# src : https://buildlogs.pld-linux.org/pld/th/x32/FAIL/python-pygame,464cd2e6-e96f-4249-abdf-ee577d4a762e.bz2 # date : 2024/09/22 19:04:33 request from: qboosh checking if we should skip the build started at: Sun Sep 22 19:04:30 2024 killing old processes on a builder sending signal 9 to pid -1 cleaning up /tmp fetching https://srcbuilder.pld-linux.org/th//srpms/464cd2e6-e96f-4249-abdf-ee577d4a762e/python-pygame-1.9.1-16.src.rpm fetched 2148835 bytes, 4376.1 K/s installing srpm: python-pygame-1.9.1-16.src.rpm + install -d /tmp/B.b98fvdd9/BUILD /tmp/B.b98fvdd9/RPMS + LC_ALL=en_US.UTF-8 + rpm -qp --changelog python-pygame-1.9.1-16.src.rpm * Sun Sep 22 2024 PLD Linux Team - For complete changelog see: http://git.pld-linux.org/?p=packages/python-pygame.git;a=log;h=master * Sun Nov 29 2015 Jacek Konieczny dba9dcb - BR: rpmbuild(macros) >= 1.710 * Sat Nov 28 2015 Jacek Konieczny 1fb6ea3 - release 16 (by relup.sh) * Sat Nov 28 2015 Jacek Konieczny df560da - automatic change: use py_build/py_install macros * Sun May 10 2015 Jan Rękorajski c0ac10d - fix building on x32 - rel 15 * Sun May 10 2015 Jan Rękorajski 4b53ed7 - x32 rebuild - release 14 (by relup.sh) * Tue Oct 29 2013 Arkadiusz Miśkiewicz 356c2e4 - release 13 (by relup.sh) * Mon Feb 13 2012 Adam Gołębiowski 4ad52bf - drop v4l support - release 12 (rebuild against libpng-1.5) * Mon Feb 13 2012 Adam Gołębiowski 04f3e12 - new, based on https://bitbucket.org/pygame/pygame/changeset/8296cad31717/raw/ * Sun Feb 12 2012 Arkadiusz Miśkiewicz 84b88e4 - release 11 * Tue Dec 20 2011 Arkadiusz Miśkiewicz 820bff8 - release 10 * Mon Jun 27 2011 Jan Rękorajski 2a4fef4 - rel 9 - Numeric -> numpy * Sat Jan 29 2011 lisu 95bab97 - portmidi BR version updated * Sat Jan 29 2011 lisu 8548cde - rel 8 * Sat Jan 29 2011 lisu 1c19fc8 - fix build with new portmidi * Sat Jan 29 2011 lisu 90735de - add -porttime.patch which fixes build with new portmidi * Sat Jan 22 2011 Arkadiusz Miśkiewicz 04de5c7 - release 7 * Sat Nov 13 2010 pawelz 813d5bb - release 6 * Thu Jul 08 2010 Arkadiusz Miśkiewicz bf4a20c - release 5 * Mon Jun 21 2010 Arkadiusz Miśkiewicz 0d6dbfd - release 4 * Fri Jan 29 2010 Arkadiusz Miśkiewicz 81b52cf - release 3 + rpm -Uhv --nodeps --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' python-pygame-1.9.1-16.src.rpm Updating / installing... python-pygame-1.9.1-16 ######################################## + rm -f python-pygame-1.9.1-16.src.rpm + install -m 700 -d /tmp/B.b98fvdd9/BUILD/tmp + TMPDIR=/tmp/B.b98fvdd9/BUILD/tmp + exec nice -n 0 rpmbuild -bp --short-circuit --nodeps --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target x32-pld-linux --define 'prep exit 0' /tmp/B.b98fvdd9/python-pygame.spec Building target platforms: x32-pld-linux Building for target x32-pld-linux checking BuildConflict-ing packages rpm: Building target platforms: x32-pld-linux rpm: Building for target x32-pld-linux no BuildConflicts found checking BR rpm: Building target platforms: x32-pld-linux rpm: Building for target x32-pld-linux no BR needed building RPM using: set -ex; : build-id: 464cd2e6-e96f-4249-abdf-ee577d4a762e; TMPDIR=/tmp/B.b98fvdd9/BUILD/tmp exec nice -n 0 rpmbuild -bb --define '__jobs 28' --define '_smp_mflags -j28' --define '_make_opts -Otarget' --define '_pld_builder 1' --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target x32-pld-linux /tmp/B.b98fvdd9/python-pygame.spec + : build-id: 464cd2e6-e96f-4249-abdf-ee577d4a762e + TMPDIR=/tmp/B.b98fvdd9/BUILD/tmp + exec nice -n 0 rpmbuild -bb --define '__jobs 28' --define '_smp_mflags -j28' --define '_make_opts -Otarget' --define '_pld_builder 1' --define '_topdir /tmp/B.b98fvdd9' --define '_specdir %{_topdir}' --define '_sourcedir %{_specdir}' --define '_rpmdir %{_topdir}/RPMS' --define '_builddir %{_topdir}/BUILD' --target x32-pld-linux /tmp/B.b98fvdd9/python-pygame.spec Building target platforms: x32-pld-linux Building for target x32-pld-linux Executing(%prep): /bin/sh -e /tmp/B.b98fvdd9/BUILD/tmp/rpm-tmp.dMEo3x + umask 022 + cd /tmp/B.b98fvdd9/BUILD + cd /tmp/B.b98fvdd9/BUILD + rm -rf pygame-1.9.1release + /bin/gzip -dc /tmp/B.b98fvdd9/pygame-1.9.1release.tar.gz + /bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd pygame-1.9.1release + /bin/chmod -Rf a+rX,u+w,g-w,o-w . + echo 'Patch #0 (python-pygame-porttime.patch):' Patch #0 (python-pygame-porttime.patch): +