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python-pygame 464cd2e6-e96f-4249-abdf-ee577d4a762e

Status:Failed
Source URL:https://buildlogs.pld-linux.org/pld/th/x32/FAIL/python-pygame,464cd2e6-e96f-4249-abdf-ee577d4a762e.bz2
text/plain URL:View!
full text:View!
rpm -qa of builder:View!
Date:2024/09/22 19:04:33
Runtime:0:00:00.371717

Toc:

  • error 1
  • error: Bad exit status from /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x (%prep)
  • error 2
  • RPM build errors:
  • error 3
  • error: No files produced.

Content:

- fix building on x32
- rel 15

* Sun May 10 2015 Jan Rękorajski <baggins@pld-linux.org> 4b53ed7
- x32 rebuild - release 14 (by relup.sh) * Tue Oct 29 2013 Arkadiusz Miśkiewicz <arekm@maven.pl> 356c2e4
- release 13 (by relup.sh) * Mon Feb 13 2012 Adam Gołębiowski <adamg@pld-linux.org> 4ad52bf
- drop v4l support - release 12 (rebuild against libpng-1.5) * Mon Feb 13 2012 Adam Gołębiowski <adamg@pld-linux.org> 04f3e12
- new, based on https://bitbucket.org/pygame/pygame/changeset/8296cad31717/raw/ * Sun Feb 12 2012 Arkadiusz Miśkiewicz <arekm@maven.pl> 84b88e4
- release 11 * Tue Dec 20 2011 Arkadiusz Miśkiewicz <arekm@maven.pl> 820bff8
- release 10 * Mon Jun 27 2011 Jan Rękorajski <baggins@pld-linux.org> 2a4fef4
- rel 9 - Numeric -> numpy * Sat Jan 29 2011 lisu <lisu@pld-linux.org> 95bab97
- portmidi BR version updated * Sat Jan 29 2011 lisu <lisu@pld-linux.org> 8548cde
- rel 8 * Sat Jan 29 2011 lisu <lisu@pld-linux.org> 1c19fc8
- fix build with new portmidi * Sat Jan 29 2011 lisu <lisu@pld-linux.org> 90735de
- add -porttime.patch which fixes build with new portmidi * Sat Jan 22 2011 Arkadiusz Miśkiewicz <arekm@maven.pl> 04de5c7
- release 7 * Sat Nov 13 2010 pawelz <pawelz@pld-linux.org> 813d5bb
- release 6 * Thu Jul 08 2010 Arkadiusz Miśkiewicz <arekm@maven.pl> bf4a20c
- release 5 * Mon Jun 21 2010 Arkadiusz Miśkiewicz <arekm@maven.pl> 0d6dbfd
- release 4 * Fri Jan 29 2010 Arkadiusz Miśkiewicz <arekm@maven.pl> 81b52cf
- release 3 + rpm -Uhv --nodeps --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' python-pygame-1.9.1-16.src.rpm Updating / installing... python-pygame-1.9.1-16 ######################################## + rm -f python-pygame-1.9.1-16.src.rpm + install -m 700 -d /tmp/B.b98fvdd9/BUILD/tmp + TMPDIR=/tmp/B.b98fvdd9/BUILD/tmp + exec nice -n 0 rpmbuild -bp --short-circuit --nodeps --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target x32-pld-linux --define 'prep exit 0' /tmp/B.b98fvdd9/python-pygame.spec Building target platforms: x32-pld-linux Building for target x32-pld-linux checking BuildConflict-ing packages rpm: Building target platforms: x32-pld-linux rpm: Building for target x32-pld-linux no BuildConflicts found checking BR rpm: Building target platforms: x32-pld-linux rpm: Building for target x32-pld-linux no BR needed building RPM using: set -ex; : build-id: 464cd2e6-e96f-4249-abdf-ee577d4a762e; TMPDIR=/tmp/B.b98fvdd9/BUILD/tmp exec nice -n 0 rpmbuild -bb --define '__jobs 28' --define '_smp_mflags -j28' --define '_make_opts -Otarget' --define '_pld_builder 1' --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target x32-pld-linux /tmp/B.b98fvdd9/python-pygame.spec + : build-id: 464cd2e6-e96f-4249-abdf-ee577d4a762e + TMPDIR=/tmp/B.b98fvdd9/BUILD/tmp + exec nice -n 0 rpmbuild -bb --define '__jobs 28' --define '_smp_mflags -j28' --define '_make_opts -Otarget' --define '_pld_builder 1' --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target x32-pld-linux /tmp/B.b98fvdd9/python-pygame.spec Building target platforms: x32-pld-linux Building for target x32-pld-linux Executing(%prep): /bin/sh -e /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x + umask 022 + cd /tmp/B.b98fvdd9/BUILD + cd /tmp/B.b98fvdd9/BUILD + rm -rf pygame-1.9.1release + /bin/gzip -dc /tmp/B.b98fvdd9/pygame-1.9.1release.tar.gz + /bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd pygame-1.9.1release + /bin/chmod -Rf a+rX,u+w,g-w,o-w . + echo 'Patch #0 (python-pygame-porttime.patch):' Patch #0 (python-pygame-porttime.patch): + </tmp/B.b98fvdd9/python-pygame-porttime.patch + /usr/bin/patch -s -f -p1 '--fuzz=0' + echo 'Patch #1 (python-pygame-remove-v4l.patch):' Patch #1 (python-pygame-remove-v4l.patch): + </tmp/B.b98fvdd9/python-pygame-remove-v4l.patch + /usr/bin/patch -s -f -p1 '--fuzz=0' 1 out of 1 hunk FAILED -- saving rejects to file Setup.in.rej 1 out of 2 hunks FAILED -- saving rejects to file src/_camera.c.rej 2 out of 3 hunks FAILED -- saving rejects to file src/camera.h.rej error: Bad exit status from /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x (%prep) RPM build errors: Bad exit status from /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x (%prep) ended at: Sun Sep 22 19:04:33 2024, done in 0:00:00.371717 error: No files produced. + chmod -R u+rwX /tmp/B.b98fvdd9/BUILD + rm -rf /tmp/B.b98fvdd9/tmp /tmp/B.b98fvdd9/BUILD + rm -rf /tmp/B.b98fvdd9 Begin-PLD-Builder-Info Build-Time: user:1.67s sys:1.16s real:3.13s (faults io:0 non-io:128589) End-PLD-Builder-Info
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