lib/launcher/settings copying launcher/settings/plugins_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/keyboard_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/advanced_video_settings.py -> build-3/lib/launcher/settings copying launcher/settings/experimental_features_page.py -> build-3/lib/launcher/settings copying launcher/settings/__init__.py -> build-3/lib/launcher/settings copying launcher/settings/settings_header.py -> build-3/lib/launcher/settings copying launcher/settings/settings_dialog.py -> build-3/lib/launcher/settings copying launcher/settings/launchersettingspage.py -> build-3/lib/launcher/settings copying launcher/settings/mouse_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/advanced_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/scan_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/scan_paths_group.py -> build-3/lib/launcher/settings copying launcher/settings/directories_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/gameplatformssettingspage.py -> build-3/lib/launcher/settings copying launcher/settings/maintenance_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/joystick_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/audio_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/option_ui.py -> build-3/lib/launcher/settings copying launcher/settings/language_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/logging_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/fs_uae_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/whdload_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/platformsettingsdialog.py -> build-3/lib/launcher/settings copying launcher/settings/video_sync_settings_page.py -> build-3/lib/launcher/settings copying launcher/settings/gamedatabasesettingspage.py -> build-3/lib/launcher/settings copying launcher/settings/arcade_settings_page.py -> build-3/lib/launcher/settings creating build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build-3/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build-3/lib/OpenGL/EGL/NV creating build-3/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build-3/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region2.py -> build-3/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/__init__.py -> build-3/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region.py -> build-3/lib/OpenGL/EGL/NOK creating build-3/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/__init__.py -> build-3/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build-3/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build-3/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build-3/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build-3/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build-3/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build-3/lib/OpenGL/raw/WGL/I3D creating build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build-3/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build-3/lib/OpenGL/raw/GL/ATI creating build-3/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/__init__.py -> build-3/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build-3/lib/OpenGL/GLES1/ARM creating build-3/lib/fsgs/res copying fsgs/res/__init__.py -> build-3/lib/fsgs/res creating build-3/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/__init__.py -> build-3/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build-3/lib/OpenGL/WGL/OML copying OpenGL/raw/__init__.py -> build-3/lib/OpenGL/raw copying OpenGL/GLES2/__init__.py -> build-3/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build-3/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build-3/lib/OpenGL/GLES2 creating build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build-3/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build-3/lib/OpenGL/GL/ARB creating build-3/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build-3/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build-3/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build-3/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build-3/lib/OpenGL/raw/GL/OML creating build-3/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/__init__.py -> build-3/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build-3/lib/OpenGL/raw/GLX/DFX creating build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int64.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gcn_shader.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/__init__.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback4.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build-3/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build-3/lib/OpenGL/GL/AMD creating build-3/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build-3/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build-3/lib/OpenGL/raw/GL/SUNX creating build-3/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build-3/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build-3/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build-3/lib/OpenGL/GL/GREMEDY creating build-3/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build-3/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build-3/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build-3/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build-3/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build-3/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build-3/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build-3/lib/OpenGL/raw/EGL/VERSION creating build-3/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build-3/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build-3/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build-3/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build-3/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build-3/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build-3/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build-3/lib/OpenGL/raw/GL/SUN creating build-3/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/__init__.py -> build-3/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build-3/lib/OpenGL/WGL/ATI creating build-3/lib/fsgs/util copying fsgs/util/datfile.py -> build-3/lib/fsgs/util copying fsgs/util/sdl2.py -> build-3/lib/fsgs/util copying fsgs/util/archiveutil.py -> build-3/lib/fsgs/util copying fsgs/util/__init__.py -> build-3/lib/fsgs/util copying fsgs/util/disknameutil.py -> build-3/lib/fsgs/util copying fsgs/util/gamenameutil.py -> build-3/lib/fsgs/util creating build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/stereo_tree.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build-3/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build-3/lib/OpenGL/GLX/EXT creating build-3/lib/fsgs/ui copying fsgs/ui/mainwindow.py -> build-3/lib/fsgs/ui copying fsgs/ui/__init__.py -> build-3/lib/fsgs/ui copying fsgs/ui/qwindow.py -> build-3/lib/fsgs/ui copying fsgs/ui/gamecenterview.py -> build-3/lib/fsgs/ui creating build-3/lib/launcher/ui/bottombar copying launcher/ui/bottombar/ScreenshotsPanel.py -> build-3/lib/launcher/ui/bottombar copying launcher/ui/bottombar/WebButton.py -> build-3/lib/launcher/ui/bottombar copying launcher/ui/bottombar/EditButton.py -> build-3/lib/launcher/ui/bottombar copying launcher/ui/bottombar/BottomPanel.py -> build-3/lib/launcher/ui/bottombar copying launcher/ui/bottombar/__init__.py -> build-3/lib/launcher/ui/bottombar copying launcher/ui/bottombar/GameInfoPanel.py -> build-3/lib/launcher/ui/bottombar creating build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build-3/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build-3/lib/OpenGL/GL/SGIS creating build-3/lib/workspace/util copying workspace/util/browse_button.py -> build-3/lib/workspace/util copying workspace/util/__init__.py -> build-3/lib/workspace/util copying workspace/util/help_button.py -> build-3/lib/workspace/util copying workspace/util/application_runner.py -> build-3/lib/workspace/util creating build-3/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build-3/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build-3/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build-3/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build-3/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build-3/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build-3/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build-3/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build-3/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build-3/lib/OpenGL/platform creating build-3/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/__init__.py -> build-3/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build-3/lib/OpenGL/GLX/DFX copying amitools/fs/ADFSFile.py -> build-3/lib/amitools/fs copying amitools/fs/ProtectFlags.py -> build-3/lib/amitools/fs copying amitools/fs/Imager.py -> build-3/lib/amitools/fs copying amitools/fs/ADFSVolDir.py -> build-3/lib/amitools/fs copying amitools/fs/Repacker.py -> build-3/lib/amitools/fs copying amitools/fs/__init__.py -> build-3/lib/amitools/fs copying amitools/fs/ADFSVolume.py -> build-3/lib/amitools/fs copying amitools/fs/MetaInfo.py -> build-3/lib/amitools/fs copying amitools/fs/ADFSDir.py -> build-3/lib/amitools/fs copying amitools/fs/MetaDB.py -> build-3/lib/amitools/fs copying amitools/fs/ADFSNode.py -> build-3/lib/amitools/fs copying amitools/fs/RootMetaInfo.py -> build-3/lib/amitools/fs copying amitools/fs/TimeStamp.py -> build-3/lib/amitools/fs copying amitools/fs/FSError.py -> build-3/lib/amitools/fs copying amitools/fs/DosType.py -> build-3/lib/amitools/fs copying amitools/fs/ADFSBitmap.py -> build-3/lib/amitools/fs copying amitools/fs/FSString.py -> build-3/lib/amitools/fs copying amitools/fs/FileName.py -> build-3/lib/amitools/fs creating build-3/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_0.py -> build-3/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build-3/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build-3/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build-3/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build-3/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build-3/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build-3/lib/OpenGL/EGL/VERSION creating build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build-3/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build-3/lib/OpenGL/raw/WGL/NV copying launcher/launcherapp.py -> build-3/lib/launcher copying launcher/devicemanager.py -> build-3/lib/launcher copying launcher/implicit_handler.py -> build-3/lib/launcher copying launcher/plugin_helper.py -> build-3/lib/launcher copying launcher/configuration_scanner.py -> build-3/lib/launcher copying launcher/floppy_manager.py -> build-3/lib/launcher copying launcher/launcher_config.py -> build-3/lib/launcher copying launcher/__init__.py -> build-3/lib/launcher copying launcher/cd_manager.py -> build-3/lib/launcher copying launcher/update_manager.py -> build-3/lib/launcher copying launcher/game_paths.py -> build-3/lib/launcher copying launcher/config_checker.py -> build-3/lib/launcher copying launcher/launcher_signal.py -> build-3/lib/launcher copying launcher/startup_scan.py -> build-3/lib/launcher copying launcher/i18n.py -> build-3/lib/launcher copying launcher/gamescanner.py -> build-3/lib/launcher copying launcher/launcher_settings.py -> build-3/lib/launcher copying launcher/scanner.py -> build-3/lib/launcher copying launcher/filescanner.py -> build-3/lib/launcher copying launcher/version.py -> build-3/lib/launcher copying launcher/option.py -> build-3/lib/launcher creating build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/__init__.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build-3/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build-3/lib/OpenGL/raw/GLES1/EXT creating build-3/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build-3/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build-3/lib/OpenGL/raw/GL/REND creating build-3/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build-3/lib/OpenGL/Tk creating build-3/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build-3/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build-3/lib/OpenGL/GLES1/VERSION creating build-3/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build-3/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build-3/lib/OpenGL/raw/GL/S3 creating build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gcn_shader.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build-3/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build-3/lib/OpenGL/raw/GL/AMD creating build-3/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build-3/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build-3/lib/OpenGL/arrays creating build-3/lib/OpenGL/GL/QCOM copying OpenGL/GL/QCOM/__init__.py -> build-3/lib/OpenGL/GL/QCOM creating build-3/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/__init__.py -> build-3/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build-3/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build-3/lib/OpenGL/GLX/OML creating build-3/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build-3/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build-3/lib/OpenGL/GL/SUNX creating build-3/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build-3/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build-3/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build-3/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build-3/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build-3/lib/OpenGL/raw/GL/HP creating build-3/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/__init__.py -> build-3/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build-3/lib/OpenGL/WGL/AMD creating build-3/lib/fsgs/ogd copying fsgs/ogd/client.py -> build-3/lib/fsgs/ogd copying fsgs/ogd/game_rating_synchronizer.py -> build-3/lib/fsgs/ogd copying fsgs/ogd/meta.py -> build-3/lib/fsgs/ogd copying fsgs/ogd/locker.py -> build-3/lib/fsgs/ogd copying fsgs/ogd/__init__.py -> build-3/lib/fsgs/ogd copying fsgs/ogd/refresh.py -> build-3/lib/fsgs/ogd copying fsgs/ogd/base.py -> build-3/lib/fsgs/ogd copying fsgs/ogd/context.py -> build-3/lib/fsgs/ogd copying fsgs/ogd/GameDatabaseSynchronizer.py -> build-3/lib/fsgs/ogd copying fsgs/ogd/lists.py -> build-3/lib/fsgs/ogd creating build-3/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build-3/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build-3/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/__init__.py -> build-3/lib/OpenGL/EGL/MESA creating build-3/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build-3/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build-3/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build-3/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build-3/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build-3/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build-3/lib/OpenGL/GLU creating build-3/lib/fsgs/spectrum copying fsgs/spectrum/__init__.py -> build-3/lib/fsgs/spectrum copying fsgs/spectrum/helper.py -> build-3/lib/fsgs/spectrum copying fsgs/spectrum/roms.py -> build-3/lib/fsgs/spectrum creating build-3/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build-3/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build-3/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build-3/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build-3/lib/OpenGL/raw/GL/SGI creating build-3/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build-3/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/__init__.py -> build-3/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build-3/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build-3/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build-3/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build-3/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build-3/lib/OpenGL/GLES2/IMG creating build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build-3/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/GLX/__init__.py -> build-3/lib/OpenGL/GLX creating build-3/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build-3/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build-3/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/__init__.py -> build-3/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build-3/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build-3/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build-3/lib/OpenGL/raw/EGL/ANDROID creating build-3/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build-3/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build-3/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build-3/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build-3/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build-3/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build-3/lib/OpenGL/raw/GLX/VERSION creating build-3/lib/fsui/web copying fsui/web/__init__.py -> build-3/lib/fsui/web creating build-3/lib/workspace/apps/help creating build-3/lib/workspace/apps/help/data copying workspace/apps/help/data/__init__.py -> build-3/lib/workspace/apps/help/data copying OpenGL/error.py -> build-3/lib/OpenGL copying OpenGL/extensions.py -> build-3/lib/OpenGL copying OpenGL/_bytes.py -> build-3/lib/OpenGL copying OpenGL/lazywrapper.py -> build-3/lib/OpenGL copying OpenGL/latebind.py -> build-3/lib/OpenGL copying OpenGL/_configflags.py -> build-3/lib/OpenGL copying OpenGL/acceleratesupport.py -> build-3/lib/OpenGL copying OpenGL/constant.py -> build-3/lib/OpenGL copying OpenGL/__init__.py -> build-3/lib/OpenGL copying OpenGL/constants.py -> build-3/lib/OpenGL copying OpenGL/images.py -> build-3/lib/OpenGL copying OpenGL/contextdata.py -> build-3/lib/OpenGL copying OpenGL/wrapper.py -> build-3/lib/OpenGL copying OpenGL/logs.py -> build-3/lib/OpenGL copying OpenGL/_opaque.py -> build-3/lib/OpenGL copying OpenGL/converters.py -> build-3/lib/OpenGL copying OpenGL/version.py -> build-3/lib/OpenGL copying OpenGL/plugins.py -> build-3/lib/OpenGL copying OpenGL/_null.py -> build-3/lib/OpenGL creating build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build-3/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build-3/lib/OpenGL/WGL/NV creating build-3/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build-3/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build-3/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build-3/lib/OpenGL/raw/GL/PGI copying OpenGL/GLES1/__init__.py -> build-3/lib/OpenGL/GLES1 creating build-3/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build-3/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build-3/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build-3/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build-3/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build-3/lib/OpenGL/GL/INTEL creating build-3/lib/fsgs/input copying fsgs/input/devicemanager.py -> build-3/lib/fsgs/input copying fsgs/input/joystick.py -> build-3/lib/fsgs/input copying fsgs/input/__init__.py -> build-3/lib/fsgs/input copying fsgs/input/eventhelper.py -> build-3/lib/fsgs/input copying fsgs/input/dinputkeycodes.py -> build-3/lib/fsgs/input copying fsgs/input/keyboard.py -> build-3/lib/fsgs/input copying fsgs/input/enumeratehelper.py -> build-3/lib/fsgs/input copying fsgs/input/mapper.py -> build-3/lib/fsgs/input copying fsgs/input/device.py -> build-3/lib/fsgs/input copying fsgs/input/sdlkeycodes.py -> build-3/lib/fsgs/input copying fsgs/input/eventlistener.py -> build-3/lib/fsgs/input copying fsgs/input/inputdevice.py -> build-3/lib/fsgs/input creating build-3/lib/fstd/desktop copying fstd/desktop/__init__.py -> build-3/lib/fstd/desktop copying fstd/desktop/gnome3.py -> build-3/lib/fstd/desktop creating build-3/lib/launcher/server copying launcher/server/Server.py -> build-3/lib/launcher/server copying launcher/server/__init__.py -> build-3/lib/launcher/server copying launcher/server/game.py -> build-3/lib/launcher/server copying launcher/server/ServerWindow.py -> build-3/lib/launcher/server creating build-3/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build-3/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/__init__.py -> build-3/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build-3/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build-3/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build-3/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build-3/lib/OpenGL/GLES2/ARM creating build-3/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build-3/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build-3/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/__init__.py -> build-3/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build-3/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build-3/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build-3/lib/OpenGL/EGL/ANDROID creating build-3/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build-3/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build-3/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build-3/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build-3/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_0.py -> build-3/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build-3/lib/OpenGL/GLX/VERSION creating build-3/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build-3/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build-3/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build-3/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build-3/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build-3/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build-3/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build-3/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build-3/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build-3/lib/OpenGL/GLES2/QCOM creating build-3/lib/launcher/ui/imports copying launcher/ui/imports/__init__.py -> build-3/lib/launcher/ui/imports copying launcher/ui/imports/ImportDialog.py -> build-3/lib/launcher/ui/imports copying launcher/ui/imports/ImportGroup.py -> build-3/lib/launcher/ui/imports copying launcher/ui/imports/ImportTask.py -> build-3/lib/launcher/ui/imports creating build-3/lib/workspace/shell copying workspace/shell/window.py -> build-3/lib/workspace/shell copying workspace/shell/shell.py -> build-3/lib/workspace/shell copying workspace/shell/__init__.py -> build-3/lib/workspace/shell copying workspace/shell/ui.py -> build-3/lib/workspace/shell creating build-3/lib/fsui/qt copying fsui/qt/Color.py -> build-3/lib/fsui/qt copying fsui/qt/Choice.py -> build-3/lib/fsui/qt copying fsui/qt/FileDialog.py -> build-3/lib/fsui/qt copying fsui/qt/Menu.py -> build-3/lib/fsui/qt copying fsui/qt/timer.py -> build-3/lib/fsui/qt copying fsui/qt/windowbase.py -> build-3/lib/fsui/qt copying fsui/qt/dialog.py -> build-3/lib/fsui/qt copying fsui/qt/ComboBox.py -> build-3/lib/fsui/qt copying fsui/qt/window.py -> build-3/lib/fsui/qt copying fsui/qt/dialogbuttons.py -> build-3/lib/fsui/qt copying fsui/qt/widget.py -> build-3/lib/fsui/qt copying fsui/qt/VerticalItemView.py -> build-3/lib/fsui/qt copying fsui/qt/Button.py -> build-3/lib/fsui/qt copying fsui/qt/Image.py -> build-3/lib/fsui/qt copying fsui/qt/__init__.py -> build-3/lib/fsui/qt copying fsui/qt/ImageButton.py -> build-3/lib/fsui/qt copying fsui/qt/legacydialog.py -> build-3/lib/fsui/qt copying fsui/qt/adapter.py -> build-3/lib/fsui/qt copying fsui/qt/label.py -> build-3/lib/fsui/qt copying fsui/qt/Application.py -> build-3/lib/fsui/qt copying fsui/qt/widget_mixin.py -> build-3/lib/fsui/qt copying fsui/qt/signal.py -> build-3/lib/fsui/qt copying fsui/qt/qt.py -> build-3/lib/fsui/qt copying fsui/qt/HeadingLabel.py -> build-3/lib/fsui/qt copying fsui/qt/ImageView.py -> build-3/lib/fsui/qt copying fsui/qt/DirDialog.py -> build-3/lib/fsui/qt copying fsui/qt/SpinCtrl.py -> build-3/lib/fsui/qt copying fsui/qt/helpers.py -> build-3/lib/fsui/qt copying fsui/qt/Panel.py -> build-3/lib/fsui/qt copying fsui/qt/System.py -> build-3/lib/fsui/qt copying fsui/qt/scrollarea.py -> build-3/lib/fsui/qt copying fsui/qt/Icon.py -> build-3/lib/fsui/qt copying fsui/qt/CheckBox.py -> build-3/lib/fsui/qt copying fsui/qt/web_view.py -> build-3/lib/fsui/qt copying fsui/qt/TextField.py -> build-3/lib/fsui/qt copying fsui/qt/TextArea.py -> build-3/lib/fsui/qt copying fsui/qt/ListView.py -> build-3/lib/fsui/qt copying fsui/qt/DrawingContext.py -> build-3/lib/fsui/qt copying fsui/qt/dialogwindow.py -> build-3/lib/fsui/qt creating build-3/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/__init__.py -> build-3/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build-3/lib/OpenGL/GLES2/INTEL creating build-3/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build-3/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/__init__.py -> build-3/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build-3/lib/OpenGL/EGL/HI creating build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/__init__.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build-3/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build-3/lib/OpenGL/raw/GLX/ARB creating build-3/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build-3/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build-3/lib/OpenGL/GL/S3 creating build-3/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build-3/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build-3/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build-3/lib/OpenGL/raw/EGL/HI creating build-3/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build-3/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build-3/lib/OpenGL/raw/WGL/VERSION creating build-3/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build-3/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build-3/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build-3/lib/OpenGL/raw/GL/WIN creating build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build-3/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build-3/lib/OpenGL/raw/EGL/NV creating build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build-3/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build-3/lib/OpenGL/GL/APPLE creating build-3/lib/amitools/rom copying amitools/rom/RomBuilder.py -> build-3/lib/amitools/rom copying amitools/rom/RomSplitter.py -> build-3/lib/amitools/rom copying amitools/rom/RomPatcher.py -> build-3/lib/amitools/rom copying amitools/rom/RemusFile.py -> build-3/lib/amitools/rom copying amitools/rom/__init__.py -> build-3/lib/amitools/rom copying amitools/rom/KickRom.py -> build-3/lib/amitools/rom copying amitools/rom/RomAccess.py -> build-3/lib/amitools/rom copying amitools/rom/ResidentScan.py -> build-3/lib/amitools/rom creating build-3/lib/fsgs/platforms/zxs copying fsgs/platforms/zxs/__init__.py -> build-3/lib/fsgs/platforms/zxs copying fsgs/platforms/zxs/spectrumplatform.py -> build-3/lib/fsgs/platforms/zxs copying fsgs/platforms/zxs/messspectrumdriver.py -> build-3/lib/fsgs/platforms/zxs copying fsgs/platforms/zxs/fusespectrumdriver.py -> build-3/lib/fsgs/platforms/zxs creating build-3/lib/workspace/util/data copying workspace/util/data/__init__.py -> build-3/lib/workspace/util/data creating build-3/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build-3/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build-3/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/__init__.py -> build-3/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build-3/lib/OpenGL/EGL/ANGLE creating build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build-3/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build-3/lib/OpenGL/raw/GL/VERSION creating build-3/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/__init__.py -> build-3/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build-3/lib/OpenGL/raw/WGL/DL creating build-3/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/__init__.py -> build-3/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build-3/lib/OpenGL/raw/WGL/DFX creating build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build-3/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build-3/lib/OpenGL/raw/WGL/EXT creating build-3/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/__init__.py -> build-3/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build-3/lib/OpenGL/raw/GLES2/VIV creating build-3/lib/arcade/glui copying arcade/glui/settings.py -> build-3/lib/arcade/glui copying arcade/glui/bezier.py -> build-3/lib/arcade/glui copying arcade/glui/dialog.py -> build-3/lib/arcade/glui copying arcade/glui/window.py -> build-3/lib/arcade/glui copying arcade/glui/displaylists.py -> build-3/lib/arcade/glui copying arcade/glui/fbo.py -> build-3/lib/arcade/glui copying arcade/glui/launchmenu.py -> build-3/lib/arcade/glui copying arcade/glui/navigatable.py -> build-3/lib/arcade/glui copying arcade/glui/bottombar.py -> build-3/lib/arcade/glui copying arcade/glui/items.py -> build-3/lib/arcade/glui copying arcade/glui/__init__.py -> build-3/lib/arcade/glui copying arcade/glui/topmenu.py -> build-3/lib/arcade/glui copying arcade/glui/history.py -> build-3/lib/arcade/glui copying arcade/glui/animation.py -> build-3/lib/arcade/glui copying arcade/glui/texturemanager.py -> build-3/lib/arcade/glui copying arcade/glui/constants.py -> build-3/lib/arcade/glui copying arcade/glui/text.py -> build-3/lib/arcade/glui copying arcade/glui/errordialog.py -> build-3/lib/arcade/glui copying arcade/glui/render.py -> build-3/lib/arcade/glui copying arcade/glui/font.py -> build-3/lib/arcade/glui copying arcade/glui/menu.py -> build-3/lib/arcade/glui copying arcade/glui/gamecenterrunner.py -> build-3/lib/arcade/glui copying arcade/glui/imageloader.py -> build-3/lib/arcade/glui copying arcade/glui/sdl.py -> build-3/lib/arcade/glui copying arcade/glui/itemmenu.py -> build-3/lib/arcade/glui copying arcade/glui/input.py -> build-3/lib/arcade/glui copying arcade/glui/opengl.py -> build-3/lib/arcade/glui copying arcade/glui/state.py -> build-3/lib/arcade/glui copying arcade/glui/texture.py -> build-3/lib/arcade/glui copying arcade/glui/gamemenu.py -> build-3/lib/arcade/glui copying arcade/glui/pyopengl.py -> build-3/lib/arcade/glui copying arcade/glui/inputmenu.py -> build-3/lib/arcade/glui copying arcade/glui/notificationrender.py -> build-3/lib/arcade/glui creating build-3/lib/launcher/setup copying launcher/setup/__init__.py -> build-3/lib/launcher/setup copying launcher/setup/setupwelcomepage.py -> build-3/lib/launcher/setup copying launcher/setup/wizardheader.py -> build-3/lib/launcher/setup copying launcher/setup/setupwizardpage.py -> build-3/lib/launcher/setup copying launcher/setup/setupwizarddialog.py -> build-3/lib/launcher/setup creating build-3/lib/amitools/fs/validate copying amitools/fs/validate/Progress.py -> build-3/lib/amitools/fs/validate copying amitools/fs/validate/BitmapScan.py -> build-3/lib/amitools/fs/validate copying amitools/fs/validate/__init__.py -> build-3/lib/amitools/fs/validate copying amitools/fs/validate/Log.py -> build-3/lib/amitools/fs/validate copying amitools/fs/validate/BlockScan.py -> build-3/lib/amitools/fs/validate copying amitools/fs/validate/FileScan.py -> build-3/lib/amitools/fs/validate copying amitools/fs/validate/Validator.py -> build-3/lib/amitools/fs/validate copying amitools/fs/validate/DirScan.py -> build-3/lib/amitools/fs/validate creating build-3/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build-3/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/__init__.py -> build-3/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build-3/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build-3/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build-3/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build-3/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build-3/lib/OpenGL/GLES2/APPLE creating build-3/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build-3/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build-3/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build-3/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build-3/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build-3/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build-3/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build-3/lib/OpenGL/GL/SUN creating build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build-3/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build-3/lib/OpenGL/GL/ATI creating build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_0.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build-3/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build-3/lib/OpenGL/GL/VERSION copying workspace/ui/layout.py -> build-3/lib/workspace/ui copying workspace/ui/window.py -> build-3/lib/workspace/ui copying workspace/ui/canvas.py -> build-3/lib/workspace/ui copying workspace/ui/application.py -> build-3/lib/workspace/ui copying workspace/ui/__init__.py -> build-3/lib/workspace/ui copying workspace/ui/label.py -> build-3/lib/workspace/ui copying workspace/ui/color.py -> build-3/lib/workspace/ui copying workspace/ui/font.py -> build-3/lib/workspace/ui copying workspace/ui/image_button.py -> build-3/lib/workspace/ui copying workspace/ui/menu.py -> build-3/lib/workspace/ui copying workspace/ui/text_field.py -> build-3/lib/workspace/ui copying workspace/ui/painter.py -> build-3/lib/workspace/ui copying workspace/ui/text_area.py -> build-3/lib/workspace/ui copying workspace/ui/panel.py -> build-3/lib/workspace/ui copying workspace/ui/button.py -> build-3/lib/workspace/ui copying workspace/ui/image.py -> build-3/lib/workspace/ui copying workspace/ui/theme.py -> build-3/lib/workspace/ui copying workspace/ui/web_view.py -> build-3/lib/workspace/ui copying workspace/ui/image_view.py -> build-3/lib/workspace/ui creating build-3/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build-3/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/__init__.py -> build-3/lib/OpenGL/raw/GLX/INTEL creating build-3/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build-3/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/__init__.py -> build-3/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build-3/lib/OpenGL/GL/NVX creating build-3/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/__init__.py -> build-3/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_types.py -> build-3/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_glgets.py -> build-3/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build-3/lib/OpenGL/raw/GLES3 creating build-3/lib/OpenGL/GL/FJ copying OpenGL/GL/FJ/__init__.py -> build-3/lib/OpenGL/GL/FJ creating build-3/lib/amitools/scan copying amitools/scan/ADFSScanner.py -> build-3/lib/amitools/scan copying amitools/scan/__init__.py -> build-3/lib/amitools/scan copying amitools/scan/ArchiveScanner.py -> build-3/lib/amitools/scan copying amitools/scan/FileScanner.py -> build-3/lib/amitools/scan copying amitools/scan/ScanFile.py -> build-3/lib/amitools/scan creating build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build-3/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build-3/lib/OpenGL/GLES2/NV creating build-3/lib/fsgs/web copying fsgs/web/handlers.py -> build-3/lib/fsgs/web copying fsgs/web/__init__.py -> build-3/lib/fsgs/web copying fsgs/web/server.py -> build-3/lib/fsgs/web creating build-3/lib/oyoyo copying oyoyo/client.py -> build-3/lib/oyoyo copying oyoyo/__init__.py -> build-3/lib/oyoyo copying oyoyo/examplebot.py -> build-3/lib/oyoyo copying oyoyo/cmdhandler.py -> build-3/lib/oyoyo copying oyoyo/ircevents.py -> build-3/lib/oyoyo copying oyoyo/parse.py -> build-3/lib/oyoyo copying oyoyo/helpers.py -> build-3/lib/oyoyo creating build-3/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build-3/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build-3/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build-3/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build-3/lib/OpenGL/raw/GLU creating build-3/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build-3/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build-3/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build-3/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build-3/lib/OpenGL/GL/OML creating build-3/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/__init__.py -> build-3/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build-3/lib/OpenGL/raw/WGL/AMD copying fsgs/checksumtool.py -> build-3/lib/fsgs copying fsgs/network.py -> build-3/lib/fsgs copying fsgs/main.py -> build-3/lib/fsgs copying fsgs/GameNameUtil.py -> build-3/lib/fsgs copying fsgs/BaseContext.py -> build-3/lib/fsgs copying fsgs/GameChangeHandler.py -> build-3/lib/fsgs copying fsgs/saves.py -> build-3/lib/fsgs copying fsgs/SignalContext.py -> build-3/lib/fsgs copying fsgs/refreshratetool.py -> build-3/lib/fsgs copying fsgs/FSGSDirectories.py -> build-3/lib/fsgs copying fsgs/filedatabase.py -> build-3/lib/fsgs copying fsgs/knownfiles.py -> build-3/lib/fsgs copying fsgs/Config.py -> build-3/lib/fsgs copying fsgs/BaseDatabase.py -> build-3/lib/fsgs copying fsgs/application.py -> build-3/lib/fsgs copying fsgs/__init__.py -> build-3/lib/fsgs copying fsgs/FSGameSystemContext.py -> build-3/lib/fsgs copying fsgs/session.py -> build-3/lib/fsgs copying fsgs/Database.py -> build-3/lib/fsgs copying fsgs/download.py -> build-3/lib/fsgs copying fsgs/GameDatabase.py -> build-3/lib/fsgs copying fsgs/LockerDatabase.py -> build-3/lib/fsgs copying fsgs/platform.py -> build-3/lib/fsgs copying fsgs/context.py -> build-3/lib/fsgs copying fsgs/contextaware.py -> build-3/lib/fsgs copying fsgs/GameDatabaseClient.py -> build-3/lib/fsgs copying fsgs/archive.py -> build-3/lib/fsgs copying fsgs/option.py -> build-3/lib/fsgs creating build-3/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build-3/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build-3/lib/OpenGL/GLES2/VERSION creating build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/__init__.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build-3/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build-3/lib/OpenGL/raw/WGL/ARB copying fsgs/platforms/megadrive.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/commodore64.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/amstrad_cpc.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/supernintendo.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/amiga.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/cdtv.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/atari_2600.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/msx.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/playstation.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/__init__.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/nintendods.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/lynx.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/turbografx16.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/gamegear.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/gameboyadvance.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/gamecube.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/neogeo.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/cd32.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/atari5200.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/loader.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/turbografxcd.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/gameboy.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/nintendo.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/atari7800.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/mastersystem.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/gameboycolor.py -> build-3/lib/fsgs/platforms copying fsgs/platforms/nintendo64.py -> build-3/lib/fsgs/platforms creating build-3/lib/fsgs/gamedb copying fsgs/gamedb/game_database_dumper.py -> build-3/lib/fsgs/gamedb copying fsgs/gamedb/__init__.py -> build-3/lib/fsgs/gamedb copying fsgs/gamedb/constants.py -> build-3/lib/fsgs/gamedb copying workspace/apps/hdf_creator_app.py -> build-3/lib/workspace/apps copying workspace/apps/joystick_config_app.py -> build-3/lib/workspace/apps copying workspace/apps/login.py -> build-3/lib/workspace/apps copying workspace/apps/__init__.py -> build-3/lib/workspace/apps copying workspace/apps/refresh.py -> build-3/lib/workspace/apps copying workspace/apps/locker_uploader.py -> build-3/lib/workspace/apps copying workspace/apps/adf_creator_app.py -> build-3/lib/workspace/apps copying workspace/apps/logout.py -> build-3/lib/workspace/apps creating build-3/lib/OpenGL/GL/IMG copying OpenGL/GL/IMG/__init__.py -> build-3/lib/OpenGL/GL/IMG creating build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/__init__.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build-3/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build-3/lib/OpenGL/WGL/EXT creating build-3/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build-3/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build-3/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build-3/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build-3/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build-3/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build-3/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build-3/lib/OpenGL/WGL/I3D creating build-3/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build-3/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build-3/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build-3/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build-3/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build-3/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build-3/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build-3/lib/OpenGL/GLES1/APPLE creating build-3/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build-3/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build-3/lib/OpenGL/GL/MESAX creating build-3/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/__init__.py -> build-3/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build-3/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build-3/lib/OpenGL/raw/GLX/OML creating build-3/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build-3/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build-3/lib/OpenGL/raw/GLES2/INTEL creating build-3/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build-3/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/__init__.py -> build-3/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build-3/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build-3/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build-3/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build-3/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build-3/lib/OpenGL/raw/GLES1/APPLE creating build-3/lib/fsgs/amiga copying fsgs/amiga/fsuaedevicehelper.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/adf.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/amiga.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/whdload.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/__init__.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/workbenchdata.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/valueconfigloader.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/configwriter.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/workbench.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/workbenchfiles.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/adffileextractor.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/rommanager.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/fsuae.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/amigacontext.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/launchhandler.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/fsuaeamigadriver.py -> build-3/lib/fsgs/amiga copying fsgs/amiga/roms.py -> build-3/lib/fsgs/amiga creating build-3/lib/fsgs/drivers creating build-3/lib/fsgs/drivers/mednafen copying fsgs/drivers/mednafen/gamegeardriver.py -> build-3/lib/fsgs/drivers/mednafen copying fsgs/drivers/mednafen/__init__.py -> build-3/lib/fsgs/drivers/mednafen copying fsgs/drivers/mednafen/lynxdriver.py -> build-3/lib/fsgs/drivers/mednafen creating build-3/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build-3/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build-3/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build-3/lib/OpenGL/GLU/EXT creating build-3/lib/launcher/netplay copying launcher/netplay/channel.py -> build-3/lib/launcher/netplay copying launcher/netplay/irc.py -> build-3/lib/launcher/netplay copying launcher/netplay/netplay.py -> build-3/lib/launcher/netplay copying launcher/netplay/connection_tester.py -> build-3/lib/launcher/netplay copying launcher/netplay/__init__.py -> build-3/lib/launcher/netplay copying launcher/netplay/player.py -> build-3/lib/launcher/netplay copying launcher/netplay/command_handler.py -> build-3/lib/launcher/netplay copying launcher/netplay/netplay_dialog.py -> build-3/lib/launcher/netplay copying launcher/netplay/irc_color.py -> build-3/lib/launcher/netplay copying launcher/netplay/netplay_panel.py -> build-3/lib/launcher/netplay copying launcher/netplay/irc_broadcaster.py -> build-3/lib/launcher/netplay creating build-3/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/__init__.py -> build-3/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build-3/lib/OpenGL/WGL/DL creating build-3/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build-3/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/__init__.py -> build-3/lib/OpenGL/raw/EGL/IMG creating build-3/lib/OpenGL/GL/VIV copying OpenGL/GL/VIV/__init__.py -> build-3/lib/OpenGL/GL/VIV creating build-3/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build-3/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build-3/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build-3/lib/OpenGL/raw/GLES1/AMD creating build-3/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build-3/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build-3/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build-3/lib/OpenGL/GL/WIN creating build-3/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build-3/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/__init__.py -> build-3/lib/OpenGL/EGL/IMG copying OpenGL/raw/GLX/__init__.py -> build-3/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_types.py -> build-3/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_glgets.py -> build-3/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build-3/lib/OpenGL/raw/GLX creating build-3/lib/amitools/fs/blkdev copying amitools/fs/blkdev/ImageFile.py -> build-3/lib/amitools/fs/blkdev copying amitools/fs/blkdev/BlockDevice.py -> build-3/lib/amitools/fs/blkdev copying amitools/fs/blkdev/__init__.py -> build-3/lib/amitools/fs/blkdev copying amitools/fs/blkdev/BlkDevFactory.py -> build-3/lib/amitools/fs/blkdev copying amitools/fs/blkdev/DiskGeometry.py -> build-3/lib/amitools/fs/blkdev copying amitools/fs/blkdev/RawBlockDevice.py -> build-3/lib/amitools/fs/blkdev copying amitools/fs/blkdev/PartBlockDevice.py -> build-3/lib/amitools/fs/blkdev copying amitools/fs/blkdev/ADFBlockDevice.py -> build-3/lib/amitools/fs/blkdev copying amitools/fs/blkdev/HDFBlockDevice.py -> build-3/lib/amitools/fs/blkdev copying workspace/apps/archive_extractor/__main__.py -> build-3/lib/workspace/apps/archive_extractor copying workspace/apps/archive_extractor/archive_extractor.py -> build-3/lib/workspace/apps/archive_extractor copying workspace/apps/archive_extractor/__init__.py -> build-3/lib/workspace/apps/archive_extractor copying OpenGL/raw/EGL/__init__.py -> build-3/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_types.py -> build-3/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build-3/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build-3/lib/OpenGL/raw/EGL creating build-3/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/__init__.py -> build-3/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build-3/lib/OpenGL/GLES2/DMP creating build-3/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build-3/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build-3/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build-3/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/__init__.py -> build-3/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build-3/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build-3/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build-3/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build-3/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build-3/lib/OpenGL/raw/GLX/NV creating build-3/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build-3/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build-3/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build-3/lib/OpenGL/raw/GLES3/VERSION creating build-3/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build-3/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build-3/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build-3/lib/OpenGL/raw/GLUT creating build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build-3/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build-3/lib/OpenGL/raw/GLX/SGIX creating build-3/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build-3/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/__init__.py -> build-3/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build-3/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build-3/lib/OpenGL/raw/GL/KHR copying OpenGL/GL/__init__.py -> build-3/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build-3/lib/OpenGL/GL copying OpenGL/GL/images.py -> build-3/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build-3/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build-3/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build-3/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build-3/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build-3/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build-3/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build-3/lib/OpenGL/GL creating build-3/lib/amitools/util copying amitools/util/KeyValue.py -> build-3/lib/amitools/util copying amitools/util/DataDir.py -> build-3/lib/amitools/util copying amitools/util/DisAsm.py -> build-3/lib/amitools/util copying amitools/util/__init__.py -> build-3/lib/amitools/util copying amitools/util/ByteSize.py -> build-3/lib/amitools/util copying amitools/util/VerTag.py -> build-3/lib/amitools/util copying amitools/util/HexDump.py -> build-3/lib/amitools/util copying amitools/util/BlkDevTools.py -> build-3/lib/amitools/util copying amitools/util/CommandQueue.py -> build-3/lib/amitools/util copying amitools/util/Logging.py -> build-3/lib/amitools/util creating build-3/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build-3/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build-3/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build-3/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build-3/lib/OpenGL/GL/DFX copying OpenGL/raw/GL/_lookupint.py -> build-3/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build-3/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_types.py -> build-3/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build-3/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build-3/lib/OpenGL/raw/GL creating build-3/lib/fsgs/platforms/dos copying fsgs/platforms/dos/__init__.py -> build-3/lib/fsgs/platforms/dos copying fsgs/platforms/dos/dosboxdosdriver.py -> build-3/lib/fsgs/platforms/dos copying fsgs/platforms/dos/dosplatform.py -> build-3/lib/fsgs/platforms/dos creating build-3/lib/fsgs/platforms/ngc copying fsgs/platforms/ngc/__init__.py -> build-3/lib/fsgs/platforms/ngc copying fsgs/platforms/ngc/ngcdriver.py -> build-3/lib/fsgs/platforms/ngc creating build-3/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/__init__.py -> build-3/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build-3/lib/OpenGL/raw/GLES2/FJ creating build-3/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/ANGLE/__init__.py -> build-3/lib/OpenGL/raw/GL/ANGLE creating build-3/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/__init__.py -> build-3/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build-3/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build-3/lib/OpenGL/raw/osmesa creating build-3/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build-3/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build-3/lib/OpenGL/WGL/VERSION creating build-3/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build-3/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build-3/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build-3/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build-3/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build-3/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build-3/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build-3/lib/OpenGL/raw/GLES2/APPLE creating build-3/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build-3/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build-3/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build-3/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build-3/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build-3/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build-3/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build-3/lib/OpenGL/raw/GL/OES creating build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build-3/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build-3/lib/OpenGL/raw/GL/NV copying fsui/__init__.py -> build-3/lib/fsui creating build-3/lib/launcher/ui/statusbar copying launcher/ui/statusbar/ProtectionElement.py -> build-3/lib/launcher/ui/statusbar copying launcher/ui/statusbar/WarningsElement.py -> build-3/lib/launcher/ui/statusbar copying launcher/ui/statusbar/LanguageElement.py -> build-3/lib/launcher/ui/statusbar copying launcher/ui/statusbar/__init__.py -> build-3/lib/launcher/ui/statusbar copying launcher/ui/statusbar/PlayersElement.py -> build-3/lib/launcher/ui/statusbar copying launcher/ui/statusbar/StatusElement.py -> build-3/lib/launcher/ui/statusbar copying launcher/ui/statusbar/StatusBar.py -> build-3/lib/launcher/ui/statusbar copying launcher/ui/statusbar/WebLinkElement.py -> build-3/lib/launcher/ui/statusbar copying workspace/apps/help/__init__.py -> build-3/lib/workspace/apps/help creating build-3/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build-3/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build-3/lib/OpenGL/raw/GLES2/DMP creating build-3/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build-3/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build-3/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build-3/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build-3/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build-3/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build-3/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build-3/lib/OpenGL/raw/GL/IBM creating build-3/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build-3/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build-3/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build-3/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/__init__.py -> build-3/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build-3/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build-3/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build-3/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build-3/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build-3/lib/OpenGL/GLX/NV creating build-3/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/__init__.py -> build-3/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build-3/lib/OpenGL/raw/WGL/OML creating build-3/lib/amitools/fs/block/rdb copying amitools/fs/block/rdb/PartitionBlock.py -> build-3/lib/amitools/fs/block/rdb copying amitools/fs/block/rdb/__init__.py -> build-3/lib/amitools/fs/block/rdb copying amitools/fs/block/rdb/LoadSegBlock.py -> build-3/lib/amitools/fs/block/rdb copying amitools/fs/block/rdb/FSHeaderBlock.py -> build-3/lib/amitools/fs/block/rdb copying amitools/fs/block/rdb/RDBlock.py -> build-3/lib/amitools/fs/block/rdb copying amitools/fs/block/rdb/BadBlocksBlock.py -> build-3/lib/amitools/fs/block/rdb creating build-3/lib/amitools/fs/rdb copying amitools/fs/rdb/FileSystem.py -> build-3/lib/amitools/fs/rdb copying amitools/fs/rdb/Partition.py -> build-3/lib/amitools/fs/rdb copying amitools/fs/rdb/RDisk.py -> build-3/lib/amitools/fs/rdb copying amitools/fs/rdb/__init__.py -> build-3/lib/amitools/fs/rdb creating build-3/lib/fsgs/platforms/a2600 copying fsgs/platforms/a2600/messa2600driver.py -> build-3/lib/fsgs/platforms/a2600 copying fsgs/platforms/a2600/__init__.py -> build-3/lib/fsgs/platforms/a2600 creating build-3/lib/arcade/res/items copying arcade/res/items/fix.py -> build-3/lib/arcade/res/items copying arcade/res/items/__init__.py -> build-3/lib/arcade/res/items creating build-3/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build-3/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build-3/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/__init__.py -> build-3/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build-3/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build-3/lib/OpenGL/raw/GLES2/AMD creating build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build-3/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build-3/lib/OpenGL/raw/GLX/EXT creating build-3/lib/launcher/apps copying launcher/apps/dosbox_fs.py -> build-3/lib/launcher/apps copying launcher/apps/listdirs.py -> build-3/lib/launcher/apps copying launcher/apps/listplugins.py -> build-3/lib/launcher/apps copying launcher/apps/__init__.py -> build-3/lib/launcher/apps copying launcher/apps/uade_fs.py -> build-3/lib/launcher/apps copying launcher/apps/x64sc_fs.py -> build-3/lib/launcher/apps copying launcher/apps/fs_uae_arcade.py -> build-3/lib/launcher/apps copying launcher/apps/fs_uae_launcher.py -> build-3/lib/launcher/apps copying launcher/apps/fs_uae_netplay_server.py -> build-3/lib/launcher/apps copying launcher/apps/workspace.py -> build-3/lib/launcher/apps copying launcher/apps/fs_game_center.py -> build-3/lib/launcher/apps copying launcher/apps/mame_fs.py -> build-3/lib/launcher/apps copying launcher/apps/fsgs.py -> build-3/lib/launcher/apps copying launcher/apps/libretro_nestopia.py -> build-3/lib/launcher/apps copying launcher/apps/mednafen_fs.py -> build-3/lib/launcher/apps creating build-3/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build-3/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build-3/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build-3/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build-3/lib/OpenGL/GLX/SGIS creating build-3/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build-3/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/__init__.py -> build-3/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build-3/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build-3/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build-3/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build-3/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build-3/lib/OpenGL/GLX/MESA creating build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build-3/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build-3/lib/OpenGL/raw/GLES2/EXT creating build-3/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build-3/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/__init__.py -> build-3/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build-3/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build-3/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build-3/lib/OpenGL/raw/GLES2/KHR creating build-3/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build-3/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build-3/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/__init__.py -> build-3/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build-3/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build-3/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build-3/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build-3/lib/OpenGL/raw/GLES1/QCOM creating build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/__init__.py -> build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build-3/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build-3/lib/OpenGL/GLX/SGIX copying fsgs/drivers/dolphindriver.py -> build-3/lib/fsgs/drivers copying fsgs/drivers/__init__.py -> build-3/lib/fsgs/drivers copying fsgs/drivers/retroarchdriver.py -> build-3/lib/fsgs/drivers copying fsgs/drivers/gamedriver.py -> build-3/lib/fsgs/drivers copying fsgs/drivers/mamedriver.py -> build-3/lib/fsgs/drivers copying fsgs/drivers/messdriver.py -> build-3/lib/fsgs/drivers copying fsgs/drivers/mednafendriver.py -> build-3/lib/fsgs/drivers creating build-3/lib/fsgs/platforms/atari copying fsgs/platforms/atari/hatariataridriver.py -> build-3/lib/fsgs/platforms/atari copying fsgs/platforms/atari/atariplatform.py -> build-3/lib/fsgs/platforms/atari copying fsgs/platforms/atari/__init__.py -> build-3/lib/fsgs/platforms/atari creating build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build-3/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build-3/lib/OpenGL/GL/EXT creating build-3/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/__init__.py -> build-3/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build-3/lib/OpenGL/GLX/AMD creating build-3/lib/launcher/ui/behaviors copying launcher/ui/behaviors/configbehavior.py -> build-3/lib/launcher/ui/behaviors copying launcher/ui/behaviors/platformbehavior.py -> build-3/lib/launcher/ui/behaviors copying launcher/ui/behaviors/__init__.py -> build-3/lib/launcher/ui/behaviors copying launcher/ui/behaviors/settingsbehavior.py -> build-3/lib/launcher/ui/behaviors copying launcher/ui/behaviors/amigaenablebehavior.py -> build-3/lib/launcher/ui/behaviors creating build-3/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build-3/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/__init__.py -> build-3/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build-3/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build-3/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build-3/lib/OpenGL/GLX/SGI creating build-3/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build-3/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build-3/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build-3/lib/OpenGL/raw/GLE creating build-3/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build-3/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/__init__.py -> build-3/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build-3/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build-3/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build-3/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build-3/lib/OpenGL/GLES1/IMG creating build-3/lib/fsbc creating build-3/lib/fsbc/tests copying fsbc/tests/test_settings.py -> build-3/lib/fsbc/tests copying fsbc/tests/__init__.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_system.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_logging.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_signal.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_application.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_init.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_util.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_debug.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_desktop.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_path.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_paths.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_resources.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_task.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_sevenzipfile.py -> build-3/lib/fsbc/tests copying fsbc/tests/test_user.py -> build-3/lib/fsbc/tests creating build-3/lib/fsgs/plugins copying fsgs/plugins/__init__.py -> build-3/lib/fsgs/plugins copying fsgs/plugins/pluginmanager.py -> build-3/lib/fsgs/plugins creating build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/__init__.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build-3/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build-3/lib/OpenGL/WGL/ARB creating build-3/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build-3/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build-3/lib/OpenGL/GL/REND copying OpenGL/raw/GLES2/__init__.py -> build-3/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_types.py -> build-3/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_glgets.py -> build-3/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build-3/lib/OpenGL/raw/GLES2 creating build-3/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build-3/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/__init__.py -> build-3/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build-3/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build-3/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build-3/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build-3/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build-3/lib/OpenGL/raw/GLES2/IMG creating build-3/lib/fsgs/drivers/mess copying fsgs/drivers/mess/__init__.py -> build-3/lib/fsgs/drivers/mess copying fsgs/drivers/mess/messnesdriver.py -> build-3/lib/fsgs/drivers/mess copying fsgs/drivers/mess/messsmsdriver.py -> build-3/lib/fsgs/drivers/mess copying fsgs/drivers/mess/messmsxdriver.py -> build-3/lib/fsgs/drivers/mess creating build-3/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build-3/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build-3/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build-3/lib/OpenGL/raw/GL/NVX copying fsbc/debug.py -> build-3/lib/fsbc copying fsbc/settings.py -> build-3/lib/fsbc copying fsbc/util.py -> build-3/lib/fsbc copying fsbc/fs.py -> build-3/lib/fsbc copying fsbc/application.py -> build-3/lib/fsbc copying fsbc/__init__.py -> build-3/lib/fsbc copying fsbc/paths.py -> build-3/lib/fsbc copying fsbc/resources.py -> build-3/lib/fsbc copying fsbc/task.py -> build-3/lib/fsbc copying fsbc/signal.py -> build-3/lib/fsbc copying fsbc/desktop.py -> build-3/lib/fsbc copying fsbc/logging.py -> build-3/lib/fsbc copying fsbc/path.py -> build-3/lib/fsbc copying fsbc/seven_zip_file.py -> build-3/lib/fsbc copying fsbc/user.py -> build-3/lib/fsbc copying fsbc/init.py -> build-3/lib/fsbc copying fsbc/system.py -> build-3/lib/fsbc creating build-3/lib/fsui/extra copying fsui/extra/__init__.py -> build-3/lib/fsui/extra copying fsui/extra/taskdialog.py -> build-3/lib/fsui/extra copying fsui/extra/iconheader.py -> build-3/lib/fsui/extra creating build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/__init__.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build-3/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build-3/lib/OpenGL/EGL/KHR creating build-3/lib/launcher/settings/unused copying launcher/settings/unused/__init__.py -> build-3/lib/launcher/settings/unused copying launcher/settings/unused/opengl_settings_page.py -> build-3/lib/launcher/settings/unused copying launcher/settings/unused/FilterSettingsPage.py -> build-3/lib/launcher/settings/unused creating build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build-3/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build-3/lib/OpenGL/EGL/EXT creating build-3/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/__init__.py -> build-3/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build-3/lib/OpenGL/raw/GLX/AMD copying OpenGL/EGL/__init__.py -> build-3/lib/OpenGL/EGL copying fspy/__init__.py -> build-3/lib/fspy copying fspy/zipfile.py -> build-3/lib/fspy creating build-3/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build-3/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build-3/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build-3/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build-3/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build-3/lib/OpenGL/GL/HP creating build-3/lib/amitools/tools copying amitools/tools/geotool.py -> build-3/lib/amitools/tools copying amitools/tools/xdfscan.py -> build-3/lib/amitools/tools copying amitools/tools/__init__.py -> build-3/lib/amitools/tools copying amitools/tools/xdftool.py -> build-3/lib/amitools/tools copying amitools/tools/rdbtool.py -> build-3/lib/amitools/tools copying workspace/__init__.py -> build-3/lib/workspace copying workspace/expansion.py -> build-3/lib/workspace copying workspace/sys.py -> build-3/lib/workspace copying workspace/path.py -> build-3/lib/workspace creating build-3/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build-3/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build-3/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build-3/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build-3/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build-3/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build-3/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build-3/lib/OpenGL/GL/IBM creating build-3/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build-3/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build-3/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/__init__.py -> build-3/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build-3/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build-3/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build-3/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build-3/lib/OpenGL/GLES1/QCOM creating build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build-3/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build-3/lib/OpenGL/GLES2/EXT creating build-3/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build-3/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/__init__.py -> build-3/lib/OpenGL/raw/GLES1/NV creating build-3/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build-3/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build-3/lib/OpenGL/GLX/SUN copying amitools/__init__.py -> build-3/lib/amitools creating build-3/lib/fstd/tests creating build-3/lib/fstd/tests/adffile copying fstd/tests/adffile/transplant.adf -> build-3/lib/fstd/tests/adffile copying workspace/ui/data/window-shadow-sw.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-menu-hover.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-minimize.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-shadow-nw.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-shadow-e.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-minimize-hover.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-shadow-n.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-maximize.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-minimize-pressed.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/Roboto-Regular.ttf -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-shadow-s.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/NotoSans-Regular.ttf -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-menu-dark.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-close-pressed.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-close-dark.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-menu.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-maximize-dark.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-close-hover.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-shadow-ne.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-close.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-shadow-w.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-maximize-hover.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-menu-pressed.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-minimize-dark.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-shadow-se.png -> build-3/lib/workspace/ui/data copying workspace/ui/data/window-maximize-pressed.png -> build-3/lib/workspace/ui/data copying workspace/apps/archive_extractor/data/folder.png -> build-3/lib/workspace/apps/archive_extractor/data copying workspace/apps/archive_extractor/data/package-x-generic.png -> build-3/lib/workspace/apps/archive_extractor/data creating build-3/lib/workspace/apps/archive_extractor/data/48 copying workspace/apps/archive_extractor/data/48/adf-file.png -> build-3/lib/workspace/apps/archive_extractor/data/48 copying workspace/apps/archive_extractor/data/48/zip-file.png -> build-3/lib/workspace/apps/archive_extractor/data/48 copying arcade/res/LiberationSans-Bold.ttf -> build-3/lib/arcade/res copying arcade/res/menu_font.json -> build-3/lib/arcade/res copying arcade/res/title_font.json -> build-3/lib/arcade/res copying arcade/res/amiga_blank_disk.adf -> build-3/lib/arcade/res copying arcade/res/top.png -> build-3/lib/arcade/res copying arcade/res/amiga_save_disk.adf -> build-3/lib/arcade/res copying arcade/res/logo.png -> build-3/lib/arcade/res copying arcade/res/shadow2.png -> build-3/lib/arcade/res copying arcade/res/shadow.png -> build-3/lib/arcade/res copying arcade/res/items/m.png -> build-3/lib/arcade/res/items copying arcade/res/items/nintendo64.png -> build-3/lib/arcade/res/items copying arcade/res/items/l.png -> build-3/lib/arcade/res/items copying arcade/res/items/platform.png -> build-3/lib/arcade/res/items copying arcade/res/items/w.png -> build-3/lib/arcade/res/items copying arcade/res/items/g.png -> build-3/lib/arcade/res/items copying arcade/res/items/zxs.png -> build-3/lib/arcade/res/items copying arcade/res/items/snes.png -> build-3/lib/arcade/res/items copying arcade/res/items/letter.png -> build-3/lib/arcade/res/items copying arcade/res/items/t.png -> build-3/lib/arcade/res/items copying arcade/res/items/a5200.png -> build-3/lib/arcade/res/items copying arcade/res/items/e.png -> build-3/lib/arcade/res/items copying arcade/res/items/psx.png -> build-3/lib/arcade/res/items copying arcade/res/items/a2600.png -> build-3/lib/arcade/res/items copying arcade/res/items/k.png -> build-3/lib/arcade/res/items copying arcade/res/items/atari.png -> build-3/lib/arcade/res/items copying arcade/res/items/0.png -> build-3/lib/arcade/res/items copying arcade/res/items/cd32.png -> build-3/lib/arcade/res/items copying arcade/res/items/atari8bit.png -> build-3/lib/arcade/res/items copying arcade/res/items/tg16.png -> build-3/lib/arcade/res/items copying arcade/res/items/o.png -> build-3/lib/arcade/res/items copying arcade/res/items/gb.png -> build-3/lib/arcade/res/items copying arcade/res/items/dos.png -> build-3/lib/arcade/res/items copying arcade/res/items/sms.png -> build-3/lib/arcade/res/items copying arcade/res/items/n.png -> build-3/lib/arcade/res/items copying arcade/res/items/cdtv.png -> build-3/lib/arcade/res/items copying arcade/res/items/reboot.png -> build-3/lib/arcade/res/items copying arcade/res/items/playstation2.png -> build-3/lib/arcade/res/items copying arcade/res/items/h.png -> build-3/lib/arcade/res/items copying arcade/res/items/a.png -> build-3/lib/arcade/res/items copying arcade/res/items/x.png -> build-3/lib/arcade/res/items copying arcade/res/items/gamecube.png -> build-3/lib/arcade/res/items copying arcade/res/items/gba.png -> build-3/lib/arcade/res/items copying arcade/res/items/system.png -> build-3/lib/arcade/res/items copying arcade/res/items/s.png -> build-3/lib/arcade/res/items copying arcade/res/items/gbc.png -> build-3/lib/arcade/res/items copying arcade/res/items/bbcmicro.png -> build-3/lib/arcade/res/items copying arcade/res/items/cpc.png -> build-3/lib/arcade/res/items copying arcade/res/items/arcade.png -> build-3/lib/arcade/res/items copying arcade/res/items/y.png -> build-3/lib/arcade/res/items copying arcade/res/items/i.png -> build-3/lib/arcade/res/items copying arcade/res/items/z.png -> build-3/lib/arcade/res/items copying arcade/res/items/v.png -> build-3/lib/arcade/res/items copying arcade/res/items/d.png -> build-3/lib/arcade/res/items copying arcade/res/items/b.png -> build-3/lib/arcade/res/items copying arcade/res/items/shuffle.png -> build-3/lib/arcade/res/items copying arcade/res/items/appleii.png -> build-3/lib/arcade/res/items copying arcade/res/items/smd.png -> build-3/lib/arcade/res/items copying arcade/res/items/atarilynx.png -> build-3/lib/arcade/res/items copying arcade/res/items/c.png -> build-3/lib/arcade/res/items copying arcade/res/items/a7800.png -> build-3/lib/arcade/res/items copying arcade/res/items/j.png -> build-3/lib/arcade/res/items copying arcade/res/items/all.png -> build-3/lib/arcade/res/items copying arcade/res/items/wii.png -> build-3/lib/arcade/res/items copying arcade/res/items/shutdown.png -> build-3/lib/arcade/res/items copying arcade/res/items/p.png -> build-3/lib/arcade/res/items copying arcade/res/items/c64.png -> build-3/lib/arcade/res/items copying arcade/res/items/amiga.png -> build-3/lib/arcade/res/items copying arcade/res/items/nes.png -> build-3/lib/arcade/res/items copying arcade/res/items/q.png -> build-3/lib/arcade/res/items copying arcade/res/items/gamegear.png -> build-3/lib/arcade/res/items copying arcade/res/items/r.png -> build-3/lib/arcade/res/items copying arcade/res/items/windows.png -> build-3/lib/arcade/res/items copying arcade/res/items/u.png -> build-3/lib/arcade/res/items copying arcade/res/items/f.png -> build-3/lib/arcade/res/items creating build-3/lib/arcade/res/themes creating build-3/lib/arcade/res/themes/red copying arcade/res/themes/red/heading_strip.png -> build-3/lib/arcade/res/themes/red copying arcade/res/themes/red/sidebar_background_shadow.png -> build-3/lib/arcade/res/themes/red copying arcade/res/themes/red/item_background.png -> build-3/lib/arcade/res/themes/red copying arcade/res/themes/red/top_item_background.png -> build-3/lib/arcade/res/themes/red copying arcade/res/themes/red/bottom_bar.png -> build-3/lib/arcade/res/themes/red copying arcade/res/themes/red/sidebar_background.png -> build-3/lib/arcade/res/themes/red creating build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/splash_game_center.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/heading_strip.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/add.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/close.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_item_arrow.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/shutdown_selected.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/close_selected.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_item_right.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/title_font.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_logo.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/screen_border_2.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/add_selected.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/splash_alpha.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/screen_gloss.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/sidebar_background_shadow.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/item_background.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/missing_screenshot.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/glow_top_left.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/banner2.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/home.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_item_selected.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/glow_left.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/stretch-none.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/splash.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_logo_e.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/stretch-aspect.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/default_item.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_item_background.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_item.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_logo_selected.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/minimize.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/bottom_bar.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/glow_top.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_item_left_selected.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/minimize_selected.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/run_dialog.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_item_arrow_selected.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_background.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/home_selected.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/menu_font.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/screen_border_1.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/missing_cover.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/shutdown.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/stretch.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/preview_static0.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/gloss.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/top_item_left.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/sidebar_background.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/banner.png -> build-3/lib/arcade/res/themes/blue copying arcade/res/themes/blue/logo-32.png -> build-3/lib/arcade/res/themes/blue creating build-3/lib/amitools/fs/block/bootcode copying amitools/fs/block/bootcode/boot1x.bin -> build-3/lib/amitools/fs/block/bootcode copying amitools/fs/block/bootcode/boot2x3x.bin -> build-3/lib/amitools/fs/block/bootcode copying launcher/res/new_button.png -> build-3/lib/launcher/res copying launcher/res/joystick_button.png -> build-3/lib/launcher/res copying launcher/res/search_group.png -> build-3/lib/launcher/res copying launcher/res/refresh_button.png -> build-3/lib/launcher/res copying launcher/res/warning_32.png -> build-3/lib/launcher/res copying launcher/res/remove_button.png -> build-3/lib/launcher/res copying launcher/res/amiga_forever_group.png -> build-3/lib/launcher/res copying launcher/res/game_16.png -> build-3/lib/launcher/res copying launcher/res/cdrom_16.png -> build-3/lib/launcher/res copying launcher/res/lemon_url_16.png -> build-3/lib/launcher/res copying launcher/res/download_32.png -> build-3/lib/launcher/res copying launcher/res/eject_button.png -> build-3/lib/launcher/res copying launcher/res/cover_overlay.png -> build-3/lib/launcher/res copying launcher/res/windowed_16.png -> build-3/lib/launcher/res copying launcher/res/cover.png -> build-3/lib/launcher/res copying launcher/res/ok_button_2.png -> build-3/lib/launcher/res copying launcher/res/ipf_game_16.png -> build-3/lib/launcher/res copying launcher/res/update_available_32.png -> build-3/lib/launcher/res copying launcher/res/joystick.png -> build-3/lib/launcher/res copying launcher/res/fsuae_config_16.png -> build-3/lib/launcher/res copying launcher/res/screenshot.png -> build-3/lib/launcher/res copying launcher/res/mobygames_url_16.png -> build-3/lib/launcher/res copying launcher/res/save_as_button.png -> build-3/lib/launcher/res copying launcher/res/rating_down_16.png -> build-3/lib/launcher/res copying launcher/res/rating_fav_16.png -> build-3/lib/launcher/res copying launcher/res/folder_16.png -> build-3/lib/launcher/res copying launcher/res/floppy_16.png -> build-3/lib/launcher/res copying launcher/res/user_menu.png -> build-3/lib/launcher/res copying launcher/res/missing_game_16.png -> build-3/lib/launcher/res copying launcher/res/download_16.png -> build-3/lib/launcher/res copying launcher/res/ok_button.png -> build-3/lib/launcher/res copying launcher/res/wikipedia_url_16.png -> build-3/lib/launcher/res copying launcher/res/save_button.png -> build-3/lib/launcher/res copying launcher/res/cover_overlay_square.png -> build-3/lib/launcher/res copying launcher/res/favorite_button.png -> build-3/lib/launcher/res copying launcher/res/favorite_button_2.png -> build-3/lib/launcher/res copying launcher/res/help_16.png -> build-3/lib/launcher/res copying launcher/res/not_important_button.png -> build-3/lib/launcher/res copying launcher/res/hardware_button.png -> build-3/lib/launcher/res copying launcher/res/file_16.png -> build-3/lib/launcher/res copying launcher/res/hd_game_16.png -> build-3/lib/launcher/res copying launcher/res/open_button.png -> build-3/lib/launcher/res copying launcher/res/auto_download_16.png -> build-3/lib/launcher/res copying launcher/res/database_url_16.png -> build-3/lib/launcher/res copying launcher/res/hol_url_16.png -> build-3/lib/launcher/res copying launcher/res/clear_button.png -> build-3/lib/launcher/res copying launcher/res/cd_game_16.png -> build-3/lib/launcher/res copying launcher/res/kickstart.png -> build-3/lib/launcher/res copying launcher/res/browse_folder_16.png -> build-3/lib/launcher/res copying launcher/res/rating_up_16.png -> build-3/lib/launcher/res copying launcher/res/browse_button.png -> build-3/lib/launcher/res copying launcher/res/ok_emblem.png -> build-3/lib/launcher/res copying launcher/res/screenshot_overlay.png -> build-3/lib/launcher/res copying launcher/res/browse_file_16.png -> build-3/lib/launcher/res copying launcher/res/hd_button.png -> build-3/lib/launcher/res copying launcher/res/fullscreen_16.png -> build-3/lib/launcher/res copying launcher/res/adf_game_16.png -> build-3/lib/launcher/res copying launcher/res/add_button.png -> build-3/lib/launcher/res copying launcher/res/na_emblem.png -> build-3/lib/launcher/res copying launcher/res/README.txt -> build-3/lib/launcher/res copying launcher/res/fs_uae_group.png -> build-3/lib/launcher/res copying launcher/res/adf_extended.dat -> build-3/lib/launcher/res copying launcher/res/cd_button.png -> build-3/lib/launcher/res creating build-3/lib/launcher/res/22 copying launcher/res/22/fs-uae-arcade.png -> build-3/lib/launcher/res/22 copying launcher/res/22/fs-uae.png -> build-3/lib/launcher/res/22 copying launcher/res/22/fs-uae-launcher.png -> build-3/lib/launcher/res/22 creating build-3/lib/launcher/res/40 copying launcher/res/40/fs-uae.png -> build-3/lib/launcher/res/40 copying launcher/res/40/fs-uae-launcher.png -> build-3/lib/launcher/res/40 creating build-3/lib/launcher/res/32x32 copying launcher/res/32x32/copyright -> build-3/lib/launcher/res/32x32 copying launcher/res/32x32/system-shutdown.png -> build-3/lib/launcher/res/32x32 copying launcher/res/32x32/application-x-firmware.png -> build-3/lib/launcher/res/32x32 copying launcher/res/32x32/applications-games.png -> build-3/lib/launcher/res/32x32 copying launcher/res/32x32/drive-harddisk.png -> build-3/lib/launcher/res/32x32 copying launcher/res/32x32/audio-card.png -> build-3/lib/launcher/res/32x32 copying launcher/res/32x32/media-optical.png -> build-3/lib/launcher/res/32x32 copying launcher/res/32x32/media-floppy.png -> build-3/lib/launcher/res/32x32 copying launcher/res/32x32/go-home.png -> build-3/lib/launcher/res/32x32 creating build-3/lib/launcher/res/48 copying launcher/res/48/fs-uae-arcade.png -> build-3/lib/launcher/res/48 copying launcher/res/48/fs-uae.png -> build-3/lib/launcher/res/48 copying launcher/res/48/fs-uae-launcher.png -> build-3/lib/launcher/res/48 creating build-3/lib/launcher/res/32 copying launcher/res/32/fs-uae-arcade.png -> build-3/lib/launcher/res/32 copying launcher/res/32/fs-uae.png -> build-3/lib/launcher/res/32 copying launcher/res/32/main-menu.png -> build-3/lib/launcher/res/32 copying launcher/res/32/quick-settings-sidebar.png -> build-3/lib/launcher/res/32 copying launcher/res/32/fs-uae-launcher.png -> build-3/lib/launcher/res/32 creating build-3/lib/launcher/res/128 copying launcher/res/128/fs-uae-arcade.png -> build-3/lib/launcher/res/128 copying launcher/res/128/fs-uae.png -> build-3/lib/launcher/res/128 copying launcher/res/128/fs-uae-launcher.png -> build-3/lib/launcher/res/128 creating build-3/lib/launcher/res/256 copying launcher/res/256/fs-uae-arcade.png -> build-3/lib/launcher/res/256 copying launcher/res/256/fs-uae.png -> build-3/lib/launcher/res/256 copying launcher/res/256/fs-uae-launcher.png -> build-3/lib/launcher/res/256 creating build-3/lib/launcher/res/16x16 copying launcher/res/16x16/lynx.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/tick.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/delete_grey.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/lock.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/blank.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/n64.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/settings.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/delete.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/hd.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/add.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/page_white_world.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/bullet.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/lock_red.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/snes.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/lock_open.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/arrow_down_yellow.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/psx.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/monitor_middle_right.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/warning.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/ps2.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/cd32.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/tg16.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/error.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/fs-uae-arcade.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/gb.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/more.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/pencil.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/thumb_up_2.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/flag_red.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/sms.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/cdtv.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/monitor_right.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/rating_fav_2.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/gba.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/rating_fav.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/medal_gold_2.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/game-gear.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/gbc.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/fs-uae.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/lock_open_green.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/folder.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/cog_2.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/controller.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/warning_2.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/world.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/arcade.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/lightning_red.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/thumb_down_mod.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/fullscreen_window.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/help.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/world_link.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/information.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/flag_green.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/lightning.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/thumb_up_shadow.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/warning_3.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/arrow_down_2.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/monitor_middle_left.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/thumb_up_mod.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/fullscreen_fullscreen.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/smd.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/drop_down_arrow_disabled.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/arrow_down_green.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/drop_down_arrow.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/nds.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/wii.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/fs-uae-launcher.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/lightning_off.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/thumb_down_2.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/monitor_left.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/ngc.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/fullscreen_desktop.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/thumb_down_shadow.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/amiga.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/nes.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/user.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/cog.png -> build-3/lib/launcher/res/16x16 copying launcher/res/16x16/arrow_down.png -> build-3/lib/launcher/res/16x16 creating build-3/lib/launcher/res/64 copying launcher/res/64/fs-uae-arcade.png -> build-3/lib/launcher/res/64 copying launcher/res/64/fs-uae.png -> build-3/lib/launcher/res/64 copying launcher/res/64/fs-uae-launcher.png -> build-3/lib/launcher/res/64 creating build-3/lib/launcher/res/24 copying launcher/res/24/fs-uae-arcade.png -> build-3/lib/launcher/res/24 copying launcher/res/24/fs-uae.png -> build-3/lib/launcher/res/24 copying launcher/res/24/fs-uae-launcher.png -> build-3/lib/launcher/res/24 creating build-3/lib/fspy/tests/zipfile copying fspy/tests/zipfile/iso-8859-1.zip -> build-3/lib/fspy/tests/zipfile copying fspy/tests/zipfile/utf-8.zip -> build-3/lib/fspy/tests/zipfile creating build-3/lib/fsgs/res/amiga copying fsgs/res/amiga/adf.dat -> build-3/lib/fsgs/res/amiga copying fsgs/res/amiga/adf_save_disk.dat -> build-3/lib/fsgs/res/amiga creating build-3/lib/fsgs/res/emu copying fsgs/res/emu/left-overlay.png -> build-3/lib/fsgs/res/emu copying fsgs/res/emu/right-overlay.png -> build-3/lib/fsgs/res/emu copying fsgs/res/emu/right.png -> build-3/lib/fsgs/res/emu copying fsgs/res/emu/left.png -> build-3/lib/fsgs/res/emu creating build-3/lib/fsgs/res/input copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/c82d00000000000021ab000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/default_keyboard.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/bluetooth_wireless_controller_16_6_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/x360controller_16_6_0_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/unknown.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/mouse.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/wireless_controller_14_16_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/default_xarcade_2.ini -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/keyboard.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/universal_xarcade.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/05000000c82d00000161000000010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/p880_12_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/manifest.txt -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000004c0500006802000011810000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/universal_gamepad.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/default_xarcade.ini -> build-3/lib/fsgs/res/input copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build-3/lib/fsgs/res/input copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build-3/lib/fsgs/res/input copying fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> build-3/lib/fsgs/res/input creating build-3/lib/fsgs/res/input/linux copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input/linux creating build-3/lib/fsgs/res/input/030000004c0500006802000011010000 copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build-3/lib/fsgs/res/input/030000004c0500006802000011010000 copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build-3/lib/fsgs/res/input/030000004c0500006802000011010000 creating build-3/lib/fsgs/res/input/mad_catz copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build-3/lib/fsgs/res/input/mad_catz creating build-3/lib/fsgs/res/input/030000004f04000020b3000010010000 copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build-3/lib/fsgs/res/input/030000004f04000020b3000010010000 copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input/030000004f04000020b3000010010000 creating build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_dual_action.ini -> build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build-3/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build-3/lib/fsgs/res/input/logitech creating build-3/lib/fsgs/res/input/saitek copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build-3/lib/fsgs/res/input/saitek copying fsgs/res/input/saitek/p880.ini -> build-3/lib/fsgs/res/input/saitek copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build-3/lib/fsgs/res/input/saitek creating build-3/lib/fsgs/res/input/common copying fsgs/res/input/common/xinput_gamepad.ini -> build-3/lib/fsgs/res/input/common copying fsgs/res/input/common/gamepad.ini -> build-3/lib/fsgs/res/input/common creating build-3/lib/fsgs/res/input/03000000300f00001201000010010000 copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input/03000000300f00001201000010010000 copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build-3/lib/fsgs/res/input/03000000300f00001201000010010000 creating build-3/lib/fsgs/res/input/retrolink copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build-3/lib/fsgs/res/input/retrolink creating build-3/lib/fsgs/res/input/sony copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build-3/lib/fsgs/res/input/sony copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build-3/lib/fsgs/res/input/sony copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build-3/lib/fsgs/res/input/sony creating build-3/lib/fsgs/res/input/030000005e0400001907000000010000 copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build-3/lib/fsgs/res/input/030000005e0400001907000000010000 copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build-3/lib/fsgs/res/input/030000005e0400001907000000010000 creating build-3/lib/fsgs/res/input/030000006d0400001fc2000005030000 copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build-3/lib/fsgs/res/input/030000006d0400001fc2000005030000 copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input/030000006d0400001fc2000005030000 creating build-3/lib/fsgs/res/input/other copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build-3/lib/fsgs/res/input/other creating build-3/lib/fsgs/res/input/030000006d0400001dc2000014400000 copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build-3/lib/fsgs/res/input/030000006d0400001dc2000014400000 copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input/030000006d0400001dc2000014400000 creating build-3/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/controller.ini -> build-3/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build-3/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build-3/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build-3/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build-3/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build-3/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build-3/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build-3/lib/fsgs/res/input/microsoft creating build-3/lib/fsgs/res/input/thrustmaster copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build-3/lib/fsgs/res/input/thrustmaster copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build-3/lib/fsgs/res/input/thrustmaster copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build-3/lib/fsgs/res/input/thrustmaster creating build-3/lib/fsgs/res/input/030000005e0400008e02000014010000 copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input/030000005e0400008e02000014010000 copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build-3/lib/fsgs/res/input/030000005e0400008e02000014010000 creating build-3/lib/fsgs/res/input/030000006d0400001ec2000020200000 copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build-3/lib/fsgs/res/input/030000006d0400001ec2000020200000 copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build-3/lib/fsgs/res/input/030000006d0400001ec2000020200000 creating build-3/lib/fsgs/res/input/custom copying fsgs/res/input/custom/custom_x_arcade.ini -> build-3/lib/fsgs/res/input/custom copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build-3/lib/fsgs/res/input/custom creating build-3/lib/fsgs/res/input/mosic copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build-3/lib/fsgs/res/input/mosic copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build-3/lib/fsgs/res/input/mosic copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build-3/lib/fsgs/res/input/mosic creating build-3/lib/fsgs/res/input/030000006d040000d2ca000011010000 copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build-3/lib/fsgs/res/input/030000006d040000d2ca000011010000 copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build-3/lib/fsgs/res/input/030000006d040000d2ca000011010000 creating build-3/lib/fsgs/res/input/gamtec_ltd copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build-3/lib/fsgs/res/input/gamtec_ltd creating build-3/lib/fsgs/res/input/03000000a30600000901000000010000 copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input/03000000a30600000901000000010000 copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build-3/lib/fsgs/res/input/03000000a30600000901000000010000 creating build-3/lib/fsgs/res/input/030000006d04000019c2000011010000 copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build-3/lib/fsgs/res/input/030000006d04000019c2000011010000 copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build-3/lib/fsgs/res/input/030000006d04000019c2000011010000 creating build-3/lib/fsgs/res/input/zeemote copying fsgs/res/input/zeemote/steelseries_free.ini -> build-3/lib/fsgs/res/input/zeemote creating build-3/lib/fsgs/res/input/wisegroup_ltd copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build-3/lib/fsgs/res/input/wisegroup_ltd copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build-3/lib/fsgs/res/input/wisegroup_ltd creating build-3/lib/workspace/util/data/16 copying workspace/util/data/16/folder.png -> build-3/lib/workspace/util/data/16 copying workspace/util/data/16/information.png -> build-3/lib/workspace/util/data/16 creating build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/opengle32.vc9.dll -> build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/opengle64.vc9.dll -> build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_COPYING.src -> build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_AUTHORS -> build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/glut64.dll -> build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/GLE_WIN32_README.txt -> build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/glut_README.txt -> build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/opengle32.vc7.dll -> build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_COPYING -> build-3/lib/OpenGL/DLLS copying OpenGL/DLLS/glut32.dll -> build-3/lib/OpenGL/DLLS creating build-3/lib/workspace/apps/file_manager creating build-3/lib/workspace/apps/file_manager/data creating build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/adf-file.png -> build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/folder-selected.png -> build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/file-selected.png -> build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/file.png -> build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/ipf-file.png -> build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/zip-file.png -> build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/ipf-file-selected.png -> build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/folder.png -> build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/adf-file-selected.png -> build-3/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/zip-file-selected.png -> build-3/lib/workspace/apps/file_manager/data/48 creating build-3/lib/workspace/res copying workspace/res/gamepad-config.png -> build-3/lib/workspace/res creating build-3/lib/workspace/res/48 copying workspace/res/48/netplay.png -> build-3/lib/workspace/res/48 copying workspace/res/48/floppy.png -> build-3/lib/workspace/res/48 copying workspace/res/48/audio-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/video-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/joystick-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/password.png -> build-3/lib/workspace/res/48 copying workspace/res/48/ubuntu-volume.png -> build-3/lib/workspace/res/48 copying workspace/res/48/refresh.png -> build-3/lib/workspace/res/48 copying workspace/res/48/filter-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/file-manager.png -> build-3/lib/workspace/res/48 copying workspace/res/48/key-map.png -> build-3/lib/workspace/res/48 copying workspace/res/48/joystick.png -> build-3/lib/workspace/res/48 copying workspace/res/48/plugins.png -> build-3/lib/workspace/res/48 copying workspace/res/48/clock.png -> build-3/lib/workspace/res/48 copying workspace/res/48/amiga-computer.png -> build-3/lib/workspace/res/48 copying workspace/res/48/floppies-volume.png -> build-3/lib/workspace/res/48 copying workspace/res/48/kickstarts.png -> build-3/lib/workspace/res/48 copying workspace/res/48/database-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/netplay-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/calculator.png -> build-3/lib/workspace/res/48 copying workspace/res/48/plugins-folder.png -> build-3/lib/workspace/res/48 copying workspace/res/48/preferences.png -> build-3/lib/workspace/res/48 copying workspace/res/48/folder.png -> build-3/lib/workspace/res/48 copying workspace/res/48/language.png -> build-3/lib/workspace/res/48 copying workspace/res/48/tools.png -> build-3/lib/workspace/res/48 copying workspace/res/48/arcade.png -> build-3/lib/workspace/res/48 copying workspace/res/48/maintenance.png -> build-3/lib/workspace/res/48 copying workspace/res/48/configs-volume.png -> build-3/lib/workspace/res/48 copying workspace/res/48/keyboard-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/utilities.png -> build-3/lib/workspace/res/48 copying workspace/res/48/fs-uae-volume.png -> build-3/lib/workspace/res/48 copying workspace/res/48/mouse-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/web-browser.png -> build-3/lib/workspace/res/48 copying workspace/res/48/folder-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/fs-uae-launcher.png -> build-3/lib/workspace/res/48 copying workspace/res/48/language-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/hd-volume.png -> build-3/lib/workspace/res/48 copying workspace/res/48/indexing-settings.png -> build-3/lib/workspace/res/48 copying workspace/res/48/log-viewer.png -> build-3/lib/workspace/res/48 creating build-3/lib/workspace/res/16x16 copying workspace/res/16x16/floppy.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/audio-settings.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-it.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/settings.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/video-settings.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/joystick-settings.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/password.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-se.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/refresh.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/joystick.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-no.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-hu.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-gr.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-dk.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-rs.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/database-settings.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-fi.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/netplay-settings.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-gb.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/maintenance.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-pl.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-tr.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-cz.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-de.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/gamepad.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-pt.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/keyboard-settings.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/mouse-settings.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-fr.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-nl.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-jp.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/language-settings.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/hd-volume.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-es.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-eo.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/flag-unknown.png -> build-3/lib/workspace/res/16x16 copying workspace/res/16x16/indexing-settings.png -> build-3/lib/workspace/res/16x16 creating build-3/lib/amitools/data creating build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/README -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/romid.idat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/exec44b4.dat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/ks39.dat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/ks37.dat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/ks34.dat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/cd32_mpeg.dat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/osromupdates.dat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/ks40.dat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/extended.dat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/cdtv_ext.dat -> build-3/lib/amitools/data/splitdata copying amitools/data/splitdata/cdtv2.dat -> build-3/lib/amitools/data/splitdata creating build-3/lib/amitools/data/fd copying amitools/data/fd/intuition_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/icon_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/timer_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/iffparse_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/exec_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/utility_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/mathieeedoubbas_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/mathffp_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/graphics_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/dos_lib.fd -> build-3/lib/amitools/data/fd copying amitools/data/fd/bsdsocket_lib.fd -> build-3/lib/amitools/data/fd running build_scripts creating build-3/scripts-3.8 copying and adjusting fs-uae-launcher -> build-3/scripts-3.8 changing mode of build-3/scripts-3.8/fs-uae-launcher from 644 to 755 + /usr/bin/make -Otarget -j9 mkdir -p share/locale/cs/LC_MESSAGES msgfmt --verbose po/cs.po -o share/locale/cs/LC_MESSAGES/fs-uae-launcher.mo 406 translated messages, 77 untranslated messages. mkdir -p share/locale/da/LC_MESSAGES msgfmt --verbose po/da.po -o share/locale/da/LC_MESSAGES/fs-uae-launcher.mo 459 translated messages, 24 untranslated messages. mkdir -p share/locale/de/LC_MESSAGES msgfmt --verbose po/de.po -o share/locale/de/LC_MESSAGES/fs-uae-launcher.mo 473 translated messages, 10 untranslated messages. mkdir -p share/locale/eo/LC_MESSAGES msgfmt --verbose po/eo.po -o share/locale/eo/LC_MESSAGES/fs-uae-launcher.mo 262 translated messages, 221 untranslated messages. mkdir -p share/locale/el/LC_MESSAGES msgfmt --verbose po/el.po -o share/locale/el/LC_MESSAGES/fs-uae-launcher.mo 473 translated messages, 10 untranslated messages. mkdir -p share/locale/es/LC_MESSAGES msgfmt --verbose po/es.po -o share/locale/es/LC_MESSAGES/fs-uae-launcher.mo 473 translated messages, 10 untranslated messages. mkdir -p share/locale/fi/LC_MESSAGES msgfmt --verbose po/fi.po -o share/locale/fi/LC_MESSAGES/fs-uae-launcher.mo 473 translated messages, 10 untranslated messages. mkdir -p share/locale/hu/LC_MESSAGES msgfmt --verbose po/hu.po -o share/locale/hu/LC_MESSAGES/fs-uae-launcher.mo 209 translated messages, 274 untranslated messages. mkdir -p share/locale/it/LC_MESSAGES msgfmt --verbose po/it.po -o share/locale/it/LC_MESSAGES/fs-uae-launcher.mo 474 translated messages, 9 untranslated messages. mkdir -p share/locale/fr/LC_MESSAGES msgfmt --verbose po/fr.po -o share/locale/fr/LC_MESSAGES/fs-uae-launcher.mo 473 translated messages, 10 untranslated messages. mkdir -p share/locale/nb/LC_MESSAGES msgfmt --verbose po/nb.po -o share/locale/nb/LC_MESSAGES/fs-uae-launcher.mo 483 translated messages. mkdir -p share/locale/nl/LC_MESSAGES msgfmt --verbose po/nl.po -o share/locale/nl/LC_MESSAGES/fs-uae-launcher.mo 341 translated messages, 142 untranslated messages. mkdir -p share/locale/pl/LC_MESSAGES msgfmt --verbose po/pl.po -o share/locale/pl/LC_MESSAGES/fs-uae-launcher.mo 483 translated messages. mkdir -p share/locale/pt/LC_MESSAGES msgfmt --verbose po/pt.po -o share/locale/pt/LC_MESSAGES/fs-uae-launcher.mo 473 translated messages, 10 untranslated messages. mkdir -p share/locale/pt_BR/LC_MESSAGES msgfmt --verbose po/pt_BR.po -o share/locale/pt_BR/LC_MESSAGES/fs-uae-launcher.mo 483 translated messages. mkdir -p share/locale/ru/LC_MESSAGES msgfmt --verbose po/ru.po -o share/locale/ru/LC_MESSAGES/fs-uae-launcher.mo 412 translated messages, 71 untranslated messages. mkdir -p share/locale/sr/LC_MESSAGES msgfmt --verbose po/sr.po -o share/locale/sr/LC_MESSAGES/fs-uae-launcher.mo 254 translated messages, 229 untranslated messages. mkdir -p share/locale/sv/LC_MESSAGES msgfmt --verbose po/sv.po -o share/locale/sv/LC_MESSAGES/fs-uae-launcher.mo 0 translated messages, 483 untranslated messages. mkdir -p share/locale/tr/LC_MESSAGES msgfmt --verbose po/tr.po -o share/locale/tr/LC_MESSAGES/fs-uae-launcher.mo 473 translated messages, 10 untranslated messages. + exit 0 Executing(%install): /bin/sh -e /tmp/B.idK95J/BUILD/tmp/rpm-tmp.71832 TMP=/home/users/builder/tmp HOME=/home/users/builder PATH=/home/users/builder/GNUstep/Tools:/bin:/usr/bin:/usr/local/bin:/home/users/builder/bin TMPDIR=/tmp/B.idK95J/BUILD/tmp + umask 022 + cd /tmp/B.idK95J/BUILD + /bin/rm '--interactive=never' -rf /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder + /bin/mkdir -p /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder + cd fs-uae-launcher-3.0.5 + rm -rf /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder + LDFLAGS='-Wl,--as-needed -Wl,--no-copy-dt-needed-entries -Wl,-z,relro -Wl,-z,combreloc ' + export LDFLAGS + CFLAGS=' -O2 -fwrapv -pipe -Wformat -Werror=format-security -gdwarf-4 -fno-debug-types-section -fvar-tracking-assignments -g2 -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector-strong --param=ssp-buffer-size=4 -Werror=trampolines -fomit-frame-pointer -march=i686 -fasynchronous-unwind-tables -mtune=pentium4 -gdwarf-4 -fno-debug-types-section -fvar-tracking-assignments -g2 ' + export CFLAGS + CXXFLAGS=' -O2 -fwrapv -pipe -Wformat -Werror=format-security -gdwarf-4 -fno-debug-types-section -fvar-tracking-assignments -g2 -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector-strong --param=ssp-buffer-size=4 -Werror=trampolines -fomit-frame-pointer -march=i686 -fasynchronous-unwind-tables -mtune=pentium4 -gdwarf-4 -fno-debug-types-section -fvar-tracking-assignments -g2 ' + export CXXFLAGS + CC=i686-pld-linux-gcc + export CC + CXX=i686-pld-linux-g++ + export CXX + /usr/bin/python3 setup.py build '--build-base=build-3' install --skip-build '--prefix=/usr' '--install-purelib=/usr/share/python3.8/site-packages' '--install-platlib=/usr/lib/python3.8/site-packages' '--optimize=2' '--root=/tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder' '--install-lib=/usr/share/fs-uae-launcher' running build running build_py running build_scripts running install running install_lib creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK copying build-3/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK copying build-3/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK copying build-3/lib/OpenGL/raw/EGL/NOK/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK copying build-3/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM copying build-3/lib/OpenGL/raw/EGL/ARM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM copying build-3/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA copying build-3/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA copying build-3/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA copying build-3/lib/OpenGL/raw/EGL/MESA/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE copying build-3/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE copying build-3/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE copying build-3/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE copying build-3/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/stream.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/create_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/image_base.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR copying build-3/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT copying build-3/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build-3/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build-3/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build-3/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build-3/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build-3/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build-3/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION copying build-3/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID copying build-3/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID copying build-3/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID copying build-3/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID copying build-3/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID copying build-3/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID copying build-3/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI copying build-3/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI copying build-3/lib/OpenGL/raw/EGL/HI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI copying build-3/lib/OpenGL/raw/EGL/HI/colorformats.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/native_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/system_time.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV copying build-3/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG copying build-3/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG copying build-3/lib/OpenGL/raw/EGL/IMG/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG copying build-3/lib/OpenGL/raw/EGL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL copying build-3/lib/OpenGL/raw/EGL/_types.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL copying build-3/lib/OpenGL/raw/EGL/_glgets.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL copying build-3/lib/OpenGL/raw/EGL/_errors.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ copying build-3/lib/OpenGL/raw/GL/FJ/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP copying build-3/lib/OpenGL/raw/GL/DMP/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/fence.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/element_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE copying build-3/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG copying build-3/lib/OpenGL/raw/GL/IMG/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY copying build-3/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY copying build-3/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY copying build-3/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX copying build-3/lib/OpenGL/raw/GL/MESAX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX copying build-3/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL copying build-3/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL copying build-3/lib/OpenGL/raw/GL/INTEL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL copying build-3/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL copying build-3/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL copying build-3/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build-3/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/light_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture3D.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/cmyka.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/abgr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/subtexture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/debug_label.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/convolution.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/index_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/timer_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/blend_color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/index_func.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/packed_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/histogram.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/index_material.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT copying build-3/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX copying build-3/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX copying build-3/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX copying build-3/lib/OpenGL/raw/GL/DFX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX copying build-3/lib/OpenGL/raw/GL/DFX/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA copying build-3/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA copying build-3/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA copying build-3/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA copying build-3/lib/OpenGL/raw/GL/MESA/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA copying build-3/lib/OpenGL/raw/GL/MESA/window_pos.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/instruments.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/async.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/sprite.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/interlace.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/resample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/shadow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/subsample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX copying build-3/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/compatibility.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/base_instance.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_view.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/window_pos.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/copy_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/debug_output.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/cl_event.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shadow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/timer_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/multitexture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/imaging.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build-3/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM copying build-3/lib/OpenGL/raw/GL/QCOM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV copying build-3/lib/OpenGL/raw/GL/VIV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM copying build-3/lib/OpenGL/raw/GL/ARM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR copying build-3/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR copying build-3/lib/OpenGL/raw/GL/INGR/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR copying build-3/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR copying build-3/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/texture_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/element_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/meminfo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build-3/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML copying build-3/lib/OpenGL/raw/GL/OML/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML copying build-3/lib/OpenGL/raw/GL/OML/interlace.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML copying build-3/lib/OpenGL/raw/GL/OML/resample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML copying build-3/lib/OpenGL/raw/GL/OML/subsample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX copying build-3/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX copying build-3/lib/OpenGL/raw/GL/SUNX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN copying build-3/lib/OpenGL/raw/GL/SUN/vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN copying build-3/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN copying build-3/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN copying build-3/lib/OpenGL/raw/GL/SUN/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN copying build-3/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN copying build-3/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN copying build-3/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND copying build-3/lib/OpenGL/raw/GL/REND/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND copying build-3/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 copying build-3/lib/OpenGL/raw/GL/S3/s3tc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 copying build-3/lib/OpenGL/raw/GL/S3/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/debug_output.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD copying build-3/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build-3/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build-3/lib/OpenGL/raw/GL/HP/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build-3/lib/OpenGL/raw/GL/HP/image_transform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build-3/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build-3/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI copying build-3/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI copying build-3/lib/OpenGL/raw/GL/SGI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI copying build-3/lib/OpenGL/raw/GL/SGI/color_table.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI copying build-3/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI copying build-3/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI copying build-3/lib/OpenGL/raw/GL/PGI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI copying build-3/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN copying build-3/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN copying build-3/lib/OpenGL/raw/GL/WIN/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN copying build-3/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION copying build-3/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR copying build-3/lib/OpenGL/raw/GL/KHR/debug.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR copying build-3/lib/OpenGL/raw/GL/KHR/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR copying build-3/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR copying build-3/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR copying build-3/lib/OpenGL/raw/GL/_lookupint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL copying build-3/lib/OpenGL/raw/GL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL copying build-3/lib/OpenGL/raw/GL/_types.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL copying build-3/lib/OpenGL/raw/GL/_glgets.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL copying build-3/lib/OpenGL/raw/GL/_errors.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE copying build-3/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES copying build-3/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES copying build-3/lib/OpenGL/raw/GL/OES/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES copying build-3/lib/OpenGL/raw/GL/OES/read_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES copying build-3/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES copying build-3/lib/OpenGL/raw/GL/OES/fixed_point.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES copying build-3/lib/OpenGL/raw/GL/OES/single_precision.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES copying build-3/lib/OpenGL/raw/GL/OES/query_matrix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/point_sprite.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/conditional_render.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/fence.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/evaluators.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/present_video.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/fog_distance.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/register_combiners.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/fragment_program.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/float_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/copy_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_program.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/half_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/draw_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/blend_square.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texture_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/path_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/video_capture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/compute_program5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build-3/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build-3/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build-3/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build-3/lib/OpenGL/raw/GL/IBM/static_data.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build-3/lib/OpenGL/raw/GL/IBM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build-3/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build-3/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build-3/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX copying build-3/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX copying build-3/lib/OpenGL/raw/GL/NVX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX copying build-3/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS copying build-3/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS copying build-3/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS copying build-3/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS copying build-3/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI copying build-3/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI copying build-3/lib/OpenGL/raw/GLX/SGI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI copying build-3/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI copying build-3/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI copying build-3/lib/OpenGL/raw/GLX/SGI/cushion.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN copying build-3/lib/OpenGL/raw/GLX/SUN/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN copying build-3/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA copying build-3/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA copying build-3/lib/OpenGL/raw/GLX/MESA/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA copying build-3/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA copying build-3/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA copying build-3/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA copying build-3/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA copying build-3/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX copying build-3/lib/OpenGL/raw/GLX/DFX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX copying build-3/lib/OpenGL/raw/GLX/DFX/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION copying build-3/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION copying build-3/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION copying build-3/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION copying build-3/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION copying build-3/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION copying build-3/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/create_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB copying build-3/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL copying build-3/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL copying build-3/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML copying build-3/lib/OpenGL/raw/GLX/OML/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML copying build-3/lib/OpenGL/raw/GLX/OML/swap_method.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML copying build-3/lib/OpenGL/raw/GLX/OML/sync_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML copying build-3/lib/OpenGL/raw/GLX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX copying build-3/lib/OpenGL/raw/GLX/_types.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX copying build-3/lib/OpenGL/raw/GLX/_glgets.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX copying build-3/lib/OpenGL/raw/GLX/_errors.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV copying build-3/lib/OpenGL/raw/GLX/NV/swap_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV copying build-3/lib/OpenGL/raw/GLX/NV/video_output.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV copying build-3/lib/OpenGL/raw/GLX/NV/present_video.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV copying build-3/lib/OpenGL/raw/GLX/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV copying build-3/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV copying build-3/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV copying build-3/lib/OpenGL/raw/GLX/NV/copy_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV copying build-3/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV copying build-3/lib/OpenGL/raw/GLX/NV/video_capture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX copying build-3/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT copying build-3/lib/OpenGL/raw/GLX/EXT/import_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD copying build-3/lib/OpenGL/raw/GLX/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD copying build-3/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/depth24.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/depth32.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build-3/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION copying build-3/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION copying build-3/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM copying build-3/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM copying build-3/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM copying build-3/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM copying build-3/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM copying build-3/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM copying build-3/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/fence.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build-3/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build-3/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build-3/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build-3/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build-3/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build-3/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build-3/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build-3/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build-3/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build-3/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM copying build-3/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV copying build-3/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV copying build-3/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL copying build-3/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL copying build-3/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ copying build-3/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ copying build-3/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE copying build-3/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE copying build-3/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE copying build-3/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE copying build-3/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE copying build-3/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE copying build-3/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE copying build-3/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP copying build-3/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP copying build-3/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD copying build-3/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD copying build-3/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD copying build-3/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD copying build-3/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD copying build-3/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT copying build-3/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build-3/lib/OpenGL/raw/GLES2/KHR/debug.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build-3/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build-3/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build-3/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build-3/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR copying build-3/lib/OpenGL/raw/GLES2/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 copying build-3/lib/OpenGL/raw/GLES2/_types.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 copying build-3/lib/OpenGL/raw/GLES2/_glgets.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 copying build-3/lib/OpenGL/raw/GLES2/_errors.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG copying build-3/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG copying build-3/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG copying build-3/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG copying build-3/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG copying build-3/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG copying build-3/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG copying build-3/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION copying build-3/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION copying build-3/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM copying build-3/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM copying build-3/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/depth24.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/depth32.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/read_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build-3/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build-3/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build-3/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build-3/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build-3/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build-3/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build-3/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build-3/lib/OpenGL/raw/GLES1/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 copying build-3/lib/OpenGL/raw/GLES1/_types.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 copying build-3/lib/OpenGL/raw/GLES1/_glgets.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 copying build-3/lib/OpenGL/raw/GLES1/_errors.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT copying build-3/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build-3/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build-3/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build-3/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build-3/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build-3/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build-3/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build-3/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD copying build-3/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD copying build-3/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD copying build-3/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM copying build-3/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM copying build-3/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM copying build-3/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM copying build-3/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM copying build-3/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM copying build-3/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM copying build-3/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV copying build-3/lib/OpenGL/raw/GLES1/NV/fence.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV copying build-3/lib/OpenGL/raw/GLES1/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI copying build-3/lib/OpenGL/raw/WGL/ATI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI copying build-3/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI copying build-3/lib/OpenGL/raw/WGL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL copying build-3/lib/OpenGL/raw/WGL/_types.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL copying build-3/lib/OpenGL/raw/WGL/_glgets.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL copying build-3/lib/OpenGL/raw/WGL/_errors.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D copying build-3/lib/OpenGL/raw/WGL/I3D/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D copying build-3/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D copying build-3/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D copying build-3/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D copying build-3/lib/OpenGL/raw/WGL/I3D/gamma.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D copying build-3/lib/OpenGL/raw/WGL/I3D/genlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D copying build-3/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/swap_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/video_output.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/present_video.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/copy_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV copying build-3/lib/OpenGL/raw/WGL/NV/video_capture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION copying build-3/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION copying build-3/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL copying build-3/lib/OpenGL/raw/WGL/DL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL copying build-3/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX copying build-3/lib/OpenGL/raw/WGL/DFX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX copying build-3/lib/OpenGL/raw/WGL/DFX/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT copying build-3/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD copying build-3/lib/OpenGL/raw/WGL/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD copying build-3/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/create_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB copying build-3/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML copying build-3/lib/OpenGL/raw/WGL/OML/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML copying build-3/lib/OpenGL/raw/WGL/OML/sync_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML copying build-3/lib/OpenGL/raw/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 copying build-3/lib/OpenGL/raw/GLES3/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 copying build-3/lib/OpenGL/raw/GLES3/_types.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 copying build-3/lib/OpenGL/raw/GLES3/_glgets.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 copying build-3/lib/OpenGL/raw/GLES3/_errors.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION copying build-3/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION copying build-3/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION copying build-3/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLU copying build-3/lib/OpenGL/raw/GLU/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLU copying build-3/lib/OpenGL/raw/GLU/constants.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLU copying build-3/lib/OpenGL/raw/GLU/_errors.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLU copying build-3/lib/OpenGL/raw/GLU/annotations.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLU creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLUT copying build-3/lib/OpenGL/raw/GLUT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLUT copying build-3/lib/OpenGL/raw/GLUT/constants.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLUT copying build-3/lib/OpenGL/raw/GLUT/annotations.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLUT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/osmesa copying build-3/lib/OpenGL/raw/osmesa/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/osmesa copying build-3/lib/OpenGL/raw/osmesa/_types.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/osmesa copying build-3/lib/OpenGL/raw/osmesa/mesa.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/osmesa creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLE copying build-3/lib/OpenGL/raw/GLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLE copying build-3/lib/OpenGL/raw/GLE/constants.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLE copying build-3/lib/OpenGL/raw/GLE/annotations.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/MESA copying build-3/lib/OpenGL/GL/MESA/resize_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/MESA copying build-3/lib/OpenGL/GL/MESA/pack_invert.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/MESA copying build-3/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/MESA copying build-3/lib/OpenGL/GL/MESA/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/MESA copying build-3/lib/OpenGL/GL/MESA/window_pos.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/MESA creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/point_sprite.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_program2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/shader_buffer_load.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/gpu_program4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/transform_feedback.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texture_expand_normal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/register_combiners2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/gpu_shader5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/light_max_exponent.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/conditional_render.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/explicit_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texture_env_combine4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texture_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/fragment_program_option.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texgen_reflection.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/fence.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/geometry_shader4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/evaluators.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/present_video.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/shader_atomic_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/shader_thread_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/deep_texture3D.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/primitive_restart.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/fog_distance.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/bindless_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/register_combiners.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texture_rectangle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/fragment_program.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_program2_option.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/fragment_program4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/float_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/copy_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texture_barrier.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/depth_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/shader_buffer_store.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_program4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texture_shader2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texgen_emboss.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_array_range2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/geometry_program4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/fragment_program2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/gpu_program5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texture_shader3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/tessellation_program5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_program.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_program3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/half_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/draw_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/blend_square.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_program1_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/multisample_coverage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vertex_array_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/pixel_data_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/transform_feedback2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texture_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/occlusion_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/path_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/video_capture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/compute_program5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/depth_buffer_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build-3/lib/OpenGL/GL/NV/vdpau_interop.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARM copying build-3/lib/OpenGL/GL/ARM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGI copying build-3/lib/OpenGL/GL/SGI/texture_color_table.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGI copying build-3/lib/OpenGL/GL/SGI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGI copying build-3/lib/OpenGL/GL/SGI/color_table.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGI copying build-3/lib/OpenGL/GL/SGI/color_matrix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/KHR copying build-3/lib/OpenGL/GL/KHR/debug.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/KHR copying build-3/lib/OpenGL/GL/KHR/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/KHR copying build-3/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/KHR copying build-3/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/KHR creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OES copying build-3/lib/OpenGL/GL/OES/byte_coordinates.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OES copying build-3/lib/OpenGL/GL/OES/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OES copying build-3/lib/OpenGL/GL/OES/read_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OES copying build-3/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OES copying build-3/lib/OpenGL/GL/OES/fixed_point.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OES copying build-3/lib/OpenGL/GL/OES/single_precision.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OES copying build-3/lib/OpenGL/GL/OES/query_matrix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OES creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INGR copying build-3/lib/OpenGL/GL/INGR/blend_func_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INGR copying build-3/lib/OpenGL/GL/INGR/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INGR copying build-3/lib/OpenGL/GL/INGR/color_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INGR copying build-3/lib/OpenGL/GL/INGR/interlace_read.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INGR creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE copying build-3/lib/OpenGL/GL/ANGLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/DMP copying build-3/lib/OpenGL/GL/DMP/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/DMP creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/PGI copying build-3/lib/OpenGL/GL/PGI/misc_hints.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/PGI copying build-3/lib/OpenGL/GL/PGI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/PGI copying build-3/lib/OpenGL/GL/PGI/vertex_hints.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/PGI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/point_sprite.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/fragment_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/matrix_palette.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/compute_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/blend_func_extended.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/compatibility.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/clear_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/base_instance.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_stencil8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/gpu_shader5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_query_levels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/indirect_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/framebuffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/tessellation_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/depth_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_blend.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_query_lod.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/multi_bind.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/geometry_shader4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/stencil_texturing.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shadow_ambient.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_env_add.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/copy_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/half_float_pixel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/map_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_view.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/window_pos.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/bindless_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_rectangle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/fragment_program.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/robustness_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_group_vote.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/conservative_depth.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/copy_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/internalformat_query2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/program_interface_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/depth_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/debug_output.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/sampler_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_compression.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_cube_map.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shading_language_100.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/occlusion_query2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_env_combine.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_program.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_swizzle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_rg.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/draw_indirect.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/draw_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/sparse_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/cl_event.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/buffer_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/query_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/transform_feedback3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/viewport_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/internalformat_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shadow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/timer_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_precision.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/point_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/multitexture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/provoking_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/color_buffer_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/transform_feedback2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/sample_shading.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vboimplementation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_image_size.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/occlusion_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/half_float_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/get_program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shading_language_include.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_gather.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shader_subroutine.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/transpose_matrix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/imaging.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/shading_language_packing.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/instanced_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build-3/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ARB creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/performance_monitor.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/gcn_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/transform_feedback4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/texture_texture4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/conservative_depth.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/debug_output.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/name_gen_delete.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/sparse_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/query_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/interleaved_elements.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/pinned_memory.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD copying build-3/lib/OpenGL/GL/AMD/sample_positions.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY copying build-3/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY copying build-3/lib/OpenGL/GL/GREMEDY/string_marker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY copying build-3/lib/OpenGL/GL/GREMEDY/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/texture_filter4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/pixel_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/detail_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/texture4D.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/texture_lod.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/point_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/texture_select.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/fog_function.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build-3/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SGIS creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/QCOM copying build-3/lib/OpenGL/GL/QCOM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/QCOM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUNX copying build-3/lib/OpenGL/GL/SUNX/constant_data.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUNX copying build-3/lib/OpenGL/GL/SUNX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUNX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INTEL copying build-3/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INTEL copying build-3/lib/OpenGL/GL/INTEL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INTEL copying build-3/lib/OpenGL/GL/INTEL/performance_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INTEL copying build-3/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INTEL copying build-3/lib/OpenGL/GL/INTEL/map_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/INTEL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/S3 copying build-3/lib/OpenGL/GL/S3/s3tc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/S3 copying build-3/lib/OpenGL/GL/S3/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/S3 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/fence.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/client_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/transform_hint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/row_bytes.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/texture_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/float_pixels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/rgb_422.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/object_purgeable.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/element_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/specular_vector.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE copying build-3/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/APPLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUN copying build-3/lib/OpenGL/GL/SUN/vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUN copying build-3/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUN copying build-3/lib/OpenGL/GL/SUN/slice_accum.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUN copying build-3/lib/OpenGL/GL/SUN/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUN copying build-3/lib/OpenGL/GL/SUN/triangle_list.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUN copying build-3/lib/OpenGL/GL/SUN/mesh_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUN copying build-3/lib/OpenGL/GL/SUN/global_alpha.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/SUN creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/fragment_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/separate_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/vertex_streams.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/texture_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/pn_triangles.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/map_object_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/pixel_format_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/element_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/meminfo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build-3/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/ATI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_2_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_1_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_2_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_1_4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_1_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_4_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_4_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_1_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_3_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_3_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_4_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_1_5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_3_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_4_4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_4_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION copying build-3/lib/OpenGL/GL/VERSION/GL_3_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NVX copying build-3/lib/OpenGL/GL/NVX/conditional_render.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NVX copying build-3/lib/OpenGL/GL/NVX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NVX copying build-3/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/NVX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/FJ copying build-3/lib/OpenGL/GL/FJ/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/FJ creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OML copying build-3/lib/OpenGL/GL/OML/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OML copying build-3/lib/OpenGL/GL/OML/interlace.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OML copying build-3/lib/OpenGL/GL/OML/resample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OML copying build-3/lib/OpenGL/GL/OML/subsample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/OML creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IMG copying build-3/lib/OpenGL/GL/IMG/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IMG creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/MESAX copying build-3/lib/OpenGL/GL/MESAX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/MESAX copying build-3/lib/OpenGL/GL/MESAX/texture_stack.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/MESAX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VIV copying build-3/lib/OpenGL/GL/VIV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/VIV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/WIN copying build-3/lib/OpenGL/GL/WIN/specular_fog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/WIN copying build-3/lib/OpenGL/GL/WIN/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/WIN copying build-3/lib/OpenGL/GL/WIN/phong_shading.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/WIN copying build-3/lib/OpenGL/GL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL copying build-3/lib/OpenGL/GL/glget.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL copying build-3/lib/OpenGL/GL/images.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL copying build-3/lib/OpenGL/GL/feedback.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL copying build-3/lib/OpenGL/GL/framebufferobjects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL copying build-3/lib/OpenGL/GL/selection.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL copying build-3/lib/OpenGL/GL/exceptional.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL copying build-3/lib/OpenGL/GL/pointers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL copying build-3/lib/OpenGL/GL/vboimplementation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL copying build-3/lib/OpenGL/GL/shaders.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/DFX copying build-3/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/DFX copying build-3/lib/OpenGL/GL/DFX/tbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/DFX copying build-3/lib/OpenGL/GL/DFX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/DFX copying build-3/lib/OpenGL/GL/DFX/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/DFX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/blend_logic_op.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/light_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/polygon_offset.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture3D.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/secondary_color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/transform_feedback.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/framebuffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/packed_pixels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/cmyka.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/vertex_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/abgr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/geometry_shader4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/copy_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/draw_range_elements.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/x11_sync_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/blend_func_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/blend_subtract.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/debug_marker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_env_add.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/blend_minmax.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/gpu_shader4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/color_subtable.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/paletted_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/vertex_shader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/coordinate_frame.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/cull_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/vertex_weighting.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/subtexture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_snorm.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_cube_map.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/shadow_funcs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/debug_label.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_env_combine.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/rescale_normal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_swizzle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/stencil_two_side.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/convolution.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/bindable_uniform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/draw_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/index_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/timer_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/point_parameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/blend_color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/provoking_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/index_array_formats.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/misc_attribute.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/draw_buffers2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/pixel_transform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/fog_coord.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/direct_state_access.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/index_func.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/packed_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_integer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/stencil_wrap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/histogram.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/index_material.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT copying build-3/lib/OpenGL/GL/EXT/separate_specular_color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/REND copying build-3/lib/OpenGL/GL/REND/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/REND copying build-3/lib/OpenGL/GL/REND/screen_coordinates.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/REND creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/HP copying build-3/lib/OpenGL/GL/HP/convolution_border_modes.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/HP copying build-3/lib/OpenGL/GL/HP/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/HP copying build-3/lib/OpenGL/GL/HP/image_transform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/HP copying build-3/lib/OpenGL/GL/HP/texture_lighting.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/HP copying build-3/lib/OpenGL/GL/HP/occlusion_test.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/HP creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build-3/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build-3/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build-3/lib/OpenGL/GL/IBM/static_data.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build-3/lib/OpenGL/GL/IBM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build-3/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build-3/lib/OpenGL/GL/IBM/cull_vertex.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build-3/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GL/IBM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL copying build-3/lib/OpenGL/WGL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/DFX copying build-3/lib/OpenGL/WGL/DFX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/DFX copying build-3/lib/OpenGL/WGL/DFX/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/DFX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/OML copying build-3/lib/OpenGL/WGL/OML/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/OML copying build-3/lib/OpenGL/WGL/OML/sync_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/OML creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ATI copying build-3/lib/OpenGL/WGL/ATI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ATI copying build-3/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ATI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/AMD copying build-3/lib/OpenGL/WGL/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/AMD copying build-3/lib/OpenGL/WGL/AMD/gpu_association.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/render_depth_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/swap_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/video_output.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/present_video.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/DX_interop2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/delay_before_swap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/float_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/copy_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/DX_interop.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/multisample_coverage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/vertex_array_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/gpu_affinity.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV copying build-3/lib/OpenGL/WGL/NV/video_capture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/pixel_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/make_current_read.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/swap_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/depth_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/pbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/display_color_table.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT copying build-3/lib/OpenGL/WGL/EXT/extensions_string.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/I3D copying build-3/lib/OpenGL/WGL/I3D/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/I3D copying build-3/lib/OpenGL/WGL/I3D/image_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/I3D copying build-3/lib/OpenGL/WGL/I3D/digital_video_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/I3D copying build-3/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/I3D copying build-3/lib/OpenGL/WGL/I3D/gamma.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/I3D copying build-3/lib/OpenGL/WGL/I3D/genlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/I3D copying build-3/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/I3D creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/DL copying build-3/lib/OpenGL/WGL/DL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/DL copying build-3/lib/OpenGL/WGL/DL/stereo_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/DL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION copying build-3/lib/OpenGL/WGL/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION copying build-3/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/pixel_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/buffer_region.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/make_current_read.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/create_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/render_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/pbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/extensions_string.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB copying build-3/lib/OpenGL/WGL/ARB/create_context_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/WGL/ARB creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/AGL copying build-3/lib/OpenGL/AGL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/AGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLUT copying build-3/lib/OpenGL/GLUT/osx.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLUT copying build-3/lib/OpenGL/GLUT/special.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLUT copying build-3/lib/OpenGL/GLUT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLUT copying build-3/lib/OpenGL/GLUT/fonts.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLUT copying build-3/lib/OpenGL/GLUT/freeglut.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLUT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE copying build-3/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD copying build-3/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD copying build-3/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD copying build-3/lib/OpenGL/GLES2/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD copying build-3/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD copying build-3/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR copying build-3/lib/OpenGL/GLES2/KHR/debug.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR copying build-3/lib/OpenGL/GLES2/KHR/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR copying build-3/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR copying build-3/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR copying build-3/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ copying build-3/lib/OpenGL/GLES2/FJ/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ copying build-3/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/texture_half_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/depth_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/element_index_uint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/mapbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/EGL_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/texture_npot.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/texture_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/depth24.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/depth32.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/required_internalformat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/stencil1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/sample_shading.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/get_program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/stencil4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/sample_variables.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES copying build-3/lib/OpenGL/GLES2/OES/texture_3D.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/OES creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV copying build-3/lib/OpenGL/GLES2/VIV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV copying build-3/lib/OpenGL/GLES2/VIV/shader_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV copying build-3/lib/OpenGL/GLES2/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2 copying build-3/lib/OpenGL/GLES2/vboimplementation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2 copying build-3/lib/OpenGL/GLES2/shaders.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG copying build-3/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG copying build-3/lib/OpenGL/GLES2/IMG/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG copying build-3/lib/OpenGL/GLES2/IMG/read_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG copying build-3/lib/OpenGL/GLES2/IMG/shader_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG copying build-3/lib/OpenGL/GLES2/IMG/program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG copying build-3/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG copying build-3/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM copying build-3/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM copying build-3/lib/OpenGL/GLES2/ARM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM copying build-3/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM copying build-3/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM copying build-3/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM copying build-3/lib/OpenGL/GLES2/ARM/rgba8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM copying build-3/lib/OpenGL/GLES2/QCOM/binning_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM copying build-3/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM copying build-3/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM copying build-3/lib/OpenGL/GLES2/QCOM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM copying build-3/lib/OpenGL/GLES2/QCOM/extended_get.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM copying build-3/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM copying build-3/lib/OpenGL/GLES2/QCOM/driver_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM copying build-3/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM copying build-3/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL copying build-3/lib/OpenGL/GLES2/INTEL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL copying build-3/lib/OpenGL/GLES2/INTEL/performance_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE copying build-3/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE copying build-3/lib/OpenGL/GLES2/APPLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE copying build-3/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE copying build-3/lib/OpenGL/GLES2/APPLE/sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE copying build-3/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE copying build-3/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE copying build-3/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/fence.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/read_depth.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/copy_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/draw_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/read_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/read_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/coverage_sample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV copying build-3/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION copying build-3/lib/OpenGL/GLES2/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION copying build-3/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP copying build-3/lib/OpenGL/GLES2/DMP/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP copying build-3/lib/OpenGL/GLES2/DMP/shader_binary.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/debug_marker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/texture_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/debug_label.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/texture_rg.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT copying build-3/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES3 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION copying build-3/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION copying build-3/lib/OpenGL/GLES3/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION copying build-3/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION copying build-3/lib/OpenGL/GLES3/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES3 copying build-3/lib/OpenGL/GLES3/vboimplementation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES3 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/create_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/get_proc_address.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB copying build-3/lib/OpenGL/GLX/ARB/create_context_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/ARB creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL copying build-3/lib/OpenGL/GLX/INTEL/swap_event.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL copying build-3/lib/OpenGL/GLX/INTEL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/stereo_tree.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/swap_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/buffer_age.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/visual_info.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/visual_rating.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT copying build-3/lib/OpenGL/GLX/EXT/import_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/DFX copying build-3/lib/OpenGL/GLX/DFX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/DFX copying build-3/lib/OpenGL/GLX/DFX/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/DFX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/OML copying build-3/lib/OpenGL/GLX/OML/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/OML copying build-3/lib/OpenGL/GLX/OML/swap_method.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/OML copying build-3/lib/OpenGL/GLX/OML/sync_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/OML copying build-3/lib/OpenGL/GLX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION copying build-3/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION copying build-3/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION copying build-3/lib/OpenGL/GLX/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION copying build-3/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION copying build-3/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION copying build-3/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV copying build-3/lib/OpenGL/GLX/NV/swap_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV copying build-3/lib/OpenGL/GLX/NV/video_output.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV copying build-3/lib/OpenGL/GLX/NV/present_video.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV copying build-3/lib/OpenGL/GLX/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV copying build-3/lib/OpenGL/GLX/NV/delay_before_swap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV copying build-3/lib/OpenGL/GLX/NV/float_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV copying build-3/lib/OpenGL/GLX/NV/copy_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV copying build-3/lib/OpenGL/GLX/NV/multisample_coverage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV copying build-3/lib/OpenGL/GLX/NV/video_capture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS copying build-3/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS copying build-3/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS copying build-3/lib/OpenGL/GLX/SGIS/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS copying build-3/lib/OpenGL/GLX/SGIS/multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/MESA copying build-3/lib/OpenGL/GLX/MESA/release_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/MESA copying build-3/lib/OpenGL/GLX/MESA/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/MESA copying build-3/lib/OpenGL/GLX/MESA/agp_offset.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/MESA copying build-3/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/MESA copying build-3/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/MESA copying build-3/lib/OpenGL/GLX/MESA/query_renderer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/MESA copying build-3/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/MESA creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/swap_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/fbconfig.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/video_resize.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/pbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX copying build-3/lib/OpenGL/GLX/SGIX/video_source.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/AMD copying build-3/lib/OpenGL/GLX/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/AMD copying build-3/lib/OpenGL/GLX/AMD/gpu_association.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGI copying build-3/lib/OpenGL/GLX/SGI/make_current_read.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGI copying build-3/lib/OpenGL/GLX/SGI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGI copying build-3/lib/OpenGL/GLX/SGI/swap_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGI copying build-3/lib/OpenGL/GLX/SGI/video_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGI copying build-3/lib/OpenGL/GLX/SGI/cushion.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SGI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SUN copying build-3/lib/OpenGL/GLX/SUN/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SUN copying build-3/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLX/SUN creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLE copying build-3/lib/OpenGL/GLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLE copying build-3/lib/OpenGL/GLE/exceptional.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/point_sprite.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/matrix_palette.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/point_size_array.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/blend_subtract.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/element_index_uint.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/mapbuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/stencil8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/EGL_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/depth24.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/depth32.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/draw_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/read_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/required_internalformat.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/fixed_point.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/matrix_get.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/stencil1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/stencil4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/single_precision.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build-3/lib/OpenGL/GLES1/OES/query_matrix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/OES creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/texture_storage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT copying build-3/lib/OpenGL/GLES1/EXT/sRGB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/NV copying build-3/lib/OpenGL/GLES1/NV/fence.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/NV copying build-3/lib/OpenGL/GLES1/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD copying build-3/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD copying build-3/lib/OpenGL/GLES1/AMD/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD copying build-3/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM copying build-3/lib/OpenGL/GLES1/ARM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM copying build-3/lib/OpenGL/GLES1/ARM/rgba8.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION copying build-3/lib/OpenGL/GLES1/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION copying build-3/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION copying build-3/lib/OpenGL/GLES1/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE copying build-3/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE copying build-3/lib/OpenGL/GLES1/APPLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE copying build-3/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE copying build-3/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE copying build-3/lib/OpenGL/GLES1/APPLE/sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE copying build-3/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE copying build-3/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build-3/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build-3/lib/OpenGL/GLES1/IMG/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build-3/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build-3/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build-3/lib/OpenGL/GLES1/IMG/read_format.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build-3/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build-3/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build-3/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build-3/lib/OpenGL/GLES1/QCOM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build-3/lib/OpenGL/GLES1/QCOM/extended_get.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build-3/lib/OpenGL/GLES1/QCOM/driver_control.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build-3/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build-3/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/osmesa copying build-3/lib/OpenGL/osmesa/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/osmesa creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ARM copying build-3/lib/OpenGL/EGL/ARM/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ARM copying build-3/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ARM creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/stream_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/native_query.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/system_time.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV copying build-3/lib/OpenGL/EGL/NV/coverage_sample.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NV creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NOK copying build-3/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NOK copying build-3/lib/OpenGL/EGL/NOK/swap_region2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NOK copying build-3/lib/OpenGL/EGL/NOK/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NOK copying build-3/lib/OpenGL/EGL/NOK/swap_region.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/NOK creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION copying build-3/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION copying build-3/lib/OpenGL/EGL/VERSION/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION copying build-3/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION copying build-3/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION copying build-3/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION copying build-3/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION copying build-3/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/MESA copying build-3/lib/OpenGL/EGL/MESA/drm_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/MESA copying build-3/lib/OpenGL/EGL/MESA/platform_gbm.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/MESA copying build-3/lib/OpenGL/EGL/MESA/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/MESA creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID copying build-3/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID copying build-3/lib/OpenGL/EGL/ANDROID/recordable.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID copying build-3/lib/OpenGL/EGL/ANDROID/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID copying build-3/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID copying build-3/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID copying build-3/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/HI copying build-3/lib/OpenGL/EGL/HI/clientpixmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/HI copying build-3/lib/OpenGL/EGL/HI/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/HI copying build-3/lib/OpenGL/EGL/HI/colorformats.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/HI creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE copying build-3/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE copying build-3/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE copying build-3/lib/OpenGL/EGL/ANGLE/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE copying build-3/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/IMG copying build-3/lib/OpenGL/EGL/IMG/context_priority.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/IMG copying build-3/lib/OpenGL/EGL/IMG/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/IMG creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/config_attribs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/lock_surface3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/wait_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/stream.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/platform_gbm.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/create_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/lock_surface.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/cl_event2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/platform_wayland.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/reusable_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/platform_android.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/lock_surface2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/image_pixmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/stream_fifo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/cl_event.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/image_base.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/platform_x11.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/fence_sync.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR copying build-3/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/KHR creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/protected_surface.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/platform_wayland.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/platform_base.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/multiview_window.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/buffer_age.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/platform_x11.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/EXT/client_extensions.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL/EXT copying build-3/lib/OpenGL/EGL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/EGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform copying build-3/lib/OpenGL/platform/egl.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform copying build-3/lib/OpenGL/platform/entrypoint31.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform copying build-3/lib/OpenGL/platform/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform copying build-3/lib/OpenGL/platform/osmesa.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform copying build-3/lib/OpenGL/platform/darwin.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform copying build-3/lib/OpenGL/platform/ctypesloader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform copying build-3/lib/OpenGL/platform/baseplatform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform copying build-3/lib/OpenGL/platform/glx.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform copying build-3/lib/OpenGL/platform/win32.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/platform creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/Tk copying build-3/lib/OpenGL/Tk/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/Tk creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/ctypesparameters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/numpybuffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/numbers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/ctypespointers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/ctypesarrays.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/arraydatatype.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/numpymodule.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/strings.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/nones.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/arrayhelpers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/_arrayconstants.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/_buffers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/formathandler.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/vbo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/_strings.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays copying build-3/lib/OpenGL/arrays/lists.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/arrays creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU copying build-3/lib/OpenGL/GLU/quadrics.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU copying build-3/lib/OpenGL/GLU/glustruct.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU copying build-3/lib/OpenGL/GLU/glunurbs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU copying build-3/lib/OpenGL/GLU/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU copying build-3/lib/OpenGL/GLU/tess.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU copying build-3/lib/OpenGL/GLU/projection.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU/EXT copying build-3/lib/OpenGL/GLU/EXT/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU/EXT copying build-3/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU/EXT copying build-3/lib/OpenGL/GLU/EXT/object_space_tess.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/GLU/EXT copying build-3/lib/OpenGL/error.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/extensions.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/_bytes.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/lazywrapper.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/latebind.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/_configflags.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/acceleratesupport.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/constant.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/constants.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/images.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/contextdata.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/wrapper.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/logs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/_opaque.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/converters.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/version.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/plugins.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL copying build-3/lib/OpenGL/_null.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/opengle32.vc9.dll -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/opengle64.vc9.dll -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/gle_COPYING.src -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/gle_AUTHORS -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/glut64.dll -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/glut_README.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/opengle32.vc7.dll -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/gle_COPYING -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS copying build-3/lib/OpenGL/DLLS/glut32.dll -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/DLLS creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/common copying build-3/lib/fsui/common/layout.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/common copying build-3/lib/fsui/common/group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/common copying build-3/lib/fsui/common/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/common copying build-3/lib/fsui/common/element.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/common copying build-3/lib/fsui/common/signal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/common copying build-3/lib/fsui/common/i18n.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/common copying build-3/lib/fsui/common/spacer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/common creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/test copying build-3/lib/fsui/test/WidgetTestCase.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/test copying build-3/lib/fsui/test/test_button.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/test copying build-3/lib/fsui/test/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/test copying build-3/lib/fsui/test/test_text_field.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/test creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/res copying build-3/lib/fsui/res/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/res creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/web copying build-3/lib/fsui/web/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/web creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/Color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/Choice.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/FileDialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/Menu.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/timer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/windowbase.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/dialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/ComboBox.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/window.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/dialogbuttons.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/widget.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/VerticalItemView.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/Button.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/Image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/ImageButton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/legacydialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/adapter.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/label.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/Application.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/widget_mixin.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/signal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/qt.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/HeadingLabel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/ImageView.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/DirDialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/SpinCtrl.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/helpers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/Panel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/System.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/scrollarea.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/Icon.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/CheckBox.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/web_view.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/TextField.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/TextArea.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/ListView.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/DrawingContext.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/qt/dialogwindow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/qt copying build-3/lib/fsui/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/extra copying build-3/lib/fsui/extra/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/extra copying build-3/lib/fsui/extra/taskdialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/extra copying build-3/lib/fsui/extra/iconheader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsui/extra creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/http copying build-3/lib/fsgs/http/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/http copying build-3/lib/fsgs/http/server.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/http copying build-3/lib/fsgs/http/requestparams.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/http copying build-3/lib/fsgs/http/request.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/http creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/netplay copying build-3/lib/fsgs/netplay/NetplayContext.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/netplay copying build-3/lib/fsgs/netplay/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/netplay creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/cpc copying build-3/lib/fsgs/platforms/cpc/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/cpc copying build-3/lib/fsgs/platforms/cpc/messcpcdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/cpc creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/arcade copying build-3/lib/fsgs/platforms/arcade/mamearcadedriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/arcade copying build-3/lib/fsgs/platforms/arcade/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/arcade copying build-3/lib/fsgs/platforms/arcade/arcadeplatform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/arcade creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/zxs copying build-3/lib/fsgs/platforms/zxs/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/zxs copying build-3/lib/fsgs/platforms/zxs/spectrumplatform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/zxs copying build-3/lib/fsgs/platforms/zxs/messspectrumdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/zxs copying build-3/lib/fsgs/platforms/zxs/fusespectrumdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/zxs copying build-3/lib/fsgs/platforms/megadrive.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/commodore64.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/amstrad_cpc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/supernintendo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/amiga.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/cdtv.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/atari_2600.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/msx.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/playstation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/nintendods.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/lynx.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/turbografx16.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/gamegear.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/gameboyadvance.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/gamecube.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/neogeo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/cd32.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/atari5200.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/loader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/turbografxcd.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/gameboy.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/nintendo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/atari7800.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/mastersystem.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/gameboycolor.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms copying build-3/lib/fsgs/platforms/nintendo64.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/dos copying build-3/lib/fsgs/platforms/dos/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/dos copying build-3/lib/fsgs/platforms/dos/dosboxdosdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/dos copying build-3/lib/fsgs/platforms/dos/dosplatform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/dos creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/ngc copying build-3/lib/fsgs/platforms/ngc/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/ngc copying build-3/lib/fsgs/platforms/ngc/ngcdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/ngc creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/a2600 copying build-3/lib/fsgs/platforms/a2600/messa2600driver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/a2600 copying build-3/lib/fsgs/platforms/a2600/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/a2600 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/atari copying build-3/lib/fsgs/platforms/atari/hatariataridriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/atari copying build-3/lib/fsgs/platforms/atari/atariplatform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/atari copying build-3/lib/fsgs/platforms/atari/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/platforms/atari creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res copying build-3/lib/fsgs/res/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/amiga copying build-3/lib/fsgs/res/amiga/adf.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/amiga copying build-3/lib/fsgs/res/amiga/adf_save_disk.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/amiga creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/emu copying build-3/lib/fsgs/res/emu/left-overlay.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/emu copying build-3/lib/fsgs/res/emu/right-overlay.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/emu copying build-3/lib/fsgs/res/emu/right.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/emu copying build-3/lib/fsgs/res/emu/left.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/emu creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/c82d00000000000021ab000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/default_keyboard.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/bluetooth_wireless_controller_16_6_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/x360controller_16_6_0_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/unknown.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/mouse.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/wireless_controller_14_16_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/default_xarcade_2.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/keyboard.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/universal_xarcade.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/05000000c82d00000161000000010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/p880_12_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/manifest.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000004c0500006802000011810000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/universal_gamepad.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/default_xarcade.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input copying build-3/lib/fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/linux copying build-3/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/linux creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000 copying build-3/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000 copying build-3/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz copying build-3/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000 copying build-3/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000 copying build-3/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech copying build-3/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/logitech creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/saitek copying build-3/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/saitek copying build-3/lib/fsgs/res/input/saitek/p880.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/saitek copying build-3/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/saitek creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/common copying build-3/lib/fsgs/res/input/common/xinput_gamepad.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/common copying build-3/lib/fsgs/res/input/common/gamepad.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/common creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000 copying build-3/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000 copying build-3/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/retrolink copying build-3/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/retrolink creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/sony copying build-3/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/sony copying build-3/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/sony copying build-3/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/sony creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000 copying build-3/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000 copying build-3/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000 copying build-3/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000 copying build-3/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/other copying build-3/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/other creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000 copying build-3/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000 copying build-3/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/microsoft copying build-3/lib/fsgs/res/input/microsoft/controller.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/microsoft copying build-3/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/microsoft copying build-3/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/microsoft copying build-3/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/microsoft copying build-3/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/microsoft copying build-3/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/microsoft copying build-3/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/microsoft copying build-3/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/microsoft creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster copying build-3/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster copying build-3/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster copying build-3/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000 copying build-3/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000 copying build-3/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000 copying build-3/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000 copying build-3/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/custom copying build-3/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/custom copying build-3/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/custom creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/mosic copying build-3/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/mosic copying build-3/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/mosic copying build-3/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/mosic creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000 copying build-3/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000 copying build-3/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd copying build-3/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000 copying build-3/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000 copying build-3/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000 copying build-3/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000 copying build-3/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/zeemote copying build-3/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/zeemote creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd copying build-3/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd copying build-3/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/util copying build-3/lib/fsgs/util/datfile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/util copying build-3/lib/fsgs/util/sdl2.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/util copying build-3/lib/fsgs/util/archiveutil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/util copying build-3/lib/fsgs/util/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/util copying build-3/lib/fsgs/util/disknameutil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/util copying build-3/lib/fsgs/util/gamenameutil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/util creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ui copying build-3/lib/fsgs/ui/mainwindow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ui copying build-3/lib/fsgs/ui/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ui copying build-3/lib/fsgs/ui/qwindow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ui copying build-3/lib/fsgs/ui/gamecenterview.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ui creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/client.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/game_rating_synchronizer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/meta.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/locker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/refresh.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/base.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd copying build-3/lib/fsgs/ogd/lists.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/ogd creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/spectrum copying build-3/lib/fsgs/spectrum/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/spectrum copying build-3/lib/fsgs/spectrum/helper.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/spectrum copying build-3/lib/fsgs/spectrum/roms.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/spectrum creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/devicemanager.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/joystick.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/eventhelper.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/dinputkeycodes.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/keyboard.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/enumeratehelper.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/mapper.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/device.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/sdlkeycodes.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/eventlistener.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input copying build-3/lib/fsgs/input/inputdevice.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/input creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/web copying build-3/lib/fsgs/web/handlers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/web copying build-3/lib/fsgs/web/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/web copying build-3/lib/fsgs/web/server.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/web copying build-3/lib/fsgs/checksumtool.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/network.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/main.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/GameNameUtil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/BaseContext.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/GameChangeHandler.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/saves.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/SignalContext.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/refreshratetool.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/FSGSDirectories.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/filedatabase.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/knownfiles.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/Config.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/BaseDatabase.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/application.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/FSGameSystemContext.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/session.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/Database.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/download.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/GameDatabase.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/LockerDatabase.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/platform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/context.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/contextaware.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/GameDatabaseClient.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/archive.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs copying build-3/lib/fsgs/option.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/gamedb copying build-3/lib/fsgs/gamedb/game_database_dumper.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/gamedb copying build-3/lib/fsgs/gamedb/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/gamedb copying build-3/lib/fsgs/gamedb/constants.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/gamedb creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/fsuaedevicehelper.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/adf.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/amiga.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/whdload.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/workbenchdata.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/valueconfigloader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/configwriter.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/workbench.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/workbenchfiles.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/adffileextractor.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/rommanager.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/fsuae.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/amigacontext.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/launchhandler.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/fsuaeamigadriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga copying build-3/lib/fsgs/amiga/roms.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/amiga creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers/mednafen copying build-3/lib/fsgs/drivers/mednafen/gamegeardriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers/mednafen copying build-3/lib/fsgs/drivers/mednafen/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers/mednafen copying build-3/lib/fsgs/drivers/mednafen/lynxdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers/mednafen copying build-3/lib/fsgs/drivers/dolphindriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers copying build-3/lib/fsgs/drivers/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers copying build-3/lib/fsgs/drivers/retroarchdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers copying build-3/lib/fsgs/drivers/gamedriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers copying build-3/lib/fsgs/drivers/mamedriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers copying build-3/lib/fsgs/drivers/messdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers copying build-3/lib/fsgs/drivers/mednafendriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers/mess copying build-3/lib/fsgs/drivers/mess/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers/mess copying build-3/lib/fsgs/drivers/mess/messnesdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers/mess copying build-3/lib/fsgs/drivers/mess/messsmsdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers/mess copying build-3/lib/fsgs/drivers/mess/messmsxdriver.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/drivers/mess creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/plugins copying build-3/lib/fsgs/plugins/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/plugins copying build-3/lib/fsgs/plugins/pluginmanager.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsgs/plugins creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/harddrivespanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/floppiespanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/additionalconfigpanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/expansionspanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/inputpanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/romrampanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/cdpanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/quicksettingspanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels copying build-3/lib/launcher/panels/mainpanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/panels creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/removablemediagroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/JoinDialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/IconButton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/ConfigurationsBrowser.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/TabButton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/pageddialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/TabPanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/ConfigurationsPanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/options.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/aboutdialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/skin.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/launch.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/Constants.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/LauncherFilePicker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/launcherwindow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/VariantsBrowser.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/GameListSelector.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/LaunchDialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/floppiesgroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/scan.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/ImageLoader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/download.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/newbutton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/ConfigGroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/WindowWithTabs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/floppyselector.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/ChecksumDialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/savebutton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/widgets.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/kickstartimportdialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/book.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/HelpButton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/titlebar.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui copying build-3/lib/launcher/ui/MediaListGroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/expand.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/HardDriveGroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/CustomOptionsPage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/model.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/configscrollarea.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/WHDLoadGroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/ConfigCheckBox.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/browser.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/configpanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/KickstartGroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/InputGroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/modelgroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/configdialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config copying build-3/lib/launcher/ui/config/InputSelector.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/config creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/bottombar copying build-3/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/bottombar copying build-3/lib/launcher/ui/bottombar/WebButton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/bottombar copying build-3/lib/launcher/ui/bottombar/EditButton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/bottombar copying build-3/lib/launcher/ui/bottombar/BottomPanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/bottombar copying build-3/lib/launcher/ui/bottombar/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/bottombar copying build-3/lib/launcher/ui/bottombar/GameInfoPanel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/bottombar creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/imports copying build-3/lib/launcher/ui/imports/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/imports copying build-3/lib/launcher/ui/imports/ImportDialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/imports copying build-3/lib/launcher/ui/imports/ImportGroup.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/imports copying build-3/lib/launcher/ui/imports/ImportTask.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/imports creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/statusbar copying build-3/lib/launcher/ui/statusbar/ProtectionElement.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/statusbar copying build-3/lib/launcher/ui/statusbar/WarningsElement.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/statusbar copying build-3/lib/launcher/ui/statusbar/LanguageElement.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/statusbar copying build-3/lib/launcher/ui/statusbar/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/statusbar copying build-3/lib/launcher/ui/statusbar/PlayersElement.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/statusbar copying build-3/lib/launcher/ui/statusbar/StatusElement.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/statusbar copying build-3/lib/launcher/ui/statusbar/StatusBar.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/statusbar copying build-3/lib/launcher/ui/statusbar/WebLinkElement.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/statusbar creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/behaviors copying build-3/lib/launcher/ui/behaviors/configbehavior.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/behaviors copying build-3/lib/launcher/ui/behaviors/platformbehavior.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/behaviors copying build-3/lib/launcher/ui/behaviors/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/behaviors copying build-3/lib/launcher/ui/behaviors/settingsbehavior.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/behaviors copying build-3/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/ui/behaviors creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/new_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/joystick_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/search_group.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/refresh_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/warning_32.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/remove_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/amiga_forever_group.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/game_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/cdrom_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/lemon_url_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/download_32.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/eject_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/cover_overlay.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/windowed_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/cover.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/ok_button_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/ipf_game_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/update_available_32.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/joystick.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/fsuae_config_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/screenshot.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/mobygames_url_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/save_as_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/rating_down_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/rating_fav_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/folder_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/floppy_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/user_menu.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/missing_game_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/download_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/ok_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/wikipedia_url_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/save_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/cover_overlay_square.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/favorite_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/favorite_button_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/help_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/not_important_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/hardware_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/file_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/hd_game_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/open_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/auto_download_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/database_url_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/hol_url_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/clear_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/cd_game_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/kickstart.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/browse_folder_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/rating_up_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/browse_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/ok_emblem.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/screenshot_overlay.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/browse_file_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/hd_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/fullscreen_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/adf_game_16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/add_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/na_emblem.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/README.txt -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/fs_uae_group.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/adf_extended.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res copying build-3/lib/launcher/res/cd_button.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/22 copying build-3/lib/launcher/res/22/fs-uae-arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/22 copying build-3/lib/launcher/res/22/fs-uae.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/22 copying build-3/lib/launcher/res/22/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/22 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/40 copying build-3/lib/launcher/res/40/fs-uae.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/40 copying build-3/lib/launcher/res/40/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/40 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 copying build-3/lib/launcher/res/32x32/copyright -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 copying build-3/lib/launcher/res/32x32/system-shutdown.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 copying build-3/lib/launcher/res/32x32/application-x-firmware.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 copying build-3/lib/launcher/res/32x32/applications-games.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 copying build-3/lib/launcher/res/32x32/drive-harddisk.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 copying build-3/lib/launcher/res/32x32/audio-card.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 copying build-3/lib/launcher/res/32x32/media-optical.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 copying build-3/lib/launcher/res/32x32/media-floppy.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 copying build-3/lib/launcher/res/32x32/go-home.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32x32 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/48 copying build-3/lib/launcher/res/48/fs-uae-arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/48 copying build-3/lib/launcher/res/48/fs-uae.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/48 copying build-3/lib/launcher/res/48/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/48 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32 copying build-3/lib/launcher/res/32/fs-uae-arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32 copying build-3/lib/launcher/res/32/fs-uae.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32 copying build-3/lib/launcher/res/32/main-menu.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32 copying build-3/lib/launcher/res/32/quick-settings-sidebar.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32 copying build-3/lib/launcher/res/32/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/32 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/128 copying build-3/lib/launcher/res/128/fs-uae-arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/128 copying build-3/lib/launcher/res/128/fs-uae.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/128 copying build-3/lib/launcher/res/128/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/128 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/256 copying build-3/lib/launcher/res/256/fs-uae-arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/256 copying build-3/lib/launcher/res/256/fs-uae.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/256 copying build-3/lib/launcher/res/256/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/256 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/lynx.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/tick.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/delete_grey.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/lock.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/blank.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/n64.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/delete.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/hd.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/add.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/page_white_world.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/bullet.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/lock_red.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/snes.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/lock_open.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/arrow_down_yellow.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/psx.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/monitor_middle_right.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/warning.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/ps2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/cd32.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/tg16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/error.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/fs-uae-arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/gb.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/more.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/pencil.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/thumb_up_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/flag_red.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/sms.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/cdtv.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/monitor_right.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/rating_fav_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/gba.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/rating_fav.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/medal_gold_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/game-gear.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/gbc.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/fs-uae.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/lock_open_green.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/folder.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/cog_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/controller.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/warning_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/world.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/lightning_red.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/thumb_down_mod.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/fullscreen_window.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/help.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/world_link.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/information.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/flag_green.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/lightning.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/thumb_up_shadow.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/warning_3.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/arrow_down_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/monitor_middle_left.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/thumb_up_mod.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/fullscreen_fullscreen.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/smd.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/drop_down_arrow_disabled.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/arrow_down_green.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/drop_down_arrow.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/nds.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/wii.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/lightning_off.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/thumb_down_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/monitor_left.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/ngc.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/fullscreen_desktop.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/thumb_down_shadow.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/amiga.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/nes.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/user.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/cog.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 copying build-3/lib/launcher/res/16x16/arrow_down.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/16x16 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/64 copying build-3/lib/launcher/res/64/fs-uae-arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/64 copying build-3/lib/launcher/res/64/fs-uae.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/64 copying build-3/lib/launcher/res/64/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/64 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/24 copying build-3/lib/launcher/res/24/fs-uae-arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/24 copying build-3/lib/launcher/res/24/fs-uae.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/24 copying build-3/lib/launcher/res/24/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/res/24 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/netplay_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/monitorbutton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/override_warning.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/videosynccheckbox.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/video_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/fullscreenmodebutton.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/plugins_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/keyboard_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/advanced_video_settings.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/experimental_features_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/settings_header.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/settings_dialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/launchersettingspage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/mouse_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/advanced_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/scan_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/scan_paths_group.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/directories_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/gameplatformssettingspage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/maintenance_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/joystick_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/audio_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/option_ui.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/language_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/logging_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/fs_uae_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/whdload_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/platformsettingsdialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/video_sync_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/gamedatabasesettingspage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings copying build-3/lib/launcher/settings/arcade_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings/unused copying build-3/lib/launcher/settings/unused/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings/unused copying build-3/lib/launcher/settings/unused/opengl_settings_page.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings/unused copying build-3/lib/launcher/settings/unused/FilterSettingsPage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/settings/unused copying build-3/lib/launcher/launcherapp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/devicemanager.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/implicit_handler.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/plugin_helper.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/configuration_scanner.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/floppy_manager.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/launcher_config.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/cd_manager.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/update_manager.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/game_paths.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/config_checker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/launcher_signal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/startup_scan.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/i18n.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/gamescanner.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/launcher_settings.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/scanner.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/filescanner.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/version.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher copying build-3/lib/launcher/option.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/server copying build-3/lib/launcher/server/Server.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/server copying build-3/lib/launcher/server/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/server copying build-3/lib/launcher/server/game.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/server copying build-3/lib/launcher/server/ServerWindow.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/server creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/setup copying build-3/lib/launcher/setup/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/setup copying build-3/lib/launcher/setup/setupwelcomepage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/setup copying build-3/lib/launcher/setup/wizardheader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/setup copying build-3/lib/launcher/setup/setupwizardpage.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/setup copying build-3/lib/launcher/setup/setupwizarddialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/setup creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/channel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/irc.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/netplay.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/connection_tester.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/player.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/command_handler.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/netplay_dialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/irc_color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/netplay_panel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay copying build-3/lib/launcher/netplay/irc_broadcaster.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/netplay creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/dosbox_fs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/listdirs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/listplugins.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/uade_fs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/x64sc_fs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/fs_uae_arcade.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/fs_uae_launcher.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/fs_uae_netplay_server.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/workspace.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/fs_game_center.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/mame_fs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/fsgs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/libretro_nestopia.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps copying build-3/lib/launcher/apps/mednafen_fs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/launcher/apps creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsboot copying build-3/lib/fsboot/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsboot creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/ui copying build-3/lib/arcade/ui/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/ui copying build-3/lib/arcade/ui/arcade_window.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/ui copying build-3/lib/arcade/ui/event.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/ui copying build-3/lib/arcade/ui/gl_widget.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/ui copying build-3/lib/arcade/gamecenter.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/diskutil.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/resources.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/arcadetheme.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/Application.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/callbacks.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/gnome3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/platform.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/notification.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/gamecentersettings.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/arcade_main.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade copying build-3/lib/arcade/option.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/update.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/fix.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/m.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/nintendo64.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/l.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/platform.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/w.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/g.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/zxs.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/snes.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/letter.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/t.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/a5200.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/e.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/psx.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/a2600.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/k.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/atari.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/0.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/cd32.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/atari8bit.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/tg16.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/o.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/gb.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/dos.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/sms.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/n.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/cdtv.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/reboot.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/playstation2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/h.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/a.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/x.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/gamecube.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/gba.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/system.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/s.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/gbc.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/bbcmicro.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/cpc.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/y.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/i.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/z.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/v.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/d.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/b.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/shuffle.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/appleii.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/smd.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/atarilynx.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/c.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/a7800.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/j.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/all.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/wii.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/shutdown.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/p.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/c64.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/amiga.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/nes.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/q.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/gamegear.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/r.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/windows.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/u.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/items/f.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/items copying build-3/lib/arcade/res/LiberationSans-Bold.ttf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/menu_font.json -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/title_font.json -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/amiga_blank_disk.adf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/top.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/amiga_save_disk.adf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/logo.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/shadow2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res copying build-3/lib/arcade/res/shadow.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/red copying build-3/lib/arcade/res/themes/red/heading_strip.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/red copying build-3/lib/arcade/res/themes/red/sidebar_background_shadow.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/red copying build-3/lib/arcade/res/themes/red/item_background.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/red copying build-3/lib/arcade/res/themes/red/top_item_background.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/red copying build-3/lib/arcade/res/themes/red/bottom_bar.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/red copying build-3/lib/arcade/res/themes/red/sidebar_background.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/red creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/splash_game_center.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/heading_strip.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/add.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/close.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_item_arrow.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/shutdown_selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/close_selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_item_right.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/title_font.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_logo.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/screen_border_2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/add_selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/splash_alpha.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/screen_gloss.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/sidebar_background_shadow.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/item_background.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/missing_screenshot.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/glow_top_left.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/banner2.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/home.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_item_selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/glow_left.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/stretch-none.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/splash.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_logo_e.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/stretch-aspect.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/default_item.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_item_background.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_item.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_logo_selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/minimize.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/bottom_bar.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/glow_top.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_item_left_selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/minimize_selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/run_dialog.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_item_arrow_selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_background.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/home_selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/menu_font.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/screen_border_1.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/missing_cover.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/shutdown.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/stretch.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/preview_static0.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/gloss.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/top_item_left.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/sidebar_background.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/banner.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue copying build-3/lib/arcade/res/themes/blue/logo-32.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/res/themes/blue creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/settings.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/bezier.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/dialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/window.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/displaylists.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/fbo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/launchmenu.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/navigatable.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/bottombar.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/items.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/topmenu.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/history.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/animation.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/texturemanager.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/constants.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/text.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/errordialog.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/render.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/font.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/menu.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/gamecenterrunner.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/imageloader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/sdl.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/itemmenu.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/input.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/opengl.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/state.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/texture.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/gamemenu.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/pyopengl.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/inputmenu.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui copying build-3/lib/arcade/glui/notificationrender.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/arcade/glui creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd copying build-3/lib/fstd/mypy.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd copying build-3/lib/fstd/adffile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd copying build-3/lib/fstd/typing.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd copying build-3/lib/fstd/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd copying build-3/lib/fstd/webapp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd copying build-3/lib/fstd/data.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd/desktop copying build-3/lib/fstd/desktop/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd/desktop copying build-3/lib/fstd/desktop/gnome3.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd/desktop creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd/tests creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd/tests/adffile copying build-3/lib/fstd/tests/adffile/transplant.adf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fstd/tests/adffile creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-shadow-sw.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-menu-hover.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-minimize.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-shadow-nw.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-shadow-e.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-minimize-hover.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-shadow-n.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-maximize.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-minimize-pressed.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/Roboto-Regular.ttf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-shadow-s.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/NotoSans-Regular.ttf -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-menu-dark.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-close-pressed.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-close-dark.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-menu.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-maximize-dark.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-close-hover.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-shadow-ne.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-close.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-shadow-w.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-maximize-hover.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-menu-pressed.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-minimize-dark.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-shadow-se.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data copying build-3/lib/workspace/ui/data/window-maximize-pressed.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/data creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/web copying build-3/lib/workspace/ui/web/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui/web copying build-3/lib/workspace/ui/layout.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/window.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/canvas.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/application.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/label.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/color.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/font.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/image_button.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/menu.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/text_field.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/painter.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/text_area.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/panel.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/button.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/image.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/theme.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/web_view.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui copying build-3/lib/workspace/ui/image_view.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/ui creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data copying build-3/lib/workspace/apps/archive_extractor/data/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data copying build-3/lib/workspace/apps/archive_extractor/data/folder.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data copying build-3/lib/workspace/apps/archive_extractor/data/package-x-generic.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 copying build-3/lib/workspace/apps/archive_extractor/data/48/adf-file.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 copying build-3/lib/workspace/apps/archive_extractor/data/48/zip-file.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 copying build-3/lib/workspace/apps/archive_extractor/__main__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor copying build-3/lib/workspace/apps/archive_extractor/archive_extractor.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor copying build-3/lib/workspace/apps/archive_extractor/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/archive_extractor creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/help creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/help/data copying build-3/lib/workspace/apps/help/data/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/help/data copying build-3/lib/workspace/apps/help/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/help copying build-3/lib/workspace/apps/hdf_creator_app.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps copying build-3/lib/workspace/apps/joystick_config_app.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps copying build-3/lib/workspace/apps/login.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps copying build-3/lib/workspace/apps/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps copying build-3/lib/workspace/apps/refresh.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps copying build-3/lib/workspace/apps/locker_uploader.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps copying build-3/lib/workspace/apps/adf_creator_app.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps copying build-3/lib/workspace/apps/logout.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/adf-file.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/folder-selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/file-selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/file.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/ipf-file.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/zip-file.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/ipf-file-selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/folder.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/adf-file-selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 copying build-3/lib/workspace/apps/file_manager/data/48/zip-file-selected.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util copying build-3/lib/workspace/util/browse_button.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util copying build-3/lib/workspace/util/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util copying build-3/lib/workspace/util/help_button.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util copying build-3/lib/workspace/util/application_runner.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util/data copying build-3/lib/workspace/util/data/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util/data creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util/data/16 copying build-3/lib/workspace/util/data/16/folder.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util/data/16 copying build-3/lib/workspace/util/data/16/information.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/util/data/16 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/shell copying build-3/lib/workspace/shell/window.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/shell copying build-3/lib/workspace/shell/shell.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/shell copying build-3/lib/workspace/shell/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/shell copying build-3/lib/workspace/shell/ui.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/shell copying build-3/lib/workspace/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace copying build-3/lib/workspace/expansion.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace copying build-3/lib/workspace/sys.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace copying build-3/lib/workspace/path.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res copying build-3/lib/workspace/res/gamepad-config.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/netplay.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/floppy.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/audio-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/video-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/joystick-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/password.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/ubuntu-volume.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/refresh.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/filter-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/file-manager.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/key-map.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/joystick.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/plugins.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/clock.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/amiga-computer.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/floppies-volume.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/kickstarts.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/database-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/netplay-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/calculator.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/plugins-folder.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/preferences.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/folder.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/language.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/tools.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/arcade.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/maintenance.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/configs-volume.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/keyboard-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/utilities.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/fs-uae-volume.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/mouse-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/web-browser.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/folder-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/fs-uae-launcher.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/language-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/hd-volume.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/indexing-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 copying build-3/lib/workspace/res/48/log-viewer.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/48 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/floppy.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/audio-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-it.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/video-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/joystick-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/password.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-se.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/refresh.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/joystick.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-no.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-hu.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-gr.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-dk.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-rs.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/database-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-fi.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/netplay-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-gb.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/maintenance.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-pl.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-tr.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-cz.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-de.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/gamepad.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-pt.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/keyboard-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/mouse-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-fr.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-nl.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-jp.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/language-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/hd-volume.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-es.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-eo.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/flag-unknown.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 copying build-3/lib/workspace/res/16x16/indexing-settings.png -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/workspace/res/16x16 creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/BitmapBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/UserDirBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/FileHeaderBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/BitmapExtBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/FileListBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/DirCacheBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/CommentBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/BootBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/EntryBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/FileDataBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/RootBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block copying build-3/lib/amitools/fs/block/Block.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/rdb copying build-3/lib/amitools/fs/block/rdb/PartitionBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/rdb copying build-3/lib/amitools/fs/block/rdb/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/rdb copying build-3/lib/amitools/fs/block/rdb/LoadSegBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/rdb copying build-3/lib/amitools/fs/block/rdb/FSHeaderBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/rdb copying build-3/lib/amitools/fs/block/rdb/RDBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/rdb copying build-3/lib/amitools/fs/block/rdb/BadBlocksBlock.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/rdb creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/bootcode copying build-3/lib/amitools/fs/block/bootcode/boot1x.bin -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/bootcode copying build-3/lib/amitools/fs/block/bootcode/boot2x3x.bin -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/block/bootcode copying build-3/lib/amitools/fs/ADFSFile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/ProtectFlags.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/Imager.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/ADFSVolDir.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/Repacker.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/ADFSVolume.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/MetaInfo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/ADFSDir.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/MetaDB.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/ADFSNode.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/RootMetaInfo.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/TimeStamp.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/FSError.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/DosType.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/ADFSBitmap.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/FSString.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs copying build-3/lib/amitools/fs/FileName.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/validate copying build-3/lib/amitools/fs/validate/Progress.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/validate copying build-3/lib/amitools/fs/validate/BitmapScan.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/validate copying build-3/lib/amitools/fs/validate/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/validate copying build-3/lib/amitools/fs/validate/Log.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/validate copying build-3/lib/amitools/fs/validate/BlockScan.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/validate copying build-3/lib/amitools/fs/validate/FileScan.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/validate copying build-3/lib/amitools/fs/validate/Validator.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/validate copying build-3/lib/amitools/fs/validate/DirScan.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/validate creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev copying build-3/lib/amitools/fs/blkdev/ImageFile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev copying build-3/lib/amitools/fs/blkdev/BlockDevice.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev copying build-3/lib/amitools/fs/blkdev/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev copying build-3/lib/amitools/fs/blkdev/BlkDevFactory.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev copying build-3/lib/amitools/fs/blkdev/DiskGeometry.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev copying build-3/lib/amitools/fs/blkdev/RawBlockDevice.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev copying build-3/lib/amitools/fs/blkdev/PartBlockDevice.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev copying build-3/lib/amitools/fs/blkdev/ADFBlockDevice.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev copying build-3/lib/amitools/fs/blkdev/HDFBlockDevice.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/blkdev creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/rdb copying build-3/lib/amitools/fs/rdb/FileSystem.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/rdb copying build-3/lib/amitools/fs/rdb/Partition.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/rdb copying build-3/lib/amitools/fs/rdb/RDisk.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/rdb copying build-3/lib/amitools/fs/rdb/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/fs/rdb creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/rom copying build-3/lib/amitools/rom/RomBuilder.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/rom copying build-3/lib/amitools/rom/RomSplitter.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/rom copying build-3/lib/amitools/rom/RomPatcher.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/rom copying build-3/lib/amitools/rom/RemusFile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/rom copying build-3/lib/amitools/rom/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/rom copying build-3/lib/amitools/rom/KickRom.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/rom copying build-3/lib/amitools/rom/RomAccess.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/rom copying build-3/lib/amitools/rom/ResidentScan.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/rom creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/scan copying build-3/lib/amitools/scan/ADFSScanner.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/scan copying build-3/lib/amitools/scan/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/scan copying build-3/lib/amitools/scan/ArchiveScanner.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/scan copying build-3/lib/amitools/scan/FileScanner.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/scan copying build-3/lib/amitools/scan/ScanFile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/scan creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/KeyValue.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/DataDir.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/DisAsm.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/ByteSize.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/VerTag.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/HexDump.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/BlkDevTools.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/CommandQueue.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util copying build-3/lib/amitools/util/Logging.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/util creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/tools copying build-3/lib/amitools/tools/geotool.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/tools copying build-3/lib/amitools/tools/xdfscan.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/tools copying build-3/lib/amitools/tools/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/tools copying build-3/lib/amitools/tools/xdftool.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/tools copying build-3/lib/amitools/tools/rdbtool.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/tools copying build-3/lib/amitools/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/README -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/romid.idat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/exec44b4.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/ks39.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/ks37.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/ks34.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/cd32_mpeg.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/osromupdates.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/ks40.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/extended.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/cdtv_ext.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata copying build-3/lib/amitools/data/splitdata/cdtv2.dat -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/splitdata creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/intuition_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/icon_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/timer_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/iffparse_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/exec_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/utility_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/mathieeedoubbas_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/mathffp_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/graphics_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/dos_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd copying build-3/lib/amitools/data/fd/bsdsocket_lib.fd -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/amitools/data/fd creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fspy creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fspy/tests copying build-3/lib/fspy/tests/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fspy/tests copying build-3/lib/fspy/tests/test_zipfile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fspy/tests creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fspy/tests/zipfile copying build-3/lib/fspy/tests/zipfile/iso-8859-1.zip -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fspy/tests/zipfile copying build-3/lib/fspy/tests/zipfile/utf-8.zip -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fspy/tests/zipfile copying build-3/lib/fspy/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fspy copying build-3/lib/fspy/zipfile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fspy creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/oyoyo copying build-3/lib/oyoyo/client.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/oyoyo copying build-3/lib/oyoyo/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/oyoyo copying build-3/lib/oyoyo/examplebot.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/oyoyo copying build-3/lib/oyoyo/cmdhandler.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/oyoyo copying build-3/lib/oyoyo/ircevents.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/oyoyo copying build-3/lib/oyoyo/parse.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/oyoyo copying build-3/lib/oyoyo/helpers.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/oyoyo creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc creating /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_settings.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_system.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_logging.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_signal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_application.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_init.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_util.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_debug.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_desktop.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_path.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_paths.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_resources.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_task.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_sevenzipfile.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/tests/test_user.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc/tests copying build-3/lib/fsbc/debug.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/settings.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/util.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/fs.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/application.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/__init__.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/paths.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/resources.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/task.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/signal.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/desktop.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/logging.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/path.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/seven_zip_file.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/user.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/init.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc copying build-3/lib/fsbc/system.py -> /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/fsbc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image.py to image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.py to sync.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_types.py to _types.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_errors.py to _errors.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.py to texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.py to async.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sync.py to sync.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.py to resample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.py to debug.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/_types.py to _types.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/_glgets.py to _glgets.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/_errors.py to _errors.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fence.py to fence.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_types.py to _types.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_errors.py to _errors.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/fs-uae-launcher-3.0.5-root-builder/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-38.pyc byte-compiling /tmp/B.idK95J/BUILD/tmp/f