Powered by computron. Your IP: 3.231.219.178 | python-pygame 464cd2e6-e96f-4249-abdf-ee577d4a762eToc:- prep
Executing(%prep): /bin/sh -e /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x
- error 1
error: Bad exit status from /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x (%prep)
- error 2
RPM build errors:
- error 3
error: No files produced.
Content:request from: qboosh
checking if we should skip the build
started at: Sun Sep 22 19:04:30 2024
killing old processes on a builder
sending signal 9 to pid -1
cleaning up /tmp
fetching https://srcbuilder.pld-linux.org/th//srpms/464cd2e6-e96f-4249-abdf-ee577d4a762e/python-pygame-1.9.1-16.src.rpm
fetched 2148835 bytes, 4376.1 K/s
installing srpm: python-pygame-1.9.1-16.src.rpm
+ install -d /tmp/B.b98fvdd9/BUILD /tmp/B.b98fvdd9/RPMS
+ LC_ALL=en_US.UTF-8
+ rpm -qp --changelog python-pygame-1.9.1-16.src.rpm
* Sun Sep 22 2024 PLD Linux Team <feedback@pld-linux.org>
- For complete changelog see: http://git.pld-linux.org/?p=packages/python-pygame.git;a=log;h=master
* Sun Nov 29 2015 Jacek Konieczny <jajcus@jajcus.net> dba9dcb - BR: rpmbuild(macros) >= 1.710
* Sat Nov 28 2015 Jacek Konieczny <jajcus@jajcus.net> 1fb6ea3 - release 16 (by relup.sh)
* Sat Nov 28 2015 Jacek Konieczny <jajcus@jajcus.net> df560da - automatic change: use py_build/py_install macros
* Sun May 10 2015 Jan Rękorajski <baggins@pld-linux.org> c0ac10d - fix building on x32
- rel 15
* Sun May 10 2015 Jan Rękorajski <baggins@pld-linux.org> 4b53ed7 - x32 rebuild
- release 14 (by relup.sh)
* Tue Oct 29 2013 Arkadiusz Miśkiewicz <arekm@maven.pl> 356c2e4 - release 13 (by relup.sh)
* Mon Feb 13 2012 Adam Gołębiowski <adamg@pld-linux.org> 4ad52bf - drop v4l support
- release 12 (rebuild against libpng-1.5)
* Mon Feb 13 2012 Adam Gołębiowski <adamg@pld-linux.org> 04f3e12 - new, based on https://bitbucket.org/pygame/pygame/changeset/8296cad31717/raw/
* Sun Feb 12 2012 Arkadiusz Miśkiewicz <arekm@maven.pl> 84b88e4 - release 11
* Tue Dec 20 2011 Arkadiusz Miśkiewicz <arekm@maven.pl> 820bff8 - release 10
* Mon Jun 27 2011 Jan Rękorajski <baggins@pld-linux.org> 2a4fef4 - rel 9
- Numeric -> numpy
* Sat Jan 29 2011 lisu <lisu@pld-linux.org> 95bab97 - portmidi BR version updated
* Sat Jan 29 2011 lisu <lisu@pld-linux.org> 8548cde - rel 8
* Sat Jan 29 2011 lisu <lisu@pld-linux.org> 1c19fc8 - fix build with new portmidi
* Sat Jan 29 2011 lisu <lisu@pld-linux.org> 90735de - add -porttime.patch which fixes build with new portmidi
* Sat Jan 22 2011 Arkadiusz Miśkiewicz <arekm@maven.pl> 04de5c7 - release 7
* Sat Nov 13 2010 pawelz <pawelz@pld-linux.org> 813d5bb - release 6
* Thu Jul 08 2010 Arkadiusz Miśkiewicz <arekm@maven.pl> bf4a20c - release 5
* Mon Jun 21 2010 Arkadiusz Miśkiewicz <arekm@maven.pl> 0d6dbfd - release 4
* Fri Jan 29 2010 Arkadiusz Miśkiewicz <arekm@maven.pl> 81b52cf - release 3
+ rpm -Uhv --nodeps --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' python-pygame-1.9.1-16.src.rpm
Updating / installing...
python-pygame-1.9.1-16 ########################################
+ rm -f python-pygame-1.9.1-16.src.rpm
+ install -m 700 -d /tmp/B.b98fvdd9/BUILD/tmp
+ TMPDIR=/tmp/B.b98fvdd9/BUILD/tmp
+ exec nice -n 0 rpmbuild -bp --short-circuit --nodeps --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target x32-pld-linux --define 'prep exit 0' /tmp/B.b98fvdd9/python-pygame.spec
Building target platforms: x32-pld-linux
Building for target x32-pld-linux
checking BuildConflict-ing packages
rpm: Building target platforms: x32-pld-linux
rpm: Building for target x32-pld-linux
no BuildConflicts found
checking BR
rpm: Building target platforms: x32-pld-linux
rpm: Building for target x32-pld-linux
no BR needed
building RPM using: set -ex; : build-id: 464cd2e6-e96f-4249-abdf-ee577d4a762e; TMPDIR=/tmp/B.b98fvdd9/BUILD/tmp exec nice -n 0 rpmbuild -bb --define '__jobs 28' --define '_smp_mflags -j28' --define '_make_opts -Otarget' --define '_pld_builder 1' --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target x32-pld-linux /tmp/B.b98fvdd9/python-pygame.spec
+ : build-id: 464cd2e6-e96f-4249-abdf-ee577d4a762e
+ TMPDIR=/tmp/B.b98fvdd9/BUILD/tmp
+ exec nice -n 0 rpmbuild -bb --define '__jobs 28' --define '_smp_mflags -j28' --define '_make_opts -Otarget' --define '_pld_builder 1' --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target x32-pld-linux /tmp/B.b98fvdd9/python-pygame.spec
Building target platforms: x32-pld-linux
Building for target x32-pld-linux
Executing(%prep): /bin/sh -e /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x
+ umask 022
+ cd /tmp/B.b98fvdd9/BUILD
+ cd /tmp/B.b98fvdd9/BUILD
+ rm -rf pygame-1.9.1release
+ /bin/gzip -dc /tmp/B.b98fvdd9/pygame-1.9.1release.tar.gz
+ /bin/tar -xof -
+ STATUS=0
+ '[' 0 -ne 0 ']'
+ cd pygame-1.9.1release
+ /bin/chmod -Rf a+rX,u+w,g-w,o-w .
+ echo 'Patch #0 (python-pygame-porttime.patch):'
Patch #0 (python-pygame-porttime.patch):
+ </tmp/B.b98fvdd9/python-pygame-porttime.patch
+ /usr/bin/patch -s -f -p1 '--fuzz=0'
+ echo 'Patch #1 (python-pygame-remove-v4l.patch):'
Patch #1 (python-pygame-remove-v4l.patch):
+ </tmp/B.b98fvdd9/python-pygame-remove-v4l.patch
+ /usr/bin/patch -s -f -p1 '--fuzz=0'
1 out of 1 hunk FAILED -- saving rejects to file Setup.in.rej
1 out of 2 hunks FAILED -- saving rejects to file src/_camera.c.rej
2 out of 3 hunks FAILED -- saving rejects to file src/camera.h.rej
error: Bad exit status from /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x (%prep)
RPM build errors:
Bad exit status from /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x (%prep)
ended at: Sun Sep 22 19:04:33 2024, done in 0:00:00.371717
error: No files produced.
+ chmod -R u+rwX /tmp/B.b98fvdd9/BUILD
+ rm -rf /tmp/B.b98fvdd9/tmp /tmp/B.b98fvdd9/BUILD
+ rm -rf /tmp/B.b98fvdd9
Begin-PLD-Builder-Info
Build-Time: user:1.67s sys:1.16s real:3.13s (faults io:0 non-io:128589)
End-PLD-Builder-Info
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